Player Matchup

Anubis
Anubis
Kongrr
Anubis
Level 57
God Stats
1W - 0L
1,517 SR
Queue Stats
50W - 52L
1,303 Elo+
Solo
Geb
Geb
OMGitsDirtyDan69
Geb
Level 108
God Stats
17W - 17L
1,553 SR
Queue Stats
299W - 342L
1,344 Elo+
Party 1
Merlin
Merlin
PhenixFenrir
Merlin
Level 66
God Stats
2W - 3L
1,296 SR
Queue Stats
208W - 226L
1,396 Elo+
Solo
Chiron
Chiron
SantexReapx
Chiron
Level 83
God Stats
13W - 10L
1,301 SR
Queue Stats
353W - 429L
1,329 Elo+
Solo
Cliodhna
Cliodhna
XxOzzyOzwaldoxX
Cliodhna
Level 68
God Stats
23W - 18L
1,387 SR
Queue Stats
223W - 282L
1,379 Elo+
Party 1
Team Averages
Level 76
1,411 SR
1,350 Elo+

VS

Team Averages
Level 99
1,481 SR
1,397 Elo+
Ra
Ra
BrazilanDOG420
Ra
Level 78
God Stats
5W - 4L
1,539 SR
Queue Stats
66W - 77L
1,454 Elo+
Solo
Xbalanque
Xbalanque
Evaxz1990
Xbalanque
Level 142
God Stats
9W - 6L
1,514 SR
Queue Stats
287W - 334L
1,393 Elo+
Solo
Chang'e
Chang'e
JayAspen32
Chang'e
Level 122
God Stats
8W - 7L
1,363 SR
Queue Stats
320W - 391L
1,361 Elo+
Solo
Cerberus
Cerberus
NismoKing-
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,407 Elo+
Solo
Ratatoskr
Ratatoskr
cheats23
Ratatoskr
Level 85
God Stats
12W - 10L
1,486 SR
Queue Stats
251W - 245L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kongrr
Anubis
19
9 / 2 / 8
12,533
597
17,625
16,645
7,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 6 / 18
11,596
552
10,024
17,976
15,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
16
0 / 3 / 12
10,163
484
4,778
9,439
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
20
11 / 2 / 5
13,240
630
13,258
12,183
4,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
19
9 / 1 / 11
12,196
581
17,280
14,289
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
9,606
457
4,383
11,567
3,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Evaxz1990
Xbalanque
14
2 / 8 / 7
9,559
455
7,964
17,804
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
JayAspen32
Chang'e
12
0 / 9 / 3
8,645
412
9,469
18,790
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
NismoKing-
Cerberus
14
1 / 6 / 4
9,476
451
7,674
19,960
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
cheats23
Ratatoskr
19
9 / 6 / 4
12,032
573
13,727
16,340
5,321
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
34
Kills
14
14
Deaths
34
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Xbalanque
Evaxz1990
Xbalanque
2
8
7
0.69
L
Chang'e
JayAspen32
Chang'e
0
9
3
0.17
W
Anubis
Kongrr
Anubis
9
2
8
6.5
L
Cerberus
NismoKing-
Cerberus
1
6
4
0.5
W
5
6
18
2.33
W
Merlin
0
3
12
2
W
Chiron
11
2
5
6.75
W
Cliodhna
9
1
11
14.5
L
Ratatoskr
cheats23
Ratatoskr
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,965
Damage
43,217
70,532
Taken
84,461
35,985
Mitigated
27,905
25,500
Healing
23,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,383
381
685
3,070
11,567
3,223
0
4,779
6,788
38,152
0
L
Xbalanque
Evaxz1990
Xbalanque
7,964
4,865
0
5,694
17,804
4,078
0
4,848
12,865
0
58,786
L
Chang'e
JayAspen32
Chang'e
9,469
282
513
5,922
18,790
4,387
820
7,364
11,088
42,205
0
W
Anubis
Kongrr
Anubis
17,625
1,750
295
9,675
16,645
7,508
572
10,311
6,334
82,198
0
L
Cerberus
NismoKing-
Cerberus
7,674
627
26
3,986
19,960
10,896
35
8,685
11,050
37,898
0
W
10,024
1,484
321
2,468
17,976
15,553
641
4,268
13,708
45,732
0
W
Merlin
4,778
621
70
1,970
9,439
3,638
436
809
8,630
54,419
0
W
Chiron
13,258
5,343
804
3,661
12,183
4,118
4,619
1,672
10,511
0
95,669
W
Cliodhna
17,280
3,613
223
6,013
14,289
5,168
1,762
4,466
9,823
0
81,438
L
Ratatoskr
cheats23
Ratatoskr
13,727
4,465
0
3,617
16,340
5,321
0
6,041
10,176
0
89,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,728
Gold Earned
49,318
568
Minions Killed
444
0
Camps Cleared
0
2,000,772
Distance Traveled
1,810,314
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,606
457
77
4
0
367,659
8
L
Xbalanque
9,559
455
91
4
0
316,042
3
L
Chang'e
8,645
412
68
3
0
351,833
1
W
Anubis
12,533
597
145
7
0
359,614
4
L
Cerberus
9,476
451
56
3
0
376,199
0
W
Geb
11,596
552
59
3
0
392,108
1
W
Merlin
10,163
484
101
5
0
382,374
16
W
Chiron
13,240
630
150
7
0
405,453
0
W
Cliodhna
12,196
581
113
5
0
461,223
3
L
Ratatoskr
12,032
573
152
7
0
398,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role