Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Atheenador
Xbalanque
Level 144
God Stats
5W - 4L
1,727 SR
Queue Stats
679W - 596L
1,656 Elo+
Party 1
Susano
Susano
DivineLancelot
Susano
Level 143
God Stats
1W - 2L
1,545 SR
Queue Stats
209W - 154L
1,635 Elo+
Party 1
Guan Yu
Guan Yu
Shindai
Guan Yu
Level 41
God Stats
4W - 4L
1,230 SR
Queue Stats
32W - 41L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ºNαofumiº
Morgan Le Fay
Level 49
God Stats
2W - 1L
1,426 SR
Queue Stats
200W - 93L
1,694 Elo+
Party 1
Team Averages
Level 107
1,486 SR
1,580 Elo+

VS

Team Averages
Level 58
1,637 SR
1,470 Elo+
Bastet
Bastet
Famine32
Bastet
Level 28
God Stats
6W - 3L
1,736 SR
Queue Stats
105W - 112L
1,466 Elo+
Party 3
Izanami
Izanami
Flesto
Izanami
Level 44
God Stats
2W - 2L
1,636 SR
Queue Stats
21W - 31L
1,421 Elo+
Party 3
Fafnir
Fafnir
TyrantLaharl
Fafnir
Level 45
God Stats
2W - 4L
1,491 SR
Queue Stats
44W - 51L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
XoeySarang
Cthulhu
Level 66
God Stats
6W - 2L
1,806 SR
Queue Stats
83W - 96L
1,480 Elo+
Party 2
Sol
Sol
xzapsxhd
Sol
Level 105
God Stats
8W - 8L
1,515 SR
Queue Stats
154W - 164L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 3 / 5
6,210
565
2,934
8,827
4,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Atheenador
Xbalanque
13
4 / 0 / 7
7,488
681
6,903
6,766
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
11 / 3 / 2
7,788
708
8,623
8,125
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Shindai
Guan Yu
11
1 / 0 / 1
6,293
572
5,262
6,039
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
ºNαofumiº
Morgan Le Fay
12
4 / 0 / 5
6,896
627
8,150
5,800
2,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Famine32
Bastet
10
2 / 5 / 1
6,408
583
3,124
9,634
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Flesto
Izanami
10
2 / 5 / 0
5,777
525
4,063
8,018
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
9
0 / 2 / 0
5,296
481
2,789
8,404
5,592
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
XoeySarang
Cthulhu
9
1 / 4 / 4
5,759
524
3,395
10,187
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 1
5,607
510
7,103
10,092
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
6
6
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
3
5
1.17
W
Xbalanque
Atheenador
Xbalanque
4
0
7
7.5
W
11
3
2
4
L
Bastet
Famine32
Bastet
2
5
1
0.5
L
Izanami
Flesto
Izanami
2
5
0
0.4
W
Guan Yu
Shindai
Guan Yu
1
0
1
1.5
L
Fafnir
0
2
0
0
L
Cthulhu
XoeySarang
Cthulhu
1
4
4
0.75
L
1
5
1
0.3
W
Morgan Le Fay
ºNαofumiº
Morgan Le Fay
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,872
Damage
20,474
35,557
Taken
46,335
14,749
Mitigated
17,686
15,717
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,934
506
2,305
2,360
8,827
4,232
0
3,858
4,969
10,740
0
W
Xbalanque
Atheenador
Xbalanque
6,903
4,323
0
3,094
6,766
1,727
1,273
709
6,057
0
51,440
W
8,623
3,103
0
2,701
8,125
2,695
0
1,732
6,393
0
36,512
L
Bastet
Famine32
Bastet
3,124
594
0
3,375
9,634
2,247
0
1,549
8,052
0
22,928
L
Izanami
Flesto
Izanami
4,063
3,251
0
2,605
8,018
1,602
0
415
7,603
0
33,004
W
Guan Yu
Shindai
Guan Yu
5,262
721
0
3,111
6,039
3,865
640
2,976
3,063
4,880
24,028
L
Fafnir
2,789
724
0
3,490
8,404
5,592
0
884
6,938
25,034
0
L
Cthulhu
XoeySarang
Cthulhu
3,395
334
0
1,845
10,187
5,339
0
2,633
7,514
13,793
0
L
7,103
2,068
0
4,780
10,092
2,906
407
6,523
3,569
35,781
0
W
Morgan Le Fay
ºNαofumiº
Morgan Le Fay
8,150
954
0
2,146
5,800
2,230
53
4,012
1,788
43,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
28,847
334
Minions Killed
248
0
Camps Cleared
0
1,080,444
Distance Traveled
957,287
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,210
565
24
2
0
221,646
2
W
Xbalanque
7,488
681
96
9
0
206,290
3
W
Susano
7,788
708
70
6
0
233,218
0
L
Bastet
6,408
583
44
4
0
229,126
1
L
Izanami
5,777
525
73
7
0
177,243
3
W
Guan Yu
6,293
572
64
6
0
204,952
2
L
Fafnir
5,296
481
46
4
0
178,101
3
L
Cthulhu
5,759
524
16
1
0
207,554
1
L
Sol
5,607
510
69
6
0
165,263
1
W
Morgan Le Fay
6,896
627
80
7
0
214,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role