Player Matchup

Pele
Pele
BadMetalBarbie
Pele
Level 29
God Stats
5W - 6L
1,364 SR
Queue Stats
36W - 48L
1,273 Elo+
Solo
Fenrir
Fenrir
Codigotiti
Fenrir
Level 1
God Stats
14W - 16L
1,500 SR
Queue Stats
30W - 33L
1,500 Elo+
Party 1
Janus
Janus
DvrkBlux
Janus
Level 28
God Stats
11W - 3L
1,464 SR
Queue Stats
46W - 48L
1,720 Elo+
Party 1
Ymir
Ymir
TrulyBattleborn
Ymir
Level 25
God Stats
24W - 22L
1,544 SR
Queue Stats
118W - 111L
1,591 Elo+
Solo
Medusa
Medusa
sparkle72
Medusa
Level 11
God Stats
1W - 1L
1,488 SR
Queue Stats
9W - 11L
1,312 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,479 Elo+

VS

Team Averages
Level 17
1,422 SR
1,375 Elo+
Cliodhna
Cliodhna
Frisky4r33
Cliodhna
Level 27
God Stats
6W - 8L
1,207 SR
Queue Stats
99W - 103L
1,368 Elo+
Solo
Nemesis
Nemesis
Likablebooti
Nemesis
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 8L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
feasible-bold
Ao Kuang
Level 22
God Stats
2W - 5L
1,315 SR
Queue Stats
21W - 48L
1,172 Elo+
Solo
Rama
Rama
id78895328
Rama
Level 27
God Stats
1W - 1L
1,772 SR
Queue Stats
73W - 69L
1,548 Elo+
Solo
Ra
Ra
taeshinah
Ra
Level 4
God Stats
0W - 2L
1,314 SR
Queue Stats
2W - 10L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 4
9,760
610
10,062
7,808
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Codigotiti
Fenrir
14
15 / 0 / 9
9,150
572
14,047
8,140
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
DvrkBlux
Janus
15
10 / 1 / 16
9,683
605
12,249
7,533
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 0 / 6
8,369
523
4,476
14,983
8,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Medusa
sparkle72
Medusa
15
1 / 2 / 1
8,818
551
1,785
8,345
2,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Frisky4r33
Cliodhna
10
2 / 9 / 0
7,374
461
6,460
13,937
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Likablebooti
Nemesis
13
0 / 1 / 1
7,154
447
8,365
11,499
9,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
feasible-bold
Ao Kuang
10
0 / 10 / 1
6,206
388
2,480
11,114
2,957
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 5 / 1
8,112
507
2,985
11,331
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 13 / 0
5,910
369
1,529
11,564
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
37
Kills
3
3
Deaths
38
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
W
Fenrir
Codigotiti
Fenrir
15
0
9
19.5
W
Janus
DvrkBlux
Janus
10
1
16
18
L
Cliodhna
Frisky4r33
Cliodhna
2
9
0
0.22
L
Nemesis
Likablebooti
Nemesis
0
1
1
0.5
W
1
0
6
4
L
Ao Kuang
feasible-bold
Ao Kuang
0
10
1
0.05
L
1
5
1
0.3
W
Medusa
sparkle72
Medusa
1
2
1
0.75
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,619
Damage
21,819
46,809
Taken
59,445
23,382
Mitigated
22,122
22,277
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,062
2,755
0
3,755
7,808
2,605
277
446
7,239
0
65,670
W
Fenrir
Codigotiti
Fenrir
14,047
2,361
0
3,680
8,140
7,012
310
2,422
5,544
0
36,488
W
Janus
DvrkBlux
Janus
12,249
1,057
638
3,000
7,533
2,216
206
1,058
6,197
61,113
0
L
Cliodhna
Frisky4r33
Cliodhna
6,460
1,505
0
2,692
13,937
3,722
0
3,496
10,110
0
36,360
L
Nemesis
Likablebooti
Nemesis
8,365
1,232
0
4,056
11,499
9,466
52
5,621
5,610
1,694
33,582
W
4,476
1,065
0
8,215
14,983
8,809
0
749
13,622
50,540
0
L
Ao Kuang
feasible-bold
Ao Kuang
2,480
620
0
1,194
11,114
2,957
1,096
2,829
7,878
17,789
0
L
2,985
2,568
0
3,610
11,331
3,285
0
1,183
9,850
0
57,405
W
Medusa
sparkle72
Medusa
1,785
565
0
2,989
8,345
2,740
2,200
93
8,252
0
67,848
L
1,529
448
20
289
11,564
2,692
0
3,052
8,106
17,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,780
Gold Earned
34,756
487
Minions Killed
326
0
Camps Cleared
0
1,604,821
Distance Traveled
1,382,557
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,760
610
108
7
0
394,380
0
W
Fenrir
9,150
572
41
3
0
355,339
3
W
Janus
9,683
605
103
6
0
336,346
2
L
Cliodhna
7,374
461
59
4
0
306,030
0
L
Nemesis
7,154
447
79
5
0
290,107
5
W
Ymir
8,369
523
107
7
0
276,979
1
L
Ao Kuang
6,206
388
37
2
0
245,194
0
L
Rama
8,112
507
109
7
0
279,299
8
W
Medusa
8,818
551
128
8
0
241,777
0
L
Ra
5,910
369
42
3
0
261,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role