Player Matchup

Achilles
Achilles
CaptainCuchulain
Achilles
Level 29
God Stats
8W - 6L
1,802 SR
Queue Stats
257W - 106L
1,745 Elo+
Solo
Hou Yi
Hou Yi
Kuboid225
Hou Yi
Level 28
God Stats
6W - 8L
1,438 SR
Queue Stats
88W - 98L
1,380 Elo+
Solo
Loki
Loki
MaarianoRajoyy
Loki
Level 12
God Stats
8W - 6L
1,415 SR
Queue Stats
30W - 29L
1,400 Elo+
Solo
Janus
Janus
Ruflox09
Janus
Level 29
God Stats
1W - 2L
1,179 SR
Queue Stats
103W - 90L
1,535 Elo+
Solo
Ymir
Ymir
dasmentos300
Ymir
Level 25
God Stats
4W - 2L
1,639 SR
Queue Stats
45W - 51L
1,437 Elo+
Solo
Team Averages
Level 25
1,494 SR
1,499 Elo+

VS

Team Averages
Level 26
1,667 SR
1,529 Elo+
Izanami
Izanami
Cosmo_Bills
Izanami
Level 29
God Stats
3W - 2L
1,751 SR
Queue Stats
112W - 97L
1,576 Elo+
Solo
Aphrodite
Aphrodite
Messi98maxi
Aphrodite
Level 26
God Stats
0W - 2L
1,839 SR
Queue Stats
38W - 12L
1,650 Elo+
Solo
Erlang Shen
Erlang Shen
OverdoseOfDawg
Erlang Shen
Level 22
God Stats
5W - 5L
1,500 SR
Queue Stats
38W - 39L
1,406 Elo+
Solo
Da Ji
Da Ji
ppalagujt
Da Ji
Level 25
God Stats
5W - 3L
1,688 SR
Queue Stats
68W - 46L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
vMaiven
Tsukuyomi
Level 27
God Stats
19W - 14L
1,557 SR
Queue Stats
92W - 99L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 4
14,582
634
20,552
19,642
9,952
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Kuboid225
Hou Yi
15
1 / 7 / 7
9,688
421
11,087
17,014
6,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
13 / 4 / 7
14,524
631
22,436
16,016
7,214
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Ruflox09
Janus
19
2 / 2 / 8
11,775
512
8,979
9,931
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 7
9,766
425
7,701
22,530
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cosmo_Bills
Izanami
18
8 / 6 / 2
11,450
498
15,949
20,122
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Messi98maxi
Aphrodite
17
0 / 5 / 11
10,473
455
8,988
22,243
22,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
OverdoseOfDawg
Erlang Shen
18
2 / 5 / 1
10,653
463
4,614
11,511
9,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
ppalagujt
Da Ji
20
9 / 5 / 3
12,999
565
17,106
17,796
7,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
vMaiven
Tsukuyomi
17
3 / 11 / 3
10,207
444
8,412
19,702
8,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
32
Kills
22
22
Deaths
32
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
3
4
5.33
L
Izanami
Cosmo_Bills
Izanami
8
6
2
1.5
W
Hou Yi
Kuboid225
Hou Yi
1
7
7
0.64
W
13
4
7
4.13
L
Aphrodite
Messi98maxi
Aphrodite
0
5
11
1.1
L
Erlang Shen
OverdoseOfDawg
Erlang Shen
2
5
1
0.5
W
Janus
Ruflox09
Janus
2
2
8
3
W
2
6
7
0.92
L
Da Ji
ppalagujt
Da Ji
9
5
3
2.1
L
Tsukuyomi
vMaiven
Tsukuyomi
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,755
Damage
55,069
85,133
Taken
91,374
47,225
Mitigated
56,091
24,993
Healing
26,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,552
5,901
0
8,973
19,642
9,952
2,270
1,690
17,952
0
118,485
L
Izanami
Cosmo_Bills
Izanami
15,949
10,700
0
6,920
20,122
7,589
456
4,220
15,664
0
94,697
W
Hou Yi
Kuboid225
Hou Yi
11,087
5,774
0
4,944
17,014
6,145
423
3,520
13,494
0
70,628
W
22,436
6,795
0
4,164
16,016
7,214
0
699
15,317
0
103,913
L
Aphrodite
Messi98maxi
Aphrodite
8,988
1,236
3,079
7,897
22,243
22,332
260
4,448
17,701
31,756
0
L
Erlang Shen
OverdoseOfDawg
Erlang Shen
4,614
2,137
0
1,452
11,511
9,608
1,574
604
10,827
648
49,422
W
Janus
Ruflox09
Janus
8,979
955
244
2,605
9,931
3,161
1,233
216
9,715
89,365
0
W
7,701
1,569
0
4,063
22,530
20,753
120
3,120
19,410
35,768
0
L
Da Ji
ppalagujt
Da Ji
17,106
4,859
0
4,806
17,796
7,953
0
2,645
15,021
0
82,509
L
Tsukuyomi
vMaiven
Tsukuyomi
8,412
2,328
0
2,320
19,702
8,609
684
4,654
14,655
0
66,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,335
Gold Earned
55,782
674
Minions Killed
525
0
Camps Cleared
0
2,147,365
Distance Traveled
1,951,523
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,582
634
173
8
0
509,262
1
L
Izanami
11,450
498
153
7
0
336,247
3
W
Hou Yi
9,688
421
99
4
0
348,003
4
W
Loki
14,524
631
182
8
0
441,089
1
L
Aphrodite
10,473
455
48
2
0
382,080
2
L
Erlang Shen
10,653
463
91
4
0
412,327
2
W
Janus
11,775
512
180
8
0
456,886
6
W
Ymir
9,766
425
40
2
0
392,125
2
L
Da Ji
12,999
565
122
5
0
448,671
3
L
Tsukuyomi
10,207
444
111
5
0
372,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role