Player Matchup

Loki
Loki
AZULIExEAZY
Loki
Level 26
God Stats
0W - 1L
1,360 SR
Queue Stats
12W - 11L
1,495 Elo+
Solo
Ra
Ra
Beebstr2pr0
Ra
Level 29
God Stats
2W - 2L
1,723 SR
Queue Stats
20W - 14L
1,636 Elo+
Solo
Agni
Agni
BrazyNerdNeck
Agni
Level 27
God Stats
6W - 1L
1,648 SR
Queue Stats
51W - 45L
1,519 Elo+
Solo
Skadi
Skadi
LazyCult
Skadi
Level 28
God Stats
2W - 2L
1,647 SR
Queue Stats
2W - 2L
1,470 Elo+
Solo
Chiron
Chiron
peterdrago34
Chiron
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,343 Elo+
Solo
Team Averages
Level 26
1,576 SR
1,493 Elo+

VS

Team Averages
Level 22
1,622 SR
1,502 Elo+
Chronos
Chronos
BimmyButler69
Chronos
Level 4
God Stats
3W - 3L
1,855 SR
Queue Stats
7W - 5L
1,621 Elo+
Party 1
Ymir
Ymir
Lady_RangerD55
Ymir
Level 25
God Stats
5W - 3L
1,518 SR
Queue Stats
62W - 90L
1,402 Elo+
Solo
Thor
Thor
PosidonsWarrior
Thor
Level 29
God Stats
12W - 4L
1,640 SR
Queue Stats
24W - 23L
1,435 Elo+
Solo
Artemis
Artemis
SpreadAuthor785
Artemis
Level 13
God Stats
6W - 2L
1,623 SR
Queue Stats
12W - 9L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Xmyniad
Nu Wa
Level 40
God Stats
2W - 0L
1,476 SR
Queue Stats
25W - 12L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
7,113
508
3,957
11,161
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 0
7,238
517
5,100
7,955
2,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 1
5,961
426
5,183
8,446
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
LazyCult
Skadi
4
0 / 1 / 2
4,914
351
1,040
3,173
585
Chiron
9
0 / 11 / 0
5,724
409
5,464
12,639
3,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
17 / 1 / 1
10,580
756
14,474
11,961
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 5
7,054
504
2,121
7,460
6,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 4
7,265
519
3,157
8,490
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 2 / 1
7,309
522
5,206
8,292
2,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Xmyniad
Nu Wa
13
4 / 1 / 7
8,229
588
7,109
5,831
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
28
28
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
2
3
0
0.67
W
Chronos
17
1
1
17.5
L
1
7
1
0.21
W
0
0
5
2.5
L
Skadi
LazyCult
Skadi
0
1
2
1
W
3
3
4
1.67
W
4
2
1
2.25
W
Nu Wa
Xmyniad
Nu Wa
4
1
7
7.5
L
Chiron
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,744
Damage
32,067
43,374
Taken
42,034
12,481
Mitigated
18,657
7,335
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,957
920
0
2,149
11,161
3,557
458
6,099
5,062
0
36,447
L
5,100
238
226
2,177
7,955
2,592
0
4,905
3,050
45,038
0
W
Chronos
14,474
6,976
27
5,467
11,961
4,842
1,367
1,082
10,879
69,837
0
L
5,183
713
0
0
8,446
1,984
0
3,157
5,289
26,896
0
W
2,121
768
0
1,503
7,460
6,041
179
3,534
3,926
16,617
0
L
Skadi
LazyCult
Skadi
1,040
246
0
1,000
3,173
585
0
1,162
2,011
0
6,093
W
3,157
431
0
2,978
8,490
2,973
1,455
1,105
7,385
0
38,822
W
5,206
2,853
0
2,425
8,292
2,750
661
2,315
5,977
0
57,352
W
Nu Wa
Xmyniad
Nu Wa
7,109
1,705
0
234
5,831
2,051
1,751
2,467
3,364
43,633
0
L
Chiron
5,464
1,244
215
1,568
12,639
3,763
501
8,381
4,258
0
24,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
40,437
236
Minions Killed
417
0
Camps Cleared
0
1,056,911
Distance Traveled
1,229,713
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,113
508
57
4
0
250,752
1
L
Ra
7,238
517
80
6
0
257,649
3
W
Chronos
10,580
756
133
10
0
272,405
3
L
Agni
5,961
426
42
3
0
236,162
2
W
Ymir
7,054
504
33
2
0
259,070
3
L
Skadi
4,914
351
10
1
0
76,249
1
W
Thor
7,265
519
70
5
0
237,498
0
W
Artemis
7,309
522
86
6
0
230,161
2
W
Nu Wa
8,229
588
95
7
0
230,579
4
L
Chiron
5,724
409
47
3
0
236,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role