Player Matchup

Chang'e
Chang'e
Aureo_
Chang'e
Level 30
God Stats
2W - 3L
1,601 SR
Queue Stats
3W - 10L
1,347 Elo+
Party 1
Medusa
Medusa
S0ldier020
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,326 Elo+
Party 1
Kuzenbo
Kuzenbo
V1ZZA
Kuzenbo
Level 124
God Stats
0W - 3L
1,378 SR
Queue Stats
5W - 15L
1,318 Elo+
Party 1
Team Averages
Level 94
1,493 SR
1,330 Elo+

VS

Team Averages
Level 79
1,605 SR
1,469 Elo+
Cthulhu
Cthulhu
I_LED_l
Cthulhu
Level 95
God Stats
17W - 9L
1,577 SR
Queue Stats
264W - 272L
1,477 Elo+
Party 2
Sol
Sol
RandomAI
Sol
Level 121
God Stats
10W - 9L
1,737 SR
Queue Stats
113W - 137L
1,556 Elo+
Solo
Cliodhna
Cliodhna
Wolvesss
Cliodhna
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aureo_
Chang'e
14
5 / 5 / 3
10,524
658
8,102
12,444
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
S0ldier020
Medusa
14
5 / 7 / 5
10,421
651
9,471
12,683
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
V1ZZA
Kuzenbo
13
2 / 3 / 9
10,550
659
12,718
20,798
35,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I_LED_l
Cthulhu
14
3 / 3 / 9
11,385
712
8,889
14,675
16,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
9 / 4 / 6
12,086
755
20,720
17,918
7,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Wolvesss
Cliodhna
14
3 / 5 / 9
10,680
668
10,637
9,105
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
12
Kills
15
15
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aureo_
Chang'e
5
5
3
1.3
W
Cthulhu
I_LED_l
Cthulhu
3
3
9
2.5
W
9
4
6
3
L
Medusa
S0ldier020
Medusa
5
7
5
1.07
L
Kuzenbo
V1ZZA
Kuzenbo
2
3
9
2.17
W
Cliodhna
Wolvesss
Cliodhna
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,291
Damage
40,246
45,925
Taken
41,698
43,829
Mitigated
27,560
13,445
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aureo_
Chang'e
8,102
292
2,332
4,143
12,444
4,049
126
7,179
5,265
33,727
0
W
Cthulhu
I_LED_l
Cthulhu
8,889
886
1,377
2,484
14,675
16,558
76
5,816
8,859
34,136
0
W
20,720
7,059
0
8,219
17,918
7,206
2,354
11,478
6,440
63,184
0
L
Medusa
S0ldier020
Medusa
9,471
2,350
0
1,964
12,683
4,646
786
10,269
2,414
0
35,674
L
Kuzenbo
V1ZZA
Kuzenbo
12,718
3,355
0
5,006
20,798
35,134
188
12,593
8,205
26,557
0
W
Cliodhna
Wolvesss
Cliodhna
10,637
1,129
0
726
9,105
3,796
575
4,104
5,001
0
26,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
34,151
147
Minions Killed
198
7
Camps Cleared
6
883,531
Distance Traveled
816,250
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,524
658
63
4
4
274,189
2
W
Cthulhu
11,385
712
57
4
1
304,072
6
W
Sol
12,086
755
103
6
4
262,534
1
L
Medusa
10,421
651
63
4
3
296,742
4
L
Kuzenbo
10,550
659
21
1
0
312,600
2
W
Cliodhna
10,680
668
38
2
1
249,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role