Player Matchup

Sun Wukong
Sun Wukong
C-More-Gunz
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 142L
1,429 Elo+
Solo
Rama
Rama
Deathknight5944
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,257 Elo+
Solo
Neith
Neith
Fundra 207
Neith
Level 4
God Stats
1W - 2L
1,304 SR
Queue Stats
1W - 5L
1,224 Elo+
Solo
Khepri
Khepri
Ogt3469
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,372 Elo+
Solo
Cerberus
Cerberus
UnluckyAsh74275
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,461 SR
1,356 Elo+

VS

Team Averages
Level 30
1,385 SR
1,276 Elo+
Terra
Terra
GrimTales_GrimJr
Terra
Level 18
God Stats
1W - 1L
1,254 SR
Queue Stats
8W - 13L
1,209 Elo+
Party 1
Set
Set
JT_SO_COOL
Set
Level 85
God Stats
5W - 7L
1,410 SR
Queue Stats
172W - 171L
1,485 Elo+
Party 1
Loki
Loki
PopoJohn123
Loki
Level 17
God Stats
1W - 2L
1,260 SR
Queue Stats
5W - 5L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
TIA4205
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,129 Elo+
Solo
Cthulhu
Cthulhu
luke_time-13
Cthulhu
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 10L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C-More-Gunz
Sun Wukong
17
0 / 5 / 1
11,019
787
15,120
29,027
29,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 7 / 0
11,741
839
14,440
15,898
3,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
17
0 / 12 / 1
11,283
806
7,745
20,269
4,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Ogt3469
Khepri
17
0 / 3 / 2
12,181
870
6,978
26,140
16,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
17
0 / 12 / 1
10,866
776
1,324
26,254
8,789
Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 21
12,928
923
6,452
11,300
9,061
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
31 / 1 / 6
17,906
1,279
73,153
21,122
13,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

19
1 / 0 / 14
12,161
869
8,643
7,568
3,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
TIA4205
Sun Wukong
18
1 / 1 / 6
11,373
812
3,210
6,435
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
luke_time-13
Cthulhu
20
4 / 0 / 23
14,025
1,002
18,816
11,132
18,447
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
109
1
Kills
39
39
Deaths
2
5
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
C-More-Gunz
Sun Wukong
0
5
1
0.1
L
1
7
0
0.14
L
Neith
0
12
1
0.04
W
2
0
21
12.5
W
31
1
6
34
L
Khepri
Ogt3469
Khepri
0
3
2
0.33
W
1
0
14
8
W
Sun Wukong
TIA4205
Sun Wukong
1
1
6
4
L
Cerberus
0
12
1
0.04
W
Cthulhu
luke_time-13
Cthulhu
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,607
Damage
110,274
117,588
Taken
57,557
63,175
Mitigated
49,396
10,447
Healing
20,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
C-More-Gunz
Sun Wukong
15,120
3,609
0
1,935
29,027
29,488
0
5,642
23,056
742
22,332
L
14,440
12,278
235
2,616
15,898
3,754
0
3,213
12,134
0
46,040
L
Neith
7,745
3,775
0
422
20,269
4,366
0
3,816
16,137
0
31,750
W
6,452
2,820
5,245
3,487
11,300
9,061
0
2,622
8,191
11,369
0
W
73,153
43,995
0
9,581
21,122
13,378
0
2,559
17,994
0
117,359
L
Khepri
Ogt3469
Khepri
6,978
534
2,309
747
26,140
16,778
0
4,606
20,871
21,670
0
W
8,643
4,049
0
0
7,568
3,851
0
649
6,830
0
22,788
W
Sun Wukong
TIA4205
Sun Wukong
3,210
1,255
0
387
6,435
4,659
0
738
5,625
0
8,100
L
Cerberus
1,324
109
0
2,183
26,254
8,789
0
5,998
19,751
9,944
0
W
Cthulhu
luke_time-13
Cthulhu
18,816
1,963
363
1,867
11,132
18,447
0
2,476
8,506
38,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,090
Gold Earned
68,393
176
Minions Killed
196
5
Camps Cleared
11
1,176,850
Distance Traveled
1,185,364
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,019
787
12
1
1
293,320
0
L
Rama
11,741
839
66
5
3
224,895
0
L
Neith
11,283
806
55
4
0
184,175
0
W
Terra
12,928
923
6
0
0
282,908
0
W
Set
17,906
1,279
94
7
6
295,034
0
L
Khepri
12,181
870
35
3
0
280,934
0
W
Loki
12,161
869
40
3
1
230,718
0
W
Sun Wukong
11,373
812
5
0
4
125,138
1
L
Cerberus
10,866
776
8
1
1
193,526
0
W
Cthulhu
14,025
1,002
51
4
0
251,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role