Player Matchup

Baron Samedi
Baron Samedi
LosPeachs
Baron Samedi
Level 78
God Stats
12W - 22L
1,464 SR
Queue Stats
83W - 140L
1,323 Elo+
Solo
Zeus
Zeus
RockLord9000
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,226 Elo+
Party 1
Chaac
Chaac
xxmodzsxxkiller
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,202 Elo+
Party 1
Team Averages
Level 34
1,488 SR
1,250 Elo+

VS

Team Averages
Level 50
1,526 SR
1,279 Elo+
Medusa
Medusa
ItJustSlime
Medusa
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 49L
1,317 Elo+
Party 2
Ra
Ra
SoulessReaperx7
Ra
Level 17
God Stats
5W - 4L
1,634 SR
Queue Stats
19W - 34L
1,245 Elo+
Party 2
Gilgamesh
Gilgamesh
W33DmAn420kushk
Gilgamesh
Level 68
God Stats
15W - 20L
1,445 SR
Queue Stats
47W - 68L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LosPeachs
Baron Samedi
10
2 / 6 / 2
6,926
693
5,995
8,151
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 7 / 1
6,655
666
2,736
8,093
1,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 3
7,099
710
3,405
9,313
6,119
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
9 / 1 / 7
8,708
871
11,458
6,042
2,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 4 / 7
8,118
812
4,894
6,555
2,450
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
W33DmAn420kushk
Gilgamesh
11
1 / 1 / 10
6,979
698
4,096
7,344
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
17
17
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
1
7
12.5
L
Baron Samedi
LosPeachs
Baron Samedi
2
6
2
0.5
L
2
7
1
0.36
W
7
4
7
2.63
W
Gilgamesh
W33DmAn420kushk
Gilgamesh
1
1
10
6
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,136
Damage
20,448
25,557
Taken
19,941
10,474
Mitigated
10,495
4,296
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,458
4,124
204
811
6,042
2,045
1,724
3,321
2,496
0
32,348
L
Baron Samedi
LosPeachs
Baron Samedi
5,995
277
412
1,183
8,151
2,420
49
942
7,209
15,331
0
L
2,736
361
0
0
8,093
1,935
0
2,190
5,903
16,442
0
W
4,894
591
663
1,673
6,555
2,450
760
2,434
4,011
11,842
0
W
Gilgamesh
W33DmAn420kushk
Gilgamesh
4,096
1,143
0
222
7,344
6,000
316
3,143
3,981
0
15,401
L
3,405
892
0
2,701
9,313
6,119
51
2,223
7,090
129
12,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,680
Gold Earned
23,805
75
Minions Killed
94
3
Camps Cleared
5
435,376
Distance Traveled
497,011
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,708
871
49
5
3
175,862
1
L
Baron Samedi
6,926
693
24
2
0
139,356
1
L
Zeus
6,655
666
27
3
2
133,711
0
W
Ra
8,118
812
20
2
0
149,125
0
W
Gilgamesh
6,979
698
25
3
2
172,024
1
L
Chaac
7,099
710
24
2
1
162,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role