Player Matchup

Sobek
Sobek
CrossfadeQQ
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,624 Elo+
Party 1
Discordia
Discordia
Hiyo802
Discordia
Level 69
God Stats
2W - 1L
1,577 SR
Queue Stats
18W - 11L
1,589 Elo+
Solo
Bellona
Bellona
LoblinGoblin
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,323 Elo+
Party 1
Ne Zha
Ne Zha
WowerJake
Ne Zha
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 65L
1,459 Elo+
Solo
Khepri
Khepri
YoBrodin
Khepri
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,629 Elo+
Party 1
Team Averages
Level 57
1,515 SR
1,525 Elo+

VS

Team Averages
Level 150
1,686 SR
1,680 Elo+
Da Ji
Da Ji
Bunny030321
Da Ji
Level 147
God Stats
1W - 3L
1,578 SR
Queue Stats
64W - 47L
1,541 Elo+
Party 2
Hel
Hel
CrackersFiend
Hel
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,766 Elo+
Party 2
Fenrir
Fenrir
RatSquid
Fenrir
Level 160
God Stats
14W - 1L
1,942 SR
Queue Stats
258W - 83L
1,800 Elo+
Party 2
Sylvanus
Sylvanus
RichieLast
Sylvanus
Level 157
God Stats
8W - 12L
1,720 SR
Queue Stats
197W - 121L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
Sawltii
Nu Wa
Level 126
God Stats
1W - 1L
1,691 SR
Queue Stats
52W - 35L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,132
904
6,971
13,935
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Hiyo802
Discordia
14
0 / 7 / 2
7,977
886
16,255
13,036
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
LoblinGoblin
Bellona
14
1 / 7 / 0
8,673
964
5,240
13,673
11,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
WowerJake
Ne Zha
14
1 / 5 / 1
8,144
905
6,180
9,090
2,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
YoBrodin
Khepri
14
0 / 1 / 2
8,598
955
4,121
8,037
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

193

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
9,280
1,031
8,226
8,043
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 17
9,325
1,036
10,058
10,361
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RatSquid
Fenrir
15
9 / 1 / 9
10,133
1,126
12,435
13,385
8,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
RichieLast
Sylvanus
15
2 / 0 / 14
9,831
1,092
5,403
8,485
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Sawltii
Nu Wa
15
3 / 1 / 13
9,011
1,001
14,675
6,729
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
87
2
Kills
23
23
Deaths
3
6
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
3
0
17
11.5
L
0
3
1
0.17
L
Discordia
Hiyo802
Discordia
0
7
2
0.14
L
Bellona
LoblinGoblin
Bellona
1
7
0
0.14
W
Fenrir
RatSquid
Fenrir
9
1
9
13.5
W
Sylvanus
RichieLast
Sylvanus
2
0
14
9
W
Nu Wa
Sawltii
Nu Wa
3
1
13
9.5
L
Ne Zha
WowerJake
Ne Zha
1
5
1
0.3
L
Khepri
YoBrodin
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,767
Damage
50,797
57,771
Taken
47,003
39,942
Mitigated
31,531
5,243
Healing
27,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,226
2,549
0
0
8,043
4,141
0
4,867
2,336
0
14,880
W
10,058
735
9,675
6,441
10,361
5,837
0
7,809
2,552
22,849
0
L
6,971
837
0
1,297
13,935
13,500
0
8,184
5,547
15,752
0
L
Discordia
Hiyo802
Discordia
16,255
947
0
683
13,036
4,095
0
5,830
6,988
35,029
0
L
Bellona
LoblinGoblin
Bellona
5,240
1,450
1,127
1,208
13,673
11,420
0
6,235
7,314
0
22,345
W
Fenrir
RatSquid
Fenrir
12,435
5,956
0
1,305
13,385
8,793
0
6,579
4,858
0
20,155
W
Sylvanus
RichieLast
Sylvanus
5,403
684
5,477
4,207
8,485
9,933
0
4,972
3,513
12,368
0
W
Nu Wa
Sawltii
Nu Wa
14,675
6,244
0
0
6,729
2,827
0
3,120
3,609
36,922
0
L
Ne Zha
WowerJake
Ne Zha
6,180
1,186
0
381
9,090
2,930
0
4,525
4,479
0
25,614
L
Khepri
YoBrodin
Khepri
4,121
441
0
547
8,037
7,997
0
4,532
3,307
10,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,524
Gold Earned
47,580
132
Minions Killed
146
4
Camps Cleared
5
762,307
Distance Traveled
848,253
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,280
1,031
19
2
1
177,073
0
W
Hel
9,325
1,036
39
4
1
171,700
2
L
Sobek
8,132
904
20
2
2
157,408
2
L
Discordia
7,977
886
35
4
0
170,002
1
L
Bellona
8,673
964
33
4
0
143,028
1
W
Fenrir
10,133
1,126
19
2
1
171,727
1
W
Sylvanus
9,831
1,092
15
2
0
165,873
0
W
Nu Wa
9,011
1,001
54
6
2
161,880
0
L
Ne Zha
8,144
905
36
4
2
128,087
0
L
Khepri
8,598
955
8
1
0
163,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role