Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FirstLoretty
Hera
Level 28
God Stats
0W - 1L
1,539 SR
Queue Stats
2W - 6L
1,276 Elo+
Solo
Artemis
Artemis
Lo1a
Artemis
Level 102
God Stats
4W - 4L
1,371 SR
Queue Stats
174W - 181L
1,501 Elo+
Solo
Tiamat
Tiamat
Pejous
Tiamat
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 104L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
jeswd
Baron Samedi
Level 108
God Stats
1W - 2L
1,417 SR
Queue Stats
134W - 133L
1,553 Elo+
Solo
Team Averages
Level 100
1,465 SR
1,463 Elo+

VS

Team Averages
Level 49
1,582 SR
1,601 Elo+
Eset
Eset
HutsePot
Eset
Level 63
God Stats
3W - 5L
1,327 SR
Queue Stats
114W - 64L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
JBroGaming
Ah Puch
Level 47
God Stats
1W - 0L
1,783 SR
Queue Stats
150W - 64L
1,650 Elo+
Party 1
Fafnir
Fafnir
Rianil
Fafnir
Level 69
God Stats
1W - 1L
1,264 SR
Queue Stats
149W - 147L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Rozoronoa
Baron Samedi
Level 38
God Stats
1W - 0L
1,764 SR
Queue Stats
144W - 59L
1,654 Elo+
Party 1
Izanami
Izanami
moldavier
Izanami
Level 27
God Stats
2W - 0L
1,773 SR
Queue Stats
67W - 19L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 9 / 5
7,975
798
8,083
11,569
9,735
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 3 / 11
8,304
830
10,669
8,779
2,798
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Lo1a
Artemis
15
7 / 6 / 5
8,768
877
14,208
14,318
4,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Pejous
Tiamat
12
0 / 6 / 9
6,833
683
5,284
9,283
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
jeswd
Baron Samedi
14
2 / 7 / 9
7,476
748
8,041
12,409
4,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
4 / 2 / 18
9,356
936
8,789
8,645
3,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
JBroGaming
Ah Puch
15
6 / 4 / 18
9,141
914
14,734
10,534
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
Rianil
Fafnir
12
1 / 6 / 20
8,518
852
3,122
16,570
20,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Rozoronoa
Baron Samedi
17
9 / 2 / 16
10,061
1,006
13,810
12,984
6,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
moldavier
Izanami
18
11 / 2 / 14
10,388
1,039
12,445
11,816
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
117
15
Kills
31
31
Deaths
16
39
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
9
5
0.83
L
1
3
11
2.17
W
Eset
4
2
18
6.5
W
Ah Puch
JBroGaming
Ah Puch
6
4
18
3.75
L
Artemis
Lo1a
Artemis
7
6
5
1.58
L
Tiamat
Pejous
Tiamat
0
6
9
0.75
W
Fafnir
Rianil
Fafnir
1
6
20
1.83
W
Baron Samedi
Rozoronoa
Baron Samedi
9
2
16
8.5
L
Baron Samedi
jeswd
Baron Samedi
2
7
9
0.93
W
Izanami
moldavier
Izanami
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,285
Damage
52,900
56,358
Taken
60,549
25,544
Mitigated
40,799
11,017
Healing
25,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,083
691
0
117
11,569
9,735
0
7,629
3,744
2,129
11,393
L
10,669
1,839
89
1,586
8,779
2,798
0
5,655
3,066
23,570
0
W
Eset
8,789
685
1,262
2,077
8,645
3,256
1,086
3,700
4,945
24,421
0
W
Ah Puch
JBroGaming
Ah Puch
14,734
1,145
1,160
1,305
10,534
4,493
897
2,208
8,326
25,771
0
L
Artemis
Lo1a
Artemis
14,208
3,131
781
1,795
14,318
4,461
0
10,512
3,660
0
22,545
L
Tiamat
Pejous
Tiamat
5,284
179
464
1,799
9,283
3,569
0
7,351
1,886
11,351
0
W
Fafnir
Rianil
Fafnir
3,122
838
1,301
2,243
16,570
20,626
549
5,664
10,906
4,571
0
W
Baron Samedi
Rozoronoa
Baron Samedi
13,810
939
6,604
5,844
12,984
6,813
701
6,736
6,248
21,501
0
L
Baron Samedi
jeswd
Baron Samedi
8,041
307
1,876
2,510
12,409
4,981
0
8,762
3,547
15,605
0
W
Izanami
moldavier
Izanami
12,445
6,319
1,065
2,799
11,816
5,611
1,866
6,334
5,482
0
31,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,356
Gold Earned
47,464
97
Minions Killed
113
0
Camps Cleared
0
827,651
Distance Traveled
911,799
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,975
798
12
1
0
154,715
1
L
Hera
8,304
830
35
4
0
196,411
1
W
Eset
9,356
936
35
4
0
194,645
3
W
Ah Puch
9,141
914
15
2
0
171,142
0
L
Artemis
8,768
877
18
2
0
161,511
1
L
Tiamat
6,833
683
14
1
0
172,251
0
W
Fafnir
8,518
852
2
0
0
171,066
0
W
Baron Samedi
10,061
1,006
17
2
0
188,190
1
L
Baron Samedi
7,476
748
18
2
0
142,763
3
W
Izanami
10,388
1,039
44
4
0
186,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role