Player Matchup

Nox
Nox
Icazah
Nox
Level 24
God Stats
0W - 3L
1,174 SR
Queue Stats
22W - 31L
1,355 Elo+
Solo
Tyr
Tyr
RadBanana00
Tyr
Level 16
God Stats
0W - 3L
1,318 SR
Queue Stats
18W - 17L
1,399 Elo+
Solo
Yemoja
Yemoja
TSad-d4ny
Yemoja
Level 26
God Stats
0W - 1L
1,757 SR
Queue Stats
4W - 10L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
Yeks28
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,022 Elo+
Party 1
Fenrir
Fenrir
qjones1
Fenrir
Level 14
God Stats
4W - 6L
1,507 SR
Queue Stats
10W - 23L
1,375 Elo+
Solo
Team Averages
Level 17
1,451 SR
1,308 Elo+

VS

Team Averages
Level 13
1,429 SR
1,319 Elo+
Tsukuyomi
Tsukuyomi
Deccoo94
Tsukuyomi
Level 7
God Stats
7W - 8L
1,347 SR
Queue Stats
8W - 13L
1,244 Elo+
Party 2
Sun Wukong
Sun Wukong
Nato120lil
Sun Wukong
Level 19
God Stats
3W - 3L
1,342 SR
Queue Stats
35W - 16L
1,513 Elo+
Solo
Bellona
Bellona
RAGlNG_KRAKEN
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,157 Elo+
Solo
Ra
Ra
cheekychaz94
Ra
Level 17
God Stats
3W - 1L
1,561 SR
Queue Stats
6W - 8L
1,330 Elo+
Party 2
Skadi
Skadi
suicidal-hobo-19
Skadi
Level 15
God Stats
6W - 7L
1,396 SR
Queue Stats
14W - 20L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Icazah
Nox
18
1 / 3 / 8
11,369
875
9,673
11,844
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 3 / 3
11,763
905
12,365
22,879
23,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
TSad-d4ny
Yemoja
19
1 / 4 / 6
12,738
980
8,188
16,764
24,237
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Yeks28
Kukulkan
18
4 / 19 / 4
11,955
920
17,195
25,469
10,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
qjones1
Fenrir
18
0 / 8 / 5
10,479
806
5,149
19,979
17,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deccoo94
Tsukuyomi
19
4 / 4 / 19
12,210
939
13,667
16,414
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Nato120lil
Sun Wukong
20
12 / 1 / 16
14,443
1,111
19,310
14,377
15,996
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
19
1 / 6 / 12
11,268
867
6,078
12,875
12,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 0 / 24
13,407
1,031
19,940
6,991
3,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
18 / 0 / 9
14,004
1,077
29,279
11,966
5,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
117
11
Kills
37
37
Deaths
11
26
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Deccoo94
Tsukuyomi
4
4
19
3.38
L
Nox
Icazah
Nox
1
3
8
1.67
W
Sun Wukong
Nato120lil
Sun Wukong
12
1
16
20
W
Bellona
1
6
12
1.17
L
5
3
3
2.17
L
Yemoja
TSad-d4ny
Yemoja
1
4
6
1
L
Kukulkan
Yeks28
Kukulkan
4
19
4
0.32
W
2
0
24
14
L
Fenrir
qjones1
Fenrir
0
8
5
0.31
W
18
0
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,570
Damage
88,274
96,935
Taken
62,623
79,726
Mitigated
44,386
9,413
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Deccoo94
Tsukuyomi
13,667
4,982
0
3,471
16,414
7,351
0
9,256
6,981
30
23,695
L
Nox
Icazah
Nox
9,673
867
0
0
11,844
4,695
0
827
10,835
14,280
0
W
Sun Wukong
Nato120lil
Sun Wukong
19,310
4,842
0
1,339
14,377
15,996
0
8,372
5,470
4,998
29,757
W
Bellona
6,078
3,582
0
1,080
12,875
12,580
0
7,258
5,270
0
16,674
L
12,365
2,954
0
4,826
22,879
23,081
0
2,803
19,642
0
25,692
L
Yemoja
TSad-d4ny
Yemoja
8,188
2,360
2,390
1,518
16,764
24,237
0
5,156
11,317
50,173
0
L
Kukulkan
Yeks28
Kukulkan
17,195
4,514
0
0
25,469
10,592
0
5,932
19,211
37,689
0
W
19,940
2,190
1,277
1,329
6,991
3,128
0
4,449
2,499
60,225
0
L
Fenrir
qjones1
Fenrir
5,149
1,756
0
679
19,979
17,121
0
6,867
12,839
0
13,640
W
29,279
18,196
0
4,766
11,966
5,331
0
5,721
6,057
0
49,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,304
Gold Earned
65,332
202
Minions Killed
228
3
Camps Cleared
13
975,023
Distance Traveled
1,133,756
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,210
939
22
2
2
252,005
0
L
Nox
11,369
875
10
1
0
195,450
0
W
Sun Wukong
14,443
1,111
52
4
1
240,073
1
W
Bellona
11,268
867
17
1
0
190,205
1
L
Tyr
11,763
905
32
2
2
265,875
0
L
Yemoja
12,738
980
85
7
1
187,018
1
L
Kukulkan
11,955
920
59
5
0
156,930
0
W
Ra
13,407
1,031
82
6
9
224,390
0
L
Fenrir
10,479
806
16
1
0
169,750
1
W
Skadi
14,004
1,077
55
4
1
227,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role