Player Matchup

Jormungandr
Jormungandr
TheRealNGT2
Jormungandr
Level 41
God Stats
0W - 5L
1,127 SR
Queue Stats
27W - 56L
1,297 Elo+
Party 1
Anhur
Anhur
childishkidd
Anhur
Level 66
God Stats
9W - 14L
1,553 SR
Queue Stats
259W - 176L
1,659 Elo+
Solo
Odin
Odin
shoetang09
Odin
Level 88
God Stats
2W - 8L
1,428 SR
Queue Stats
82W - 103L
1,288 Elo+
Party 1
Team Averages
Level 65
1,370 SR
1,415 Elo+

VS

Team Averages
Level 105
1,588 SR
1,486 Elo+
Sol
Sol
ASMalachite
Sol
Level 126
God Stats
14W - 10L
1,571 SR
Queue Stats
401W - 317L
1,516 Elo+
Party 2
Odin
Odin
CartierVK
Odin
Level 80
God Stats
4W - 5L
1,661 SR
Queue Stats
126W - 129L
1,437 Elo+
Party 2
Cernunnos
Cernunnos
silverrevli
Cernunnos
Level 109
God Stats
33W - 29L
1,531 SR
Queue Stats
334W - 388L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TheRealNGT2
Jormungandr
7
0 / 8 / 0
5,787
579
3,925
13,116
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
6,261
626
3,306
6,434
2,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,697
570
2,481
8,060
3,118
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,813
781
12,529
6,234
1,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
11
3 / 0 / 9
7,471
747
1,888
4,896
3,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
silverrevli
Cernunnos
13
6 / 0 / 7
8,203
820
8,305
4,177
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Odin
3
0
9
7.5
L
Jormungandr
TheRealNGT2
Jormungandr
0
8
0
0
L
0
3
0
0
L
0
2
0
0
W
Cernunnos
silverrevli
Cernunnos
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,712
Damage
22,722
27,610
Taken
15,307
11,805
Mitigated
6,790
1,824
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,529
3,778
0
4,359
6,234
1,874
1,958
904
5,330
36,955
1,672
W
Odin
1,888
470
0
1,048
4,896
3,186
66
1,346
3,550
1,994
7,695
L
Jormungandr
TheRealNGT2
Jormungandr
3,925
1,018
0
392
13,116
6,559
0
3,295
9,821
16,795
0
L
3,306
1,361
0
865
6,434
2,128
0
3,859
2,575
0
25,012
L
2,481
193
228
339
8,060
3,118
0
5,355
2,705
0
6,655
W
Cernunnos
silverrevli
Cernunnos
8,305
4,254
0
2,221
4,177
1,730
1,103
2,218
1,959
0
31,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,745
Gold Earned
23,487
99
Minions Killed
119
2
Camps Cleared
8
439,522
Distance Traveled
563,680
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,813
781
55
6
5
182,495
1
W
Odin
7,471
747
15
2
0
195,256
0
L
Jormungandr
5,787
579
27
3
1
110,530
0
L
Anhur
6,261
626
55
6
1
156,106
2
L
Odin
5,697
570
17
2
0
172,886
0
W
Cernunnos
8,203
820
49
5
3
185,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role