Player Matchup

Thoth
Thoth
CrreamMachine
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,394 Elo+
Party 2
Heimdallr
Heimdallr
Mentalrob
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,520 Elo+
Solo
Tyr
Tyr
hoban014
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 7
1,500 SR
1,471 Elo+

VS

Team Averages
Level 39
1,531 SR
1,509 Elo+
Anubis
Anubis
Fantasmito22
Anubis
Level 18
God Stats
10W - 2L
1,500 SR
Queue Stats
74W - 39L
1,571 Elo+
Party 1
Medusa
Medusa
Flarkwen
Medusa
Level 40
God Stats
28W - 14L
1,689 SR
Queue Stats
82W - 72L
1,485 Elo+
Solo
Chaac
Chaac
Floripancio
Chaac
Level 59
God Stats
3W - 7L
1,405 SR
Queue Stats
164W - 186L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,323
632
7,883
6,912
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Mentalrob
Heimdallr
10
0 / 4 / 2
6,031
603
2,425
8,155
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 1
7,019
702
868
8,358
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 1 / 5
7,402
740
7,300
4,559
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Flarkwen
Medusa
10
2 / 0 / 6
6,996
700
7,223
4,932
1,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 5
8,044
804
5,763
13,105
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Anubis
4
1
5
6.5
W
Medusa
Flarkwen
Medusa
2
0
6
5
W
4
1
5
6.5
L
Heimdallr
Mentalrob
Heimdallr
0
4
2
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,176
Damage
20,286
23,425
Taken
22,596
8,528
Mitigated
15,625
3,775
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,883
74
0
1,415
6,912
1,765
0
1,902
5,010
24,607
0
W
Anubis
7,300
211
0
617
4,559
2,030
732
3,031
1,528
29,815
0
W
Medusa
Flarkwen
Medusa
7,223
2,570
0
1,230
4,932
1,869
1,953
2,682
2,250
0
32,928
W
5,763
185
0
7,114
13,105
11,726
252
2,430
10,675
0
12,182
L
Heimdallr
Mentalrob
Heimdallr
2,425
677
0
1,415
8,155
2,232
0
2,889
5,266
0
16,696
L
868
49
0
945
8,358
4,531
0
2,817
5,541
0
3,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,373
Gold Earned
22,442
85
Minions Killed
120
3
Camps Cleared
6
475,005
Distance Traveled
635,138
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,323
632
46
5
1
189,169
2
W
Anubis
7,402
740
41
4
2
195,186
3
W
Medusa
6,996
700
58
6
2
227,798
4
W
Chaac
8,044
804
21
2
2
212,154
2
L
Heimdallr
6,031
603
31
3
1
141,021
2
L
Tyr
7,019
702
8
1
1
144,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role