Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
BAFAT3010
Terra
Level 126
God Stats
5W - 9L
1,619 SR
Queue Stats
361W - 304L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
HappyMeiX
Danzaburou
Level 126
God Stats
6W - 1L
1,810 SR
Queue Stats
405W - 353L
1,656 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SilenceTheKiII
Ah Muzen Cab
Level 160
God Stats
33W - 26L
1,606 SR
Queue Stats
449W - 433L
1,644 Elo+
Solo
King Arthur
King Arthur
jonnavon
King Arthur
Level 128
God Stats
2W - 3L
1,466 SR
Queue Stats
285W - 264L
1,631 Elo+
Solo
Team Averages
Level 130
1,600 SR
1,611 Elo+

VS

Team Averages
Level 131
1,655 SR
1,667 Elo+
Zeus
Zeus
GetHighAndSleep
Zeus
Level 160
God Stats
6W - 3L
1,493 SR
Queue Stats
462W - 247L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
Muzzaratti
Gilgamesh
Level 158
God Stats
19W - 7L
1,596 SR
Queue Stats
462W - 311L
1,674 Elo+
Party 1
Ganesha
Ganesha
Wings7Player
Ganesha
Level 151
God Stats
7W - 4L
1,725 SR
Queue Stats
276W - 263L
1,595 Elo+
Solo
Bastet
Bastet
get_global
Bastet
Level 53
God Stats
70W - 34L
1,810 SR
Queue Stats
231W - 117L
1,629 Elo+
Party 1
Xbalanque
Xbalanque
llIKillerlll
Xbalanque
Level 133
God Stats
10W - 12L
1,653 SR
Queue Stats
147W - 70L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 2 / 2
5,296
588
3,860
4,077
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
BAFAT3010
Terra
7
1 / 3 / 3
5,032
559
3,289
9,940
4,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
HappyMeiX
Danzaburou
11
5 / 5 / 3
6,333
704
4,774
7,755
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
SilenceTheKiII
Ah Muzen Cab
8
2 / 3 / 3
5,233
581
6,181
7,483
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
jonnavon
King Arthur
7
0 / 4 / 0
4,667
519
4,363
7,483
3,455
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
6,701
745
10,790
5,790
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Muzzaratti
Gilgamesh
10
4 / 2 / 3
6,309
701
2,728
6,091
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Wings7Player
Ganesha
9
0 / 2 / 8
5,553
617
3,491
7,676
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
get_global
Bastet
12
4 / 0 / 1
6,869
763
5,934
7,380
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
llIKillerlll
Xbalanque
10
4 / 3 / 2
6,159
684
5,980
5,447
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
17
17
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
2
1
L
Terra
BAFAT3010
Terra
1
3
3
0.83
W
5
2
4
3.5
L
Danzaburou
HappyMeiX
Danzaburou
5
5
3
1.3
W
Gilgamesh
Muzzaratti
Gilgamesh
4
2
3
2.75
L
Ah Muzen Cab
SilenceTheKiII
Ah Muzen Cab
2
3
3
1.17
W
Ganesha
Wings7Player
Ganesha
0
2
8
2
W
Bastet
get_global
Bastet
4
0
1
4.5
L
King Arthur
jonnavon
King Arthur
0
4
0
0
W
Xbalanque
llIKillerlll
Xbalanque
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,467
Damage
28,923
36,738
Taken
32,384
14,193
Mitigated
12,689
11,137
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,860
248
0
647
4,077
1,209
0
2,417
1,574
30,905
0
L
Terra
BAFAT3010
Terra
3,289
674
1,084
2,180
9,940
4,743
0
5,300
4,417
9,490
0
W
10,790
2,423
0
2,924
5,790
2,093
0
2,356
3,314
41,585
0
L
Danzaburou
HappyMeiX
Danzaburou
4,774
1,978
0
2,151
7,755
2,497
0
3,515
4,037
0
30,245
W
Gilgamesh
Muzzaratti
Gilgamesh
2,728
858
0
2,028
6,091
2,203
0
1,211
4,758
0
28,499
L
Ah Muzen Cab
SilenceTheKiII
Ah Muzen Cab
6,181
3,481
0
3,010
7,483
2,289
240
2,492
4,909
0
28,687
W
Ganesha
Wings7Player
Ganesha
3,491
686
267
2,197
7,676
4,012
0
2,622
4,926
9,652
0
W
Bastet
get_global
Bastet
5,934
1,313
0
4,738
7,380
2,942
285
350
7,030
0
41,382
L
King Arthur
jonnavon
King Arthur
4,363
927
0
2,065
7,483
3,455
0
0
7,047
1,441
19,714
W
Xbalanque
llIKillerlll
Xbalanque
5,980
2,044
0
1,435
5,447
1,439
0
590
4,857
0
36,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
31,591
237
Minions Killed
350
0
Camps Cleared
0
887,571
Distance Traveled
970,568
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,296
588
69
8
0
199,553
3
L
Terra
5,032
559
16
2
0
188,944
0
W
Zeus
6,701
745
91
10
0
177,193
2
L
Danzaburou
6,333
704
68
8
0
180,079
1
W
Gilgamesh
6,309
701
72
8
0
222,678
1
L
Ah Muzen Cab
5,233
581
41
5
0
164,998
3
W
Ganesha
5,553
617
13
1
0
196,449
3
W
Bastet
6,869
763
91
10
0
208,896
0
L
King Arthur
4,667
519
43
5
0
153,997
0
W
Xbalanque
6,159
684
83
9
0
165,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role