Player Matchup

Skadi
Skadi
Masters
 
Skadi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond III
LegacyHeartX
Hercules
Diamond III
Level 126
God Stats
3W - 8L
1,392 SR
Queue Stats
689W - 723L
2,180 MMR
Solo
Fafnir
Fafnir
Diamond II
WorstSuppBR
Fafnir
Diamond II
Level 69
God Stats
1W - 3L
1,653 SR
Queue Stats
244W - 231L
2,312 MMR
Solo
Olorun
Olorun
Diamond III
Xsan
Olorun
Diamond III
Level 160
God Stats
30W - 14L
1,877 SR
Queue Stats
1,008W - 1,010L
2,177 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
xScanor
Ao Kuang
Diamond IV
Level 109
God Stats
2W - 3L
1,279 SR
Queue Stats
109W - 87L
2,301 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,540 SR
2,094 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,528 SR
2,184 MMR
Nike
Nike
Diamond IV
 
Nike
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
Grmlin
Jing Wei
Masters
Level 64
God Stats
7W - 3L
1,417 SR
Queue Stats
229W - 184L
2,712 MMR
Solo
Thanatos
Thanatos
Diamond IV
R1uK
Thanatos
Diamond IV
Level 158
God Stats
4W - 3L
1,471 SR
Queue Stats
579W - 580L
2,120 MMR
Solo
Merlin
Merlin
Masters
Yanomaus
Merlin
Masters
Level 159
God Stats
14W - 14L
1,561 SR
Queue Stats
742W - 711L
2,466 MMR
Solo
Sylvanus
Sylvanus
Diamond III
lLunos
Sylvanus
Diamond III
Level 159
God Stats
2W - 1L
1,694 SR
Queue Stats
122W - 111L
2,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
4
0 / 2 / 1
2,931
586
3,011
3,055
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
LegacyHeartX
Hercules
6
0 / 1 / 0
3,497
699
745
2,491
1,122
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
5
1 / 0 / 0
3,405
681
1,157
3,109
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Xsan
Olorun
1
0 / 0 / 0
2,451
490
0
48
9
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
xScanor
Ao Kuang
6
0 / 2 / 0
3,341
668
629
3,276
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AthenaCliodhnaAchilles

VS

Bans
LokiGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
0 / 0 / 1
3,608
722
1,530
2,471
853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
Grmlin
Jing Wei
5
0 / 1 / 2
3,130
626
1,905
3,591
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
R1uK
Thanatos
6
3 / 0 / 0
3,879
776
1,516
2,025
674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Yanomaus
Merlin
6
1 / 0 / 0
3,688
738
1,114
1,483
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
lLunos
Sylvanus
5
0 / 0 / 4
3,448
690
1,683
2,890
1,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
5
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
1
0.25
W
Nike
 
Nike
0
0
1
0.5
W
Jing Wei
Grmlin
Jing Wei
0
1
2
1
L
Hercules
LegacyHeartX
Hercules
0
1
0
0
W
Thanatos
R1uK
Thanatos
3
0
0
3
L
Fafnir
1
0
0
1
L
Olorun
Xsan
Olorun
0
0
0
0
W
Merlin
Yanomaus
Merlin
1
0
0
1
W
Sylvanus
lLunos
Sylvanus
0
0
4
2
L
Ao Kuang
xScanor
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,542
Damage
7,748
11,979
Taken
12,460
4,022
Mitigated
3,837
5,367
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,011
1,336
0
1,008
3,055
589
0
870
2,185
0
12,208
W
Nike
 
Nike
1,530
204
0
1,268
2,471
853
0
0
2,471
0
14,641
W
Jing Wei
Grmlin
Jing Wei
1,905
1,395
0
1,510
3,591
913
0
881
2,710
0
12,892
L
Hercules
LegacyHeartX
Hercules
745
362
0
839
2,491
1,122
0
0
2,223
0
13,382
W
Thanatos
R1uK
Thanatos
1,516
538
0
2,234
2,025
674
0
186
1,839
0
13,724
L
Fafnir
1,157
214
192
1,922
3,109
1,571
0
782
2,327
3,190
0
L
Olorun
Xsan
Olorun
0
0
0
9
48
9
0
0
48
373
0
W
Merlin
Yanomaus
Merlin
1,114
35
0
500
1,483
381
0
527
956
16,084
0
W
Sylvanus
lLunos
Sylvanus
1,683
1,184
765
1,924
2,890
1,016
0
192
2,698
5,762
0
L
Ao Kuang
xScanor
Ao Kuang
629
166
0
1,397
3,276
731
0
1,145
2,131
11,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,625
Gold Earned
17,753
110
Minions Killed
144
0
Camps Cleared
0
420,534
Distance Traveled
488,978
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
2,931
586
24
5
0
99,973
0
W
Nike
3,608
722
39
8
0
98,902
0
W
Jing Wei
3,130
626
25
5
0
94,043
1
L
Hercules
3,497
699
38
8
0
102,183
2
W
Thanatos
3,879
776
32
6
0
114,313
2
L
Fafnir
3,405
681
9
2
0
97,346
2
L
Olorun
2,451
490
2
0
0
11,404
0
W
Merlin
3,688
738
42
8
0
99,929
0
W
Sylvanus
3,448
690
6
1
0
81,791
0
L
Ao Kuang
3,341
668
37
7
0
109,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role