Player Matchup

Sol
Sol
BaalberithIX
Sol
Level 18
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 1
Ares
Ares
DizzyS2
Ares
Level 27
God Stats
1W - 0L
1,669 SR
Queue Stats
5W - 1L
1,954 Elo+
Party 1
Cupid
Cupid
Soul-ClassicKz
Cupid
Level 19
God Stats
1W - 1L
1,631 SR
Queue Stats
22W - 4L
1,333 Elo+
Party 1
Chaac
Chaac
VerettaVendetta
Chaac
Level 68
God Stats
1W - 1L
1,770 SR
Queue Stats
50W - 22L
1,631 Elo+
Party 1
Team Averages
Level 33
1,592 SR
1,557 Elo+

VS

Team Averages
Level 54
1,620 SR
1,309 Elo+
Charybdis
Charybdis
COREYWEIGLE
Charybdis
Level 105
God Stats
1W - 1L
1,487 SR
Queue Stats
4W - 7L
1,289 Elo+
Solo
Geb
Geb
IsacGreat11
Geb
Level 69
God Stats
7W - 6L
1,426 SR
Queue Stats
35W - 57L
1,289 Elo+
Solo
Anubis
Anubis
Junglistss
Anubis
Level 23
God Stats
1W - 2L
1,773 SR
Queue Stats
7W - 9L
957 Elo+
Solo
Cu Chulainn
Cu Chulainn
KnockleDonker
Cu Chulainn
Level 17
God Stats
0W - 1L
1,792 SR
Queue Stats
1W - 2L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
8,503
850
2,956
3,803
1,236
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
DizzyS2
Ares
14
1 / 0 / 5
8,827
883
3,385
10,220
10,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 2
9,453
945
8,118
10,653
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 0 / 3
10,164
1,016
17,151
14,867
14,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
COREYWEIGLE
Charybdis
13
1 / 3 / 0
7,345
735
5,387
5,710
1,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 1
6,764
676
3,720
9,510
6,942
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
Junglistss
Anubis
13
1 / 5 / 2
7,640
764
9,476
10,059
5,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
KnockleDonker
Cu Chulainn
13
1 / 2 / 0
7,526
753
8,990
13,419
7,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Charybdis
COREYWEIGLE
Charybdis
1
3
0
0.33
W
Ares
DizzyS2
Ares
1
0
5
3.5
L
0
4
1
0.13
L
Anubis
Junglistss
Anubis
1
5
2
0.4
L
Cu Chulainn
KnockleDonker
Cu Chulainn
1
2
0
0.5
W
4
3
2
1.67
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,610
Damage
27,573
39,543
Taken
38,698
30,592
Mitigated
21,390
14,527
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,956
1,375
0
1,197
3,803
1,236
2,298
1,951
1,852
19,097
0
L
Charybdis
COREYWEIGLE
Charybdis
5,387
2,722
0
1,138
5,710
1,923
180
0
5,350
0
24,291
W
Ares
DizzyS2
Ares
3,385
972
0
2,231
10,220
10,707
422
3,198
7,022
9,936
0
L
3,720
341
0
900
9,510
6,942
0
2,444
6,675
12,672
0
L
Anubis
Junglistss
Anubis
9,476
323
0
2,770
10,059
5,340
217
1,201
8,733
28,915
0
L
Cu Chulainn
KnockleDonker
Cu Chulainn
8,990
1,335
0
4,103
13,419
7,185
0
3,256
9,983
0
27,088
W
8,118
4,771
705
3,721
10,653
4,503
2,013
4,586
6,067
0
39,659
W
17,151
5,022
0
6,673
14,867
14,146
643
3,980
10,887
0
40,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
29,275
201
Minions Killed
167
11
Camps Cleared
6
745,068
Distance Traveled
681,583
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,503
850
49
5
2
145,673
0
L
Charybdis
7,345
735
53
5
0
171,111
4
W
Ares
8,827
883
13
1
1
181,491
2
L
Geb
6,764
676
17
2
2
177,102
0
L
Anubis
7,640
764
51
5
1
159,485
0
L
Cu Chulainn
7,526
753
46
5
3
173,885
0
W
Cupid
9,453
945
85
9
4
195,542
3
W
Chaac
10,164
1,016
54
5
4
222,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role