Player Matchup

Olorun
Olorun
CREW-XX
Olorun
Level 28
God Stats
17W - 23L
1,421 SR
Queue Stats
145W - 176L
1,397 Elo+
Solo
Arachne
Arachne
DaddyxLegit
Arachne
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 79L
1,332 Elo+
Party 1
Ares
Ares
EddieGonSavagee
Ares
Level 25
God Stats
3W - 0L
1,782 SR
Queue Stats
45W - 53L
1,384 Elo+
Solo
Kukulkan
Kukulkan
JokerCXIII
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,332 Elo+
Party 1
Cupid
Cupid
Kataur
Cupid
Level 23
God Stats
9W - 5L
1,581 SR
Queue Stats
44W - 44L
1,431 Elo+
Solo
Team Averages
Level 41
1,557 SR
1,375 Elo+

VS

Team Averages
Level 26
1,508 SR
1,281 Elo+
He Bo
He Bo
Broskuh
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,348 Elo+
Party 2
Pele
Pele
C-WOP-
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,335 Elo+
Party 2
Sun Wukong
Sun Wukong
ChumpxChange
Sun Wukong
Level 24
God Stats
2W - 4L
1,498 SR
Queue Stats
25W - 31L
1,409 Elo+
Party 2
Thor
Thor
CleverFluke
Thor
Level 9
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 5L
979 Elo+
Solo
Ares
Ares
Sammywammy3627
Ares
Level 8
God Stats
1W - 1L
1,485 SR
Queue Stats
4W - 9L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CREW-XX
Olorun
17
2 / 3 / 8
10,773
513
9,675
12,419
4,826
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
DaddyxLegit
Arachne
19
9 / 2 / 8
11,762
560
10,586
16,620
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 13
10,412
496
3,074
11,967
10,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
JokerCXIII
Kukulkan
13
0 / 6 / 6
8,844
421
4,306
10,896
3,834
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cupid
Kataur
Cupid
19
21 / 0 / 7
13,354
636
23,766
11,648
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Broskuh
He Bo
14
1 / 8 / 4
8,550
407
12,428
13,291
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
C-WOP-
Pele
17
8 / 6 / 2
10,546
502
17,352
20,104
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ChumpxChange
Sun Wukong
14
1 / 1 / 2
8,893
423
3,626
9,211
7,713
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 8 / 2
7,159
341
688
11,330
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 13 / 1
7,065
336
2,473
17,816
7,492
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
36
Kills
11
12
Deaths
36
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
Broskuh
He Bo
1
8
4
0.38
L
Pele
C-WOP-
Pele
8
6
2
1.5
W
Olorun
CREW-XX
Olorun
2
3
8
2
L
Sun Wukong
ChumpxChange
Sun Wukong
1
1
2
2
L
1
8
2
0.25
W
Arachne
DaddyxLegit
Arachne
9
2
8
6.5
W
4
1
13
10.5
W
Kukulkan
JokerCXIII
Kukulkan
0
6
6
0.5
W
Cupid
Kataur
Cupid
21
0
7
24.5
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,407
Damage
36,567
63,550
Taken
71,752
31,016
Mitigated
28,192
30,358
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Broskuh
He Bo
12,428
1,361
0
977
13,291
3,717
146
4,831
8,460
55,528
0
L
Pele
C-WOP-
Pele
17,352
2,913
0
5,542
20,104
6,571
0
1,966
18,138
0
87,724
W
Olorun
CREW-XX
Olorun
9,675
5,676
722
5,538
12,419
4,826
2,861
3,381
8,934
67,683
0
L
Sun Wukong
ChumpxChange
Sun Wukong
3,626
615
129
1,670
9,211
7,713
1,078
4,115
5,096
0
46,702
L
688
627
0
394
11,330
2,699
0
3,095
8,235
0
6,207
W
Arachne
DaddyxLegit
Arachne
10,586
6,722
0
9,971
16,620
6,591
1,795
1,096
15,486
0
72,797
W
3,074
289
3,429
3,573
11,967
10,891
1,387
2,639
9,230
23,148
0
W
Kukulkan
JokerCXIII
Kukulkan
4,306
1,290
0
15
10,896
3,834
1,164
3,912
6,748
32,084
0
W
Cupid
Kataur
Cupid
23,766
17,808
0
7,110
11,648
4,874
5,080
3,271
8,251
0
92,910
L
2,473
308
0
400
17,816
7,492
0
3,048
14,768
15,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,145
Gold Earned
42,213
495
Minions Killed
357
0
Camps Cleared
0
1,829,618
Distance Traveled
1,671,997
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,550
407
92
4
0
337,289
3
L
Pele
10,546
502
145
7
0
362,689
0
W
Olorun
10,773
513
118
6
0
323,093
5
L
Sun Wukong
8,893
423
75
4
0
352,937
1
L
Thor
7,159
341
21
1
0
326,490
3
W
Arachne
11,762
560
130
6
0
367,426
0
W
Ares
10,412
496
36
2
0
387,882
3
W
Kukulkan
8,844
421
60
3
0
339,421
0
W
Cupid
13,354
636
151
7
0
411,796
2
L
Ares
7,065
336
24
1
0
292,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role