Player Matchup

Nu Wa
Nu Wa
Dynamite Thor
Nu Wa
Level 87
God Stats
9W - 6L
1,604 SR
Queue Stats
20W - 25L
1,460 Elo+
Solo
Xbalanque
Xbalanque
HomemadeAnimal4
Xbalanque
Level 93
God Stats
9W - 7L
1,472 SR
Queue Stats
332W - 355L
1,399 Elo+
Solo
Jormungandr
Jormungandr
jaiisava
Jormungandr
Level 116
God Stats
1W - 7L
1,398 SR
Queue Stats
161W - 183L
1,540 Elo+
Solo
Zeus
Zeus
omarazul1
Zeus
Level 88
God Stats
6W - 3L
1,699 SR
Queue Stats
13W - 13L
1,476 Elo+
Solo
Amaterasu
Amaterasu
seaseil
Amaterasu
Level 141
God Stats
11W - 16L
1,414 SR
Queue Stats
307W - 305L
1,457 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,466 Elo+

VS

Team Averages
Level 81
1,510 SR
1,440 Elo+
Ah Puch
Ah Puch
Bubs279632
Ah Puch
Level 90
God Stats
1W - 1L
1,525 SR
Queue Stats
329W - 320L
1,495 Elo+
Solo
Izanami
Izanami
Fl BaGdad ex
Izanami
Level 81
God Stats
0W - 1L
1,266 SR
Queue Stats
81W - 84L
1,448 Elo+
Solo
Fenrir
Fenrir
Kylieus
Fenrir
Level 58
God Stats
3W - 3L
1,557 SR
Queue Stats
248W - 307L
1,376 Elo+
Solo
Athena
Athena
Thefergos
Athena
Level 127
God Stats
4W - 4L
1,531 SR
Queue Stats
228W - 241L
1,454 Elo+
Solo
Osiris
Osiris
Waxel-Rosah
Osiris
Level 47
God Stats
4W - 3L
1,672 SR
Queue Stats
222W - 255L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 21
12,723
1,157
20,296
9,304
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Xbalanque
HomemadeAnimal4
Xbalanque
19
6 / 6 / 22
11,888
1,081
21,076
13,429
5,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
jaiisava
Jormungandr
19
6 / 3 / 26
12,798
1,163
14,650
12,384
15,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
20
17 / 4 / 16
14,457
1,314
28,233
12,269
4,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
seaseil
Amaterasu
20
8 / 1 / 25
13,503
1,228
18,089
18,069
15,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bubs279632
Ah Puch
18
5 / 7 / 11
12,537
1,140
18,591
20,865
13,577
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Fl BaGdad ex
Izanami
18
6 / 10 / 9
12,535
1,140
17,685
25,437
9,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Kylieus
Fenrir
17
5 / 13 / 7
11,364
1,033
10,628
20,835
8,761
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Thefergos
Athena
18
2 / 7 / 11
11,158
1,014
8,312
29,173
35,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
17
0 / 5 / 7
10,101
918
3,527
16,026
15,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
63
42
Kills
18
18
Deaths
42
110
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bubs279632
Ah Puch
5
7
11
1.5
W
5
4
21
3.88
L
Izanami
Fl BaGdad ex
Izanami
6
10
9
1.05
W
Xbalanque
HomemadeAnimal4
Xbalanque
6
6
22
2.83
L
Fenrir
Kylieus
Fenrir
5
13
7
0.65
L
Athena
Thefergos
Athena
2
7
11
1.07
L
Osiris
0
5
7
0.7
W
Jormungandr
jaiisava
Jormungandr
6
3
26
6.33
W
Zeus
17
4
16
6.25
W
Amaterasu
seaseil
Amaterasu
8
1
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,344
Damage
58,743
65,455
Taken
112,336
43,861
Mitigated
83,388
8,660
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bubs279632
Ah Puch
18,591
2,145
0
573
20,865
13,577
0
11,522
9,094
72,773
0
W
20,296
7,582
144
1,865
9,304
3,137
0
2,965
6,339
64,185
0
L
Izanami
Fl BaGdad ex
Izanami
17,685
12,979
0
5,026
25,437
9,742
0
15,178
9,899
0
54,687
W
Xbalanque
HomemadeAnimal4
Xbalanque
21,076
11,092
0
1,689
13,429
5,374
0
3,991
9,438
0
32,120
L
Fenrir
Kylieus
Fenrir
10,628
4,200
0
1,018
20,835
8,761
0
11,489
9,030
0
21,868
L
Athena
Thefergos
Athena
8,312
1,516
0
404
29,173
35,579
0
17,772
11,063
25,726
0
L
Osiris
3,527
2,193
0
496
16,026
15,729
0
8,386
7,367
0
6,231
W
Jormungandr
jaiisava
Jormungandr
14,650
2,364
184
808
12,384
15,892
0
6,788
4,756
31,818
0
W
Zeus
28,233
3,864
353
2,606
12,269
4,428
0
6,597
5,672
40,392
0
W
Amaterasu
seaseil
Amaterasu
18,089
7,714
0
1,011
18,069
15,030
0
6,562
11,507
5,273
26,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,369
Gold Earned
57,695
255
Minions Killed
234
12
Camps Cleared
3
1,039,507
Distance Traveled
865,559
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,537
1,140
104
9
0
180,149
0
W
Nu Wa
12,723
1,157
103
9
4
190,007
0
L
Izanami
12,535
1,140
78
7
0
188,296
0
W
Xbalanque
11,888
1,081
27
2
0
200,074
1
L
Fenrir
11,364
1,033
24
2
3
136,442
0
L
Athena
11,158
1,014
24
2
0
203,513
1
L
Osiris
10,101
918
4
0
0
157,159
0
W
Jormungandr
12,798
1,163
57
5
0
208,694
1
W
Zeus
14,457
1,314
41
4
1
192,250
0
W
Amaterasu
13,503
1,228
27
2
7
248,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role