Player Matchup

Ares
Ares
BearCub18
Ares
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
390W - 461L
1,384 Elo+
Party 2
Merlin
Merlin
IDontTakeShots
Merlin
Level 97
God Stats
2W - 5L
1,249 SR
Queue Stats
234W - 225L
1,457 Elo+
Solo
Scylla
Scylla
martianodeli
Scylla
Level 55
God Stats
13W - 10L
1,501 SR
Queue Stats
266W - 299L
1,438 Elo+
Party 2
Team Averages
Level 85
1,417 SR
1,426 Elo+

VS

Team Averages
Level 68
1,381 SR
1,525 Elo+
Kuzenbo
Kuzenbo
MaterialDiamond
Kuzenbo
Level 87
God Stats
3W - 5L
1,609 SR
Queue Stats
79W - 73L
1,436 Elo+
Party 1
Fenrir
Fenrir
moonelfgirl
Fenrir
Level 8
God Stats
0W - 1L
1,081 SR
Queue Stats
1W - 2L
1,742 Elo+
Solo
Discordia
Discordia
mysticmaleficar
Discordia
Level 109
God Stats
1W - 5L
1,453 SR
Queue Stats
61W - 63L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 2 / 6
7,490
749
3,044
10,611
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 1 / 6
7,330
733
8,126
5,531
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
12
5 / 3 / 2
7,398
740
6,318
5,958
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
7,235
724
4,620
8,673
11,190
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
9
0 / 2 / 1
5,726
573
1,945
6,858
3,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
mysticmaleficar
Discordia
10
1 / 3 / 1
6,419
642
7,153
6,416
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
4
6
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
2
2
6
2.5
W
1
1
6
4
L
3
3
1
1.17
W
Scylla
5
3
2
2
L
Fenrir
0
2
1
0.25
L
Discordia
mysticmaleficar
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,488
Damage
13,718
22,100
Taken
21,947
14,197
Mitigated
16,950
5,999
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,044
354
0
3,172
10,611
9,545
0
4,730
5,630
6,235
0
W
8,126
766
235
1,917
5,531
2,230
99
3,594
1,725
39,388
0
L
4,620
1,903
0
414
8,673
11,190
0
6,609
2,064
9,841
0
W
Scylla
6,318
310
0
675
5,958
2,422
769
3,604
2,315
21,507
0
L
Fenrir
1,945
241
0
2,062
6,858
3,508
0
5,841
1,017
0
6,287
L
Discordia
mysticmaleficar
Discordia
7,153
128
42
1,364
6,416
2,252
0
5,214
1,202
26,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,218
Gold Earned
19,380
126
Minions Killed
66
7
Camps Cleared
2
515,598
Distance Traveled
487,620
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,490
749
7
1
1
178,907
0
W
Merlin
7,330
733
82
8
5
173,458
3
L
Kuzenbo
7,235
724
8
1
1
174,928
1
W
Scylla
7,398
740
37
4
1
163,233
2
L
Fenrir
5,726
573
17
2
0
131,737
2
L
Discordia
6,419
642
41
4
1
180,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role