Player Matchup

Odin
Odin
MagicFairy69
Odin
Level 49
God Stats
0W - 1L
1,762 SR
Queue Stats
5W - 15L
1,302 Elo+
Solo
Kukulkan
Kukulkan
ScouseRaven
Kukulkan
Level 77
God Stats
34W - 32L
1,469 SR
Queue Stats
44W - 52L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Shauneh
Danzaburou
Level 49
God Stats
0W - 2L
1,730 SR
Queue Stats
31W - 36L
1,408 Elo+
Party 1
The Morrigan
The Morrigan
chriskahle
The Morrigan
Level 91
God Stats
7W - 20L
1,278 SR
Queue Stats
487W - 598L
1,415 Elo+
Party 2
Charybdis
Charybdis
vprdelipich
Charybdis
Level 86
God Stats
0W - 3L
1,382 SR
Queue Stats
506W - 624L
1,398 Elo+
Party 2
Team Averages
Level 70
1,524 SR
1,392 Elo+

VS

Team Averages
Level 101
1,550 SR
1,462 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dahrla
Baron Samedi
Level 106
God Stats
15W - 27L
1,504 SR
Queue Stats
155W - 185L
1,472 Elo+
Party 3
Fenrir
Fenrir
KVector
Fenrir
Level 82
God Stats
61W - 32L
1,671 SR
Queue Stats
267W - 288L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
Mehmine
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,400 Elo+
Solo
Anhur
Anhur
Scrat08
Anhur
Level 102
God Stats
7W - 3L
1,575 SR
Queue Stats
232W - 247L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 2
10,796
981
14,208
21,086
19,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ScouseRaven
Kukulkan
17
2 / 3 / 2
10,492
954
13,984
11,368
4,349
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Shauneh
Danzaburou
17
1 / 6 / 4
10,385
944
14,016
20,822
6,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
chriskahle
The Morrigan
16
0 / 4 / 2
10,103
918
7,071
8,497
2,912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
vprdelipich
Charybdis
16
0 / 6 / 0
9,538
867
7,834
18,825
8,617
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

119

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
4 / 1 / 15
11,303
1,028
14,018
9,164
5,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Dahrla
Baron Samedi
18
3 / 2 / 18
11,778
1,071
16,490
12,403
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
KVector
Fenrir
18
6 / 1 / 14
12,087
1,099
14,991
20,420
18,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Mehmine
Sun Wukong
18
3 / 2 / 16
11,351
1,032
15,782
14,144
13,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Scrat08
Anhur
18
12 / 0 / 11
12,462
1,133
15,641
7,990
3,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
102
6
Kills
28
28
Deaths
6
10
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
15
11.5
W
Baron Samedi
Dahrla
Baron Samedi
3
2
18
6
W
Fenrir
KVector
Fenrir
6
1
14
13
L
3
9
2
0.44
W
Sun Wukong
Mehmine
Sun Wukong
3
2
16
5.5
L
Kukulkan
ScouseRaven
Kukulkan
2
3
2
1
W
Anhur
Scrat08
Anhur
12
0
11
17.5
L
Danzaburou
Shauneh
Danzaburou
1
6
4
0.5
L
The Morrigan
chriskahle
The Morrigan
0
4
2
0.25
L
Charybdis
vprdelipich
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,113
Damage
76,922
80,598
Taken
64,121
41,443
Mitigated
47,642
3,660
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,018
2,890
0
328
9,164
5,623
0
2,521
6,558
0
27,374
W
Baron Samedi
Dahrla
Baron Samedi
16,490
2,382
6,330
3,281
12,403
6,324
0
4,657
7,495
56,827
0
W
Fenrir
KVector
Fenrir
14,991
2,538
291
2,050
20,420
18,599
0
7,604
12,452
0
31,413
L
14,208
4,930
0
1,208
21,086
19,219
0
5,726
15,360
0
20,760
W
Sun Wukong
Mehmine
Sun Wukong
15,782
2,560
0
901
14,144
13,660
0
4,412
9,378
197
37,747
L
Kukulkan
ScouseRaven
Kukulkan
13,984
727
0
284
11,368
4,349
0
2,685
8,683
40,303
0
W
Anhur
Scrat08
Anhur
15,641
11,933
0
1,229
7,990
3,436
0
1,861
6,005
0
25,315
L
Danzaburou
Shauneh
Danzaburou
14,016
5,675
0
1,484
20,822
6,346
0
2,648
18,174
0
30,500
L
The Morrigan
chriskahle
The Morrigan
7,071
1,595
0
30
8,497
2,912
0
1,759
6,711
44,044
0
L
Charybdis
vprdelipich
Charybdis
7,834
2,790
0
654
18,825
8,617
0
3,869
14,956
0
24,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,314
Gold Earned
58,981
233
Minions Killed
233
5
Camps Cleared
9
1,026,920
Distance Traveled
1,103,548
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,303
1,028
39
4
1
214,481
0
W
Baron Samedi
11,778
1,071
106
10
3
178,523
0
W
Fenrir
12,087
1,099
37
3
3
258,487
0
L
Odin
10,796
981
14
1
0
193,848
1
W
Sun Wukong
11,351
1,032
35
3
1
256,416
1
L
Kukulkan
10,492
954
55
5
1
226,121
2
W
Anhur
12,462
1,133
16
1
1
195,641
0
L
Danzaburou
10,385
944
31
3
1
206,845
0
L
The Morrigan
10,103
918
103
9
1
210,572
3
L
Charybdis
9,538
867
30
3
2
189,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role