Player Matchup

Sun Wukong
Sun Wukong
IanchuUWU
Sun Wukong
Level 6
God Stats
2W - 3L
1,716 SR
Queue Stats
10W - 9L
1,775 Elo+
Party 1
Set
Set
PGN--MoNtY
Set
Level 85
God Stats
0W - 4L
1,445 SR
Queue Stats
43W - 68L
1,329 Elo+
Party 1
Cernunnos
Cernunnos
belbalbut
Cernunnos
Level 26
God Stats
3W - 3L
1,586 SR
Queue Stats
24W - 25L
1,327 Elo+
Solo
Neith
Neith
dayoli96
Neith
Level 14
God Stats
0W - 4L
1,433 SR
Queue Stats
1W - 5L
1,185 Elo+
Solo
Horus
Horus
jota33
Horus
Level 19
God Stats
8W - 11L
1,381 SR
Queue Stats
11W - 16L
1,272 Elo+
Solo
Team Averages
Level 30
1,512 SR
1,378 Elo+

VS

Team Averages
Level 25
1,425 SR
1,261 Elo+
Neith
Neith
DRG_nessuno
Neith
Level 26
God Stats
2W - 0L
1,509 SR
Queue Stats
24W - 31L
1,342 Elo+
Party 2
Scylla
Scylla
ReveGrindHard
Scylla
Level 11
God Stats
3W - 1L
1,507 SR
Queue Stats
6W - 5L
1,381 Elo+
Party 2
Da Ji
Da Ji
XAMAN2036
Da Ji
Level 47
God Stats
1W - 1L
1,309 SR
Queue Stats
30W - 40L
1,326 Elo+
Party 2
Izanami
Izanami
astronomical322
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,185 Elo+
Solo
Sobek
Sobek
guacho2689
Sobek
Level 16
God Stats
3W - 3L
1,300 SR
Queue Stats
5W - 15L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IanchuUWU
Sun Wukong
16
1 / 13 / 5
10,683
368
7,933
21,095
16,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
14 / 14 / 5
13,326
460
24,019
29,782
13,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
belbalbut
Cernunnos
19
14 / 13 / 6
14,827
511
32,701
31,816
13,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
dayoli96
Neith
16
1 / 10 / 1
11,359
392
6,568
21,481
8,071
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
jota33
Horus
17
4 / 14 / 7
12,693
438
9,587
31,957
14,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 17
15,021
518
23,533
22,821
7,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
14 / 9 / 13
14,125
487
19,493
19,355
4,874
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
XAMAN2036
Da Ji
20
17 / 9 / 15
15,540
536
28,271
25,357
9,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
21 / 6 / 13
16,923
584
32,813
22,965
9,009
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
16
0 / 7 / 18
11,387
393
8,220
24,764
9,890
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
140
34
Kills
64
64
Deaths
37
24
Assists
76
Player
Kills
Deaths
Assists
KDA
W
12
6
17
3.42
L
Sun Wukong
IanchuUWU
Sun Wukong
1
13
5
0.27
L
14
14
5
1.18
W
14
9
13
2.28
W
Da Ji
XAMAN2036
Da Ji
17
9
15
2.72
W
21
6
13
4.58
L
Cernunnos
belbalbut
Cernunnos
14
13
6
1.31
L
Neith
dayoli96
Neith
1
10
1
0.15
W
Sobek
0
7
18
1.29
L
Horus
jota33
Horus
4
14
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,808
Damage
112,330
136,131
Taken
115,262
65,869
Mitigated
40,602
21,385
Healing
19,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,533
13,143
0
5,421
22,821
7,302
2,375
542
22,279
0
100,439
L
Sun Wukong
IanchuUWU
Sun Wukong
7,933
1,267
0
484
21,095
16,396
1,521
7,463
13,632
0
40,231
L
24,019
13,163
15
5,074
29,782
13,397
1,924
5,778
24,004
0
61,711
W
19,493
955
0
2,316
19,355
4,874
998
626
18,729
46,825
0
W
Da Ji
XAMAN2036
Da Ji
28,271
7,276
0
4,262
25,357
9,527
482
538
24,819
0
96,379
W
32,813
24,189
0
5,541
22,965
9,009
6,547
0
22,965
0
131,849
L
Cernunnos
belbalbut
Cernunnos
32,701
16,911
0
6,854
31,816
13,267
0
5,893
25,923
0
71,867
L
Neith
dayoli96
Neith
6,568
3,143
0
2,826
21,481
8,071
2,139
2,083
19,398
0
66,151
W
Sobek
8,220
770
0
2,201
24,764
9,890
180
0
24,764
25,955
0
L
Horus
jota33
Horus
9,587
5,803
1,494
4,638
31,957
14,738
1,074
6,496
25,461
0
64,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,888
Gold Earned
72,996
409
Minions Killed
457
0
Camps Cleared
0
2,319,521
Distance Traveled
2,600,838
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,021
518
120
4
0
508,067
0
L
Sun Wukong
10,683
368
62
2
0
455,477
1
L
Set
13,326
460
61
2
0
474,699
0
W
Scylla
14,125
487
45
2
0
503,231
0
W
Da Ji
15,540
536
89
3
0
531,337
0
W
Izanami
16,923
584
172
6
0
479,018
0
L
Cernunnos
14,827
511
84
3
0
451,811
1
L
Neith
11,359
392
114
4
0
456,466
1
W
Sobek
11,387
393
31
1
0
579,185
3
L
Horus
12,693
438
88
3
0
481,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role