Player Matchup

Ra
Ra
JWxHeydrich
Ra
Level 24
God Stats
4W - 2L
1,711 SR
Queue Stats
48W - 48L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nesquik583
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,701 Elo+
Party 1
Sun Wukong
Sun Wukong
TheMasterLonk
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,506 Elo+
Party 2
Skadi
Skadi
knackworstje69
Skadi
Level 4
God Stats
4W - 3L
1,730 SR
Queue Stats
4W - 3L
1,601 Elo+
Party 2
Artemis
Artemis
lego45
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,701 Elo+
Party 1
Team Averages
Level 12
1,588 SR
1,597 Elo+

VS

Team Averages
Level 21
1,542 SR
1,544 Elo+
Agni
Agni
CrazedSkeptic
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
FintGreat
Yemoja
Level 7
God Stats
1W - 0L
1,258 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SHARKTOWN
Mulan
Level 28
God Stats
13W - 6L
1,852 SR
Queue Stats
22W - 19L
1,620 Elo+
Party 3
Medusa
Medusa
Xendroxus
Medusa
Level 28
God Stats
6W - 7L
1,495 SR
Queue Stats
20W - 33L
1,502 Elo+
Party 3
Serqet
Serqet
kakayar
Serqet
Level 25
God Stats
2W - 0L
1,605 SR
Queue Stats
3W - 1L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 10 / 4
11,958
520
21,000
19,857
8,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Nesquik583
Tsukuyomi
16
3 / 9 / 3
10,449
454
9,126
18,200
5,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TheMasterLonk
Sun Wukong
17
2 / 7 / 3
10,495
456
5,706
20,110
11,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 9 / 0
10,820
470
9,714
14,849
4,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
lego45
Artemis
14
1 / 5 / 3
8,701
378
5,319
11,439
3,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 6
11,412
496
5,202
10,850
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
FintGreat
Yemoja
15
0 / 6 / 5
11,047
480
2,738
18,486
21,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
SHARKTOWN
Mulan
19
5 / 2 / 3
13,079
569
13,791
20,580
22,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Xendroxus
Medusa
20
22 / 0 / 2
16,289
708
22,508
19,758
8,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
kakayar
Serqet
20
12 / 5 / 5
14,232
619
17,405
16,388
8,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
18
Kills
39
40
Deaths
18
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
5
6
0.6
W
Yemoja
FintGreat
Yemoja
0
6
5
0.42
L
9
10
4
1.1
L
Tsukuyomi
Nesquik583
Tsukuyomi
3
9
3
0.5
W
Mulan
SHARKTOWN
Mulan
5
2
3
3.25
L
Sun Wukong
TheMasterLonk
Sun Wukong
2
7
3
0.5
W
Medusa
Xendroxus
Medusa
22
0
2
23
W
Serqet
kakayar
Serqet
12
5
5
2.9
L
3
9
0
0.33
L
Artemis
lego45
Artemis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,865
Damage
61,644
84,455
Taken
86,062
34,280
Mitigated
63,909
18,950
Healing
25,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,202
840
79
3,176
10,850
3,016
200
2,400
8,450
46,148
0
W
Yemoja
FintGreat
Yemoja
2,738
217
572
684
18,486
21,956
380
5,601
12,885
42,338
0
L
21,000
4,368
843
7,324
19,857
8,780
729
3,241
15,467
83,390
0
L
Tsukuyomi
Nesquik583
Tsukuyomi
9,126
2,622
0
3,703
18,200
5,596
0
903
16,726
0
62,534
W
Mulan
SHARKTOWN
Mulan
13,791
1,393
0
9,564
20,580
22,591
888
6,898
13,682
7,765
71,294
L
Sun Wukong
TheMasterLonk
Sun Wukong
5,706
1,225
95
3,380
20,110
11,927
1,246
609
18,345
0
55,927
W
Medusa
Xendroxus
Medusa
22,508
12,875
0
9,422
19,758
8,293
10,121
4,205
15,553
0
133,562
W
Serqet
kakayar
Serqet
17,405
7,239
0
1,639
16,388
8,053
2,626
4,998
11,390
0
100,261
L
9,714
5,435
0
2,487
14,849
4,698
1,916
3,145
11,488
0
70,523
L
Artemis
lego45
Artemis
5,319
2,402
0
1,118
11,439
3,279
1,418
1,108
10,281
0
36,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,423
Gold Earned
66,059
499
Minions Killed
632
0
Camps Cleared
0
1,908,031
Distance Traveled
2,225,722
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,412
496
108
5
0
398,595
0
W
Yemoja
11,047
480
57
2
0
370,161
0
L
Ra
11,958
520
124
5
0
378,926
8
L
Tsukuyomi
10,449
454
82
4
0
418,006
6
W
Mulan
13,079
569
149
6
0
459,251
5
L
Sun Wukong
10,495
456
109
5
0
366,103
2
W
Medusa
16,289
708
182
8
0
491,643
3
W
Serqet
14,232
619
136
6
0
506,072
2
L
Skadi
10,820
470
128
6
0
411,864
0
L
Artemis
8,701
378
56
2
0
333,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role