Player Matchup

Fenrir
Fenrir
AnthonySMITE
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,585 Elo+
Party 1
Hades
Hades
Danykill
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,413 Elo+
Party 1
Artio
Artio
FXB1
Artio
Level 139
God Stats
6W - 1L
1,738 SR
Queue Stats
260W - 241L
1,552 Elo+
Solo
Team Averages
Level 119
1,579 SR
1,517 Elo+

VS

Team Averages
Level 103
1,500 SR
1,500 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 5 / 4
7,368
737
6,275
8,152
2,733
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hades
Danykill
Hades
10
2 / 6 / 4
6,897
690
5,763
9,884
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
FXB1
Artio
11
2 / 5 / 4
6,730
673
4,293
12,731
9,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
6 / 1 / 10
9,151
915
7,882
10,912
9,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
 
Bastet
12
5 / 4 / 8
8,027
803
8,519
7,845
2,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
13
5 / 2 / 9
8,008
801
11,010
6,571
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
16
16
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
1
10
11
W
Bastet
 
Bastet
5
4
8
2.25
W
Sol
 
Sol
5
2
9
4.75
L
Fenrir
3
5
4
1
L
Hades
Danykill
Hades
2
6
4
0.67
L
Artio
FXB1
Artio
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,331
Damage
27,411
30,767
Taken
25,328
16,555
Mitigated
13,766
7,362
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,882
2,705
1,192
4,089
10,912
9,068
157
3,012
7,617
3,686
14,059
W
Bastet
 
Bastet
8,519
2,111
0
1,691
7,845
2,381
460
3,511
4,030
0
22,793
W
Sol
 
Sol
11,010
4,128
0
1,741
6,571
2,317
401
2,959
3,446
35,521
2,971
L
Fenrir
6,275
1,752
0
660
8,152
2,733
0
2,948
5,204
0
10,257
L
Hades
Danykill
Hades
5,763
568
354
2,468
9,884
3,922
0
2,970
6,914
14,422
0
L
Artio
FXB1
Artio
4,293
667
404
3,476
12,731
9,900
0
5,975
6,756
18,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,995
Gold Earned
25,186
75
Minions Killed
122
2
Camps Cleared
6
507,577
Distance Traveled
597,345
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,151
915
15
2
0
202,476
3
W
Bastet
8,027
803
44
4
1
206,987
2
W
Sol
8,008
801
63
6
5
187,882
4
L
Fenrir
7,368
737
15
2
0
191,343
3
L
Hades
6,897
690
36
4
1
155,495
0
L
Artio
6,730
673
24
2
1
160,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role