Player Matchup

Sylvanus
Sylvanus
HessiteTheGhost
Sylvanus
Level 102
God Stats
1W - 1L
1,466 SR
Queue Stats
218W - 310L
1,397 Elo+
Solo
Odin
Odin
VersacePotato69
Odin
Level 7
God Stats
2W - 1L
1,773 SR
Queue Stats
2W - 1L
1,639 Elo+
Solo
Zeus
Zeus
edgyretro
Zeus
Level 49
God Stats
28W - 22L
1,537 SR
Queue Stats
143W - 154L
1,420 Elo+
Solo
Team Averages
Level 53
1,592 SR
1,486 Elo+

VS

Team Averages
Level 10
1,430 SR
1,451 Elo+
Neith
Neith
Endless-trial_05
Neith
Level 5
God Stats
4W - 1L
1,291 SR
Queue Stats
45W - 28L
1,525 Elo+
Solo
Fenrir
Fenrir
lah_nugget
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Solo
Sol
Sol
sreggindacious
Sol
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
11W - 17L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
5 / 1 / 5
7,413
824
3,258
6,431
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 2 / 8
6,932
770
3,647
9,846
8,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
12
4 / 0 / 6
7,238
804
8,191
4,835
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,941
660
6,971
6,457
2,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
lah_nugget
Fenrir
9
1 / 8 / 0
5,791
643
1,753
9,492
2,986
Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 1 / 0
5,590
621
3,339
3,242
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
3
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Sylvanus
5
1
5
7.5
W
2
2
8
3
W
Zeus
4
0
6
7
L
Fenrir
lah_nugget
Fenrir
1
8
0
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,096
Damage
12,063
21,112
Taken
19,191
16,943
Mitigated
5,901
8,572
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,971
2,613
76
2,356
6,457
2,055
121
4,006
2,153
0
23,028
W
Sylvanus
3,258
1,429
2,598
2,083
6,431
6,275
875
1,251
5,180
13,513
3,064
W
3,647
644
587
1,751
9,846
8,942
115
1,074
8,772
3,186
6,735
W
Zeus
8,191
981
0
1,553
4,835
1,726
833
1,413
3,422
28,714
0
L
Fenrir
lah_nugget
Fenrir
1,753
51
0
20
9,492
2,986
0
5,653
3,509
0
4,405
L
3,339
1,218
0
1,502
3,242
860
125
1,715
1,423
9,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,583
Gold Earned
17,322
110
Minions Killed
70
6
Camps Cleared
2
470,420
Distance Traveled
383,836
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,941
660
40
4
1
178,451
1
W
Sylvanus
7,413
824
42
5
0
127,600
1
W
Odin
6,932
770
18
2
1
181,061
1
W
Zeus
7,238
804
50
6
5
161,759
2
L
Fenrir
5,791
643
7
1
0
138,256
0
L
Sol
5,590
621
23
3
1
67,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role