Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
ForDaDer
Da Ji
Level 46
God Stats
13W - 5L
1,579 SR
Queue Stats
35W - 37L
1,438 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GetMonke
Cu Chulainn
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Glinsk98
Morgan Le Fay
Level 95
God Stats
5W - 0L
1,500 SR
Queue Stats
240W - 238L
1,396 Elo+
Party 3
Artio
Artio
TTVthekinger55
Artio
Level 32
God Stats
5W - 5L
1,490 SR
Queue Stats
109W - 122L
1,460 Elo+
Solo
Team Averages
Level 48
1,514 SR
1,448 Elo+

VS

Team Averages
Level 58
1,398 SR
1,517 Elo+
Hel
Hel
Alyx648
Hel
Level 16
God Stats
3W - 1L
1,478 SR
Queue Stats
7W - 3L
1,693 Elo+
Party 2
Scylla
Scylla
BallerBanana
Scylla
Level 88
God Stats
0W - 2L
1,265 SR
Queue Stats
45W - 47L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gingerbilly92
Ah Muzen Cab
Level 32
God Stats
25W - 31L
1,460 SR
Queue Stats
96W - 124L
1,374 Elo+
Solo
Sylvanus
Sylvanus
KemestN7
Sylvanus
Level 45
God Stats
9W - 9L
1,473 SR
Queue Stats
124W - 122L
1,481 Elo+
Solo
Awilix
Awilix
cheshireknight
Awilix
Level 107
God Stats
1W - 7L
1,317 SR
Queue Stats
129W - 133L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
10 / 1 / 8
12,534
597
19,407
15,321
6,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
ForDaDer
Da Ji
20
17 / 3 / 9
13,459
641
20,776
18,385
8,366
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
GetMonke
Cu Chulainn
17
6 / 3 / 10
11,639
554
9,173
15,623
15,204
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Glinsk98
Morgan Le Fay
16
4 / 2 / 15
11,061
527
11,606
10,386
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 15
11,011
524
8,460
23,544
27,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
0 / 6 / 0
10,124
482
1,273
10,567
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
16
4 / 9 / 4
10,981
523
13,106
17,628
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Gingerbilly92
Ah Muzen Cab
15
0 / 8 / 2
8,987
428
9,066
18,014
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
KemestN7
Sylvanus
15
3 / 6 / 2
10,100
481
6,177
20,475
20,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 13 / 3
10,215
486
13,179
21,137
7,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
42
Kills
11
12
Deaths
42
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
10
1
8
14
L
Hel
0
6
0
0
L
Scylla
4
9
4
0.67
W
Da Ji
ForDaDer
Da Ji
17
3
9
7.17
W
Cu Chulainn
GetMonke
Cu Chulainn
6
3
10
3.67
L
Ah Muzen Cab
Gingerbilly92
Ah Muzen Cab
0
8
2
0.13
W
Morgan Le Fay
Glinsk98
Morgan Le Fay
4
2
15
5.75
L
Sylvanus
KemestN7
Sylvanus
3
6
2
0.67
W
5
3
15
4.17
L
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,422
Damage
42,801
83,259
Taken
87,821
61,246
Mitigated
43,357
26,323
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,407
11,461
0
5,869
15,321
6,677
4,288
3,208
12,061
0
101,197
L
Hel
1,273
0
0
2,145
10,567
6,330
986
893
9,674
66,455
0
L
Scylla
13,106
1,223
0
3,278
17,628
4,999
0
6,596
11,032
53,957
0
W
Da Ji
ForDaDer
Da Ji
20,776
7,358
0
7,637
18,385
8,366
1,999
4,542
13,734
0
110,228
W
Cu Chulainn
GetMonke
Cu Chulainn
9,173
1,583
0
1,088
15,623
15,204
56
5,806
9,478
9,365
48,197
L
Ah Muzen Cab
Gingerbilly92
Ah Muzen Cab
9,066
5,437
0
6,374
18,014
4,834
0
3,353
14,658
0
69,178
W
Morgan Le Fay
Glinsk98
Morgan Le Fay
11,606
1,237
0
3,731
10,386
3,837
1,146
3,980
6,222
60,344
0
L
Sylvanus
KemestN7
Sylvanus
6,177
2,191
1,700
5,150
20,475
20,020
0
6,939
13,536
25,306
0
W
8,460
452
1,479
6,519
23,544
27,162
215
5,409
17,965
22,535
0
L
13,179
6,621
0
2,709
21,137
7,174
0
4,452
16,685
0
51,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
50,407
557
Minions Killed
460
0
Camps Cleared
0
1,966,025
Distance Traveled
1,782,059
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,534
597
180
9
0
377,951
0
L
Hel
10,124
482
157
7
0
325,221
2
L
Scylla
10,981
523
87
4
0
326,660
2
W
Da Ji
13,459
641
145
7
0
438,136
1
W
Cu Chulainn
11,639
554
102
5
0
395,699
1
L
Ah Muzen Cab
8,987
428
118
6
0
407,824
1
W
Morgan Le Fay
11,061
527
101
5
0
372,351
2
L
Sylvanus
10,100
481
32
2
0
376,576
6
W
Artio
11,011
524
29
1
0
381,888
5
L
Awilix
10,215
486
66
3
0
345,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role