Player Matchup

Mulan
Mulan
M C mushr00m
Mulan
Level 23
God Stats
18W - 15L
1,426 SR
Queue Stats
58W - 60L
1,341 Elo+
Solo
Ra
Ra
SnowFlakeMage
Ra
Level 18
God Stats
4W - 2L
1,526 SR
Queue Stats
85W - 101L
1,338 Elo+
Solo
Charybdis
Charybdis
TTVfrostyfox
Charybdis
Level 7
God Stats
3W - 7L
1,317 SR
Queue Stats
7W - 11L
1,272 Elo+
Solo
Athena
Athena
X0danielx06061
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,367 Elo+
Solo
Raijin
Raijin
slickklando
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,277 Elo+
Solo
Team Averages
Level 15
1,454 SR
1,319 Elo+

VS

Team Averages
Level 21
1,538 SR
1,328 Elo+
Yemoja
Yemoja
CHMVPION
Yemoja
Level 5
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 4L
1,268 Elo+
Solo
Ao Kuang
Ao Kuang
NBAMONEYBOY981
Ao Kuang
Level 27
God Stats
7W - 9L
1,543 SR
Queue Stats
85W - 96L
1,369 Elo+
Solo
Sol
Sol
TriDGirlsAreGame
Sol
Level 27
God Stats
2W - 3L
1,485 SR
Queue Stats
49W - 67L
1,281 Elo+
Solo
Xbalanque
Xbalanque
jm3056
Xbalanque
Level 29
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 2L
1,413 Elo+
Solo
Fenrir
Fenrir
ottiguns
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 6 / 16
20,791
1,155
67,605
32,591
23,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 1 / 24
18,496
1,028
34,592
16,276
10,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
TTVfrostyfox
Charybdis
19
0 / 0 / 1
12,411
690
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

20
11 / 2 / 22
19,725
1,096
41,331
31,768
35,590
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
20
2 / 11 / 13
14,763
820
27,348
27,368
13,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CHMVPION
Yemoja
20
2 / 13 / 12
15,651
870
13,106
47,725
40,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
20
11 / 7 / 5
17,657
981
16,690
38,103
13,482
20
1 / 5 / 9
15,333
852
22,600
23,911
7,519
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
jm3056
Xbalanque
20
4 / 14 / 12
16,778
932
37,365
37,618
13,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
ottiguns
Fenrir
20
2 / 8 / 4
13,879
771
10,357
33,918
17,708
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
62
46
Kills
20
20
Deaths
47
76
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CHMVPION
Yemoja
2
13
12
0.62
W
22
6
16
5
L
Ao Kuang
11
7
5
1.93
W
11
1
24
23
W
Charybdis
TTVfrostyfox
Charybdis
0
0
1
0.5
L
1
5
9
1.1
W
11
2
22
11
L
Xbalanque
jm3056
Xbalanque
4
14
12
0.71
L
Fenrir
ottiguns
Fenrir
2
8
4
0.5
W
Raijin
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,876
Damage
100,118
108,003
Taken
181,275
82,953
Mitigated
92,865
37,300
Healing
27,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CHMVPION
Yemoja
13,106
5,973
2,488
4,770
47,725
40,555
0
27,723
20,002
20,208
0
W
67,605
22,336
0
6,863
32,591
23,375
0
13,172
19,419
0
102,299
L
Ao Kuang
16,690
4,549
0
3,929
38,103
13,482
0
23,598
14,505
29,765
0
W
34,592
6,716
8,346
10,200
16,276
10,120
0
6,978
9,298
54,980
0
W
Charybdis
TTVfrostyfox
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
22,600
7,134
0
7,027
23,911
7,519
0
10,311
12,871
72,939
0
W
41,331
14,566
0
7,796
31,768
35,590
0
17,827
13,941
62,203
0
L
Xbalanque
jm3056
Xbalanque
37,365
25,778
263
3,341
37,618
13,601
0
19,888
17,730
0
75,052
L
Fenrir
ottiguns
Fenrir
10,357
2,276
1,903
3,532
33,918
17,708
0
21,751
12,167
0
15,866
W
Raijin
27,348
7,115
0
4,095
27,368
13,868
0
14,419
12,949
38,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,186
Gold Earned
79,298
208
Minions Killed
265
6
Camps Cleared
4
1,174,383
Distance Traveled
1,462,697
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,651
870
16
1
0
274,220
2
W
Mulan
20,791
1,155
73
4
5
307,950
0
L
Ao Kuang
17,657
981
28
2
0
349,322
0
W
Ra
18,496
1,028
52
3
1
312,099
0
W
Charybdis
12,411
690
0
0
0
0
0
L
Sol
15,333
852
131
7
0
283,795
0
W
Athena
19,725
1,096
61
3
0
319,888
0
L
Xbalanque
16,778
932
79
4
3
290,889
1
L
Fenrir
13,879
771
11
1
1
264,471
0
W
Raijin
14,763
820
22
1
0
234,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role