Player Matchup

Da Ji
Da Ji
PavitoKun
Da Ji
Level 63
God Stats
2W - 1L
1,518 SR
Queue Stats
108W - 79L
1,586 Elo+
Solo
Scylla
Scylla
ProfessorKaneki
Scylla
Level 107
God Stats
3W - 0L
1,877 SR
Queue Stats
83W - 46L
1,658 Elo+
Party 1
Discordia
Discordia
Suttl3
Discordia
Level 83
God Stats
2W - 0L
1,705 SR
Queue Stats
53W - 31L
1,660 Elo+
Party 1
Ares
Ares
Xaephyr
Ares
Level 119
God Stats
3W - 1L
1,830 SR
Queue Stats
77W - 38L
1,716 Elo+
Party 1
Izanami
Izanami
acampos33
Izanami
Level 53
God Stats
2W - 1L
1,730 SR
Queue Stats
34W - 23L
1,574 Elo+
Party 1
Team Averages
Level 85
1,732 SR
1,639 Elo+

VS

Team Averages
Level 119
1,399 SR
1,561 Elo+
Eset
Eset
 
Eset
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Demon21
Charybdis
Level 127
God Stats
9W - 14L
1,372 SR
Queue Stats
738W - 716L
1,527 Elo+
Party 2
Vamana
Vamana
IrvinGamezSouta
Vamana
Level 128
God Stats
0W - 2L
1,318 SR
Queue Stats
42W - 32L
1,565 Elo+
Solo
Artio
Artio
NoahZoom27
Artio
Level 54
God Stats
2W - 4L
1,304 SR
Queue Stats
388W - 364L
1,578 Elo+
Party 2
Thor
Thor
teximexi
Thor
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
377W - 326L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
PavitoKun
Da Ji
18
8 / 6 / 21
12,083
863
16,777
14,865
12,209
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 2 / 18
12,176
870
21,210
14,123
7,719
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Suttl3
Discordia
19
4 / 3 / 20
10,890
778
19,093
10,701
5,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Xaephyr
Ares
20
10 / 4 / 13
12,089
864
7,662
20,368
26,651
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
acampos33
Izanami
18
4 / 6 / 13
10,843
775
15,840
12,698
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
2 / 6 / 15
10,907
779
15,580
12,496
6,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Demon21
Charybdis
17
2 / 7 / 10
10,823
773
11,851
14,547
9,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 8 / 9
11,130
795
11,667
23,190
27,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
17
1 / 6 / 16
10,147
725
4,523
22,646
31,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
18
12 / 7 / 5
12,251
875
21,300
18,505
12,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
76
33
Kills
21
21
Deaths
34
85
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
6
15
1.58
L
Charybdis
Demon21
Charybdis
2
7
10
1
L
4
8
9
1.06
L
Artio
1
6
16
1.5
W
Da Ji
PavitoKun
Da Ji
8
6
21
3.08
W
7
2
18
8
W
Discordia
Suttl3
Discordia
4
3
20
4.67
W
Ares
Xaephyr
Ares
10
4
13
4.13
W
Izanami
acampos33
Izanami
4
6
13
1.75
L
Thor
12
7
5
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,582
Damage
64,921
72,755
Taken
91,384
57,844
Mitigated
86,684
24,612
Healing
21,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
15,580
703
1,612
2,090
12,496
6,064
1,761
4,636
7,860
32,898
0
L
Charybdis
Demon21
Charybdis
11,851
4,121
1,319
1,654
14,547
9,225
1,066
7,503
7,044
0
31,063
L
11,667
4,578
1,661
4,938
23,190
27,379
228
14,507
8,683
0
25,700
L
Artio
4,523
545
832
3,446
22,646
31,600
384
13,003
9,643
7,932
0
W
Da Ji
PavitoKun
Da Ji
16,777
4,126
1,676
1,008
14,865
12,209
198
4,778
10,018
0
22,114
W
21,210
2,696
2,125
5,907
14,123
7,719
833
3,654
10,226
50,244
0
W
Discordia
Suttl3
Discordia
19,093
1,625
1,276
3,150
10,701
5,144
967
1,479
9,053
33,331
0
W
Ares
Xaephyr
Ares
7,662
827
3,293
4,761
20,368
26,651
324
8,054
11,899
13,205
0
W
Izanami
acampos33
Izanami
15,840
6,454
829
587
12,698
6,121
619
2,138
10,221
0
35,510
L
Thor
21,300
1,963
1,701
2,269
18,505
12,416
1,814
8,316
10,189
0
28,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,081
Gold Earned
55,258
157
Minions Killed
138
0
Camps Cleared
0
1,234,107
Distance Traveled
1,166,100
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,907
779
39
3
0
269,629
1
L
Charybdis
10,823
773
49
4
0
208,856
4
L
Vamana
11,130
795
27
2
0
250,361
1
L
Artio
10,147
725
9
1
0
246,472
1
W
Da Ji
12,083
863
11
1
0
230,097
2
W
Scylla
12,176
870
64
5
0
264,354
0
W
Discordia
10,890
778
28
2
0
250,540
0
W
Ares
12,089
864
10
1
0
267,356
3
W
Izanami
10,843
775
44
3
0
221,760
1
L
Thor
12,251
875
14
1
0
190,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role