Player Matchup

Sobek
Sobek
DarthNaderV1
Sobek
Level 158
God Stats
7W - 8L
1,460 SR
Queue Stats
268W - 203L
1,620 Elo+
Party 2
Baron Samedi
Baron Samedi
KSI Destined
Baron Samedi
Level 156
God Stats
34W - 23L
1,642 SR
Queue Stats
1,274W - 941L
1,634 Elo+
Party 2
Neith
Neith
datxxonexxchick
Neith
Level 139
God Stats
11W - 9L
1,578 SR
Queue Stats
82W - 65L
1,567 Elo+
Party 2
Team Averages
Level 151
1,560 SR
1,607 Elo+

VS

Team Averages
Level 82
1,419 SR
1,534 Elo+
Geb
Geb
 
Geb
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Brand2014
Hercules
Level 96
God Stats
13W - 18L
1,513 SR
Queue Stats
273W - 246L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gekyume1
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 2L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
12,253
645
9,309
16,927
23,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
KSI Destined
Baron Samedi
17
6 / 3 / 8
12,747
671
14,326
11,310
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 11
12,017
632
19,087
14,370
5,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 4 / 4
10,139
534
9,619
18,186
17,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Brand2014
Hercules
15
3 / 3 / 4
11,204
590
12,541
21,390
19,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Gekyume1
Morgan Le Fay
15
5 / 7 / 2
11,545
608
10,090
13,257
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
14
Kills
8
8
Deaths
14
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
4
0.5
L
Hercules
Brand2014
Hercules
3
3
4
1.67
W
5
2
9
4.75
L
Morgan Le Fay
Gekyume1
Morgan Le Fay
5
7
2
0.86
W
Baron Samedi
KSI Destined
Baron Samedi
6
3
8
3.33
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,722
Damage
32,250
42,607
Taken
52,833
34,672
Mitigated
42,276
17,824
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,619
567
0
5,514
18,186
17,667
0
6,541
11,645
42,597
0
L
Hercules
Brand2014
Hercules
12,541
2,737
0
6,492
21,390
19,954
238
8,872
12,518
0
29,128
W
9,309
847
453
4,700
16,927
23,283
44
7,484
8,969
24,084
0
L
Morgan Le Fay
Gekyume1
Morgan Le Fay
10,090
706
0
958
13,257
4,655
293
8,695
4,562
39,657
0
W
Baron Samedi
KSI Destined
Baron Samedi
14,326
807
3,769
5,019
11,310
5,512
146
5,649
5,503
57,746
0
W
19,087
8,421
0
3,883
14,370
5,877
1,836
6,429
7,723
0
50,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
32,888
208
Minions Killed
191
9
Camps Cleared
8
1,061,898
Distance Traveled
1,018,463
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,139
534
60
3
3
352,262
5
L
Hercules
11,204
590
49
3
2
364,090
1
W
Sobek
12,253
645
31
2
3
378,372
5
L
Morgan Le Fay
11,545
608
82
4
3
302,111
0
W
Baron Samedi
12,747
671
93
5
4
343,835
3
W
Neith
12,017
632
84
4
2
339,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role