Player Matchup

Sylvanus
Sylvanus
Famine32
Sylvanus
Level 28
God Stats
3W - 3L
1,845 SR
Queue Stats
105W - 112L
1,476 Elo+
Party 1
Cupid
Cupid
Flesto
Cupid
Level 44
God Stats
6W - 5L
1,476 SR
Queue Stats
21W - 31L
1,432 Elo+
Party 1
Guan Yu
Guan Yu
Shindai
Guan Yu
Level 41
God Stats
4W - 4L
1,312 SR
Queue Stats
32W - 41L
1,425 Elo+
Solo
Freya
Freya
ViniVidiViciPro
Freya
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 100L
1,551 Elo+
Solo
Loki
Loki
xzapsxhd
Loki
Level 105
God Stats
17W - 26L
1,425 SR
Queue Stats
154W - 164L
1,523 Elo+
Party 1
Team Averages
Level 52
1,512 SR
1,481 Elo+

VS

Team Averages
Level 68
1,545 SR
1,509 Elo+
Hachiman
Hachiman
Kemd
Hachiman
Level 47
God Stats
21W - 19L
1,504 SR
Queue Stats
216W - 253L
1,370 Elo+
Solo
Hercules
Hercules
PirateJones
Hercules
Level 115
God Stats
1W - 0L
1,799 SR
Queue Stats
121W - 75L
1,657 Elo+
Party 2
Ymir
Ymir
RGSOven
Ymir
Level 44
God Stats
36W - 24L
1,675 SR
Queue Stats
198W - 159L
1,578 Elo+
Party 2
Amaterasu
Amaterasu
TheSnailTrail
Amaterasu
Level 54
God Stats
2W - 1L
1,466 SR
Queue Stats
190W - 110L
1,650 Elo+
Party 2
Sol
Sol
whaletata
Sol
Level 80
God Stats
6W - 13L
1,284 SR
Queue Stats
172W - 352L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Famine32
Sylvanus
8
0 / 3 / 3
5,241
437
2,937
8,473
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Flesto
Cupid
10
1 / 4 / 0
5,701
475
4,464
5,025
1,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Shindai
Guan Yu
7
0 / 5 / 0
4,784
399
1,831
6,581
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 4 / 0
6,732
561
5,046
7,617
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
10
3 / 2 / 1
6,121
510
5,621
7,676
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kemd
Hachiman
12
3 / 2 / 3
6,983
582
5,577
7,103
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
PirateJones
Hercules
10
5 / 0 / 6
6,741
562
5,620
6,578
2,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
RGSOven
Ymir
11
2 / 2 / 6
6,725
560
3,781
5,871
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
TheSnailTrail
Amaterasu
14
7 / 0 / 3
8,457
705
6,829
8,707
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 5 / 2
6,188
516
3,350
6,220
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
18
18
Deaths
9
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Famine32
Sylvanus
0
3
3
0.5
L
Cupid
Flesto
Cupid
1
4
0
0.25
W
Hachiman
Kemd
Hachiman
3
2
3
2.25
W
Hercules
PirateJones
Hercules
5
0
6
8
W
Ymir
RGSOven
Ymir
2
2
6
2.5
L
Guan Yu
Shindai
Guan Yu
0
5
0
0
W
Amaterasu
TheSnailTrail
Amaterasu
7
0
3
8.5
L
5
4
0
1.25
W
1
5
2
0.4
L
Loki
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,899
Damage
25,157
35,372
Taken
34,479
13,651
Mitigated
15,140
8,788
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Famine32
Sylvanus
2,937
1,362
282
1,194
8,473
3,989
0
878
7,508
13,447
6,539
L
Cupid
Flesto
Cupid
4,464
2,021
26
733
5,025
1,104
0
476
4,549
0
27,505
W
Hachiman
Kemd
Hachiman
5,577
2,641
0
2,526
7,103
1,897
392
1,325
5,778
0
39,331
W
Hercules
PirateJones
Hercules
5,620
2,165
112
1,547
6,578
2,885
0
2,185
4,357
0
22,345
W
Ymir
RGSOven
Ymir
3,781
502
0
999
5,871
2,715
0
1,243
4,628
37,963
3,573
L
Guan Yu
Shindai
Guan Yu
1,831
572
0
1,174
6,581
3,477
0
359
5,843
2,432
11,851
W
Amaterasu
TheSnailTrail
Amaterasu
6,829
2,575
0
4,758
8,707
5,641
0
977
7,509
0
48,727
L
5,046
1,948
0
2,241
7,617
2,788
0
2,942
4,630
28,816
0
W
3,350
985
0
1,041
6,220
2,002
365
1,936
4,284
29,171
2,632
L
Loki
5,621
1,825
0
3,138
7,676
2,293
0
2,059
5,574
0
30,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
35,094
239
Minions Killed
406
0
Camps Cleared
0
1,049,995
Distance Traveled
1,123,859
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,241
437
39
3
0
201,057
2
L
Cupid
5,701
475
48
4
0
190,942
4
W
Hachiman
6,983
582
81
7
0
196,117
1
W
Hercules
6,741
562
44
4
0
245,336
6
W
Ymir
6,725
560
89
7
0
223,869
2
L
Guan Yu
4,784
399
29
2
0
188,362
0
W
Amaterasu
8,457
705
128
11
0
247,793
2
L
Freya
6,732
561
61
5
0
216,924
0
W
Sol
6,188
516
64
5
0
210,744
2
L
Loki
6,121
510
62
5
0
252,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role