Player Matchup

Chaac
Chaac
DiddyZonguldak
Chaac
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
75W - 116L
1,306 Elo+
Party 1
Agni
Agni
alisari1
Agni
Level 49
God Stats
4W - 3L
1,812 SR
Queue Stats
77W - 92L
1,441 Elo+
Party 1
Sobek
Sobek
qwerrttziopp
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,324 Elo+
Solo
Team Averages
Level 74
1,676 SR
1,357 Elo+

VS

Team Averages
Level 73
1,574 SR
1,398 Elo+
Sun Wukong
Sun Wukong
ManusmonkeyzZ
Sun Wukong
Level 97
God Stats
1W - 3L
1,731 SR
Queue Stats
85W - 78L
1,502 Elo+
Solo
Artemis
Artemis
VictorManuel--7
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,403 Elo+
Solo
Zeus
Zeus
whiteApe1990
Zeus
Level 108
God Stats
154W - 213L
1,492 SR
Queue Stats
185W - 283L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,555
687
8,414
11,783
6,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
11
2 / 3 / 3
7,301
664
5,580
6,787
2,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 5
7,250
659
4,344
10,542
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ManusmonkeyzZ
Sun Wukong
11
2 / 0 / 7
7,444
677
8,051
13,167
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 4 / 5
7,738
703
5,805
8,000
2,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 6
7,691
699
9,260
3,228
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
9
9
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
Sun Wukong
ManusmonkeyzZ
Sun Wukong
2
0
7
5.5
L
4
4
5
1.63
W
Agni
2
3
3
1.17
W
0
3
5
0.83
L
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,338
Damage
23,116
29,112
Taken
24,395
18,613
Mitigated
11,303
9,682
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,414
1,708
274
5,262
11,783
6,644
0
3,322
8,195
0
21,522
L
Sun Wukong
ManusmonkeyzZ
Sun Wukong
8,051
1,808
159
6,795
13,167
7,626
389
5,517
7,216
0
25,491
L
5,805
2,099
438
1,704
8,000
2,737
439
3,444
4,307
0
14,579
W
Agni
5,580
1,121
204
1,634
6,787
2,273
0
2,308
4,175
23,690
0
W
4,344
274
59
2,249
10,542
9,696
0
3,870
6,300
11,367
0
L
9,260
617
0
0
3,228
940
435
1,540
1,582
31,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,106
Gold Earned
22,873
99
Minions Killed
121
2
Camps Cleared
6
583,376
Distance Traveled
562,595
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,555
687
40
4
1
186,631
1
L
Sun Wukong
7,444
677
35
3
2
220,331
2
L
Artemis
7,738
703
30
3
0
173,923
0
W
Agni
7,301
664
50
5
1
190,320
1
W
Sobek
7,250
659
9
1
0
206,425
0
L
Zeus
7,691
699
56
5
4
168,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role