Player Matchup

He Bo
He Bo
BingBong5396
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrunkenSaiIor15
Ah Muzen Cab
Level 104
God Stats
2W - 1L
1,475 SR
Queue Stats
27W - 23L
1,453 Elo+
Party 2
Thanatos
Thanatos
ItzBangzy
Thanatos
Level 17
God Stats
28W - 22L
1,604 SR
Queue Stats
44W - 36L
1,435 Elo+
Solo
Ymir
Ymir
Jawirgoh
Ymir
Level 27
God Stats
54W - 50L
1,539 SR
Queue Stats
131W - 129L
1,467 Elo+
Solo
Osiris
Osiris
ReflexHiijack
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,769 Elo+
Party 2
Team Averages
Level 32
1,524 SR
1,508 Elo+

VS

Team Averages
Level 28
1,459 SR
1,440 Elo+
Izanami
Izanami
Chwazi-
Izanami
Level 27
God Stats
13W - 10L
1,672 SR
Queue Stats
93W - 115L
1,426 Elo+
Solo
Hades
Hades
Iceglave
Hades
Level 29
God Stats
33W - 31L
1,537 SR
Queue Stats
216W - 244L
1,481 Elo+
Party 1
Mulan
Mulan
JORDAN A W 2111
Mulan
Level 29
God Stats
11W - 11L
1,477 SR
Queue Stats
58W - 59L
1,398 Elo+
Solo
Zeus
Zeus
PokeMatch
Zeus
Level 28
God Stats
4W - 6L
1,490 SR
Queue Stats
79W - 97L
1,454 Elo+
Party 1
Erlang Shen
Erlang Shen
godeater34
Erlang Shen
Level 27
God Stats
0W - 6L
1,118 SR
Queue Stats
71W - 66L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 5
6,633
663
8,610
5,653
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
DrunkenSaiIor15
Ah Muzen Cab
11
2 / 0 / 5
6,146
615
2,314
3,222
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
ItzBangzy
Thanatos
10
4 / 0 / 1
6,291
629
2,123
5,388
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
3 / 1 / 5
6,360
636
5,273
6,872
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
6 / 2 / 2
6,530
653
7,212
6,911
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chwazi-
Izanami
9
0 / 3 / 0
5,082
508
1,959
5,297
1,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Iceglave
Hades
7
0 / 5 / 0
4,461
446
2,685
6,974
2,574
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 2
5,428
543
2,884
7,566
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
8
1 / 8 / 0
5,024
502
4,017
6,796
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
godeater34
Erlang Shen
8
1 / 4 / 1
5,405
541
3,295
8,618
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
24
Kills
3
4
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Izanami
Chwazi-
Izanami
0
3
0
0
W
Ah Muzen Cab
DrunkenSaiIor15
Ah Muzen Cab
2
0
5
4.5
L
Hades
Iceglave
Hades
0
5
0
0
W
Thanatos
ItzBangzy
Thanatos
4
0
1
4.5
L
1
4
2
0.5
W
Ymir
3
1
5
5.5
L
Zeus
1
8
0
0.13
W
6
2
2
3.5
L
Erlang Shen
godeater34
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
14,840
28,046
Taken
35,251
13,005
Mitigated
13,476
11,250
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,610
258
0
1,082
5,653
1,465
262
2,319
3,154
28,392
0
L
Izanami
Chwazi-
Izanami
1,959
1,391
0
1,277
5,297
1,636
0
2,528
2,769
0
27,110
W
Ah Muzen Cab
DrunkenSaiIor15
Ah Muzen Cab
2,314
971
0
1,949
3,222
788
799
1,629
1,515
0
30,169
L
Hades
Iceglave
Hades
2,685
183
29
1,550
6,974
2,574
408
3,622
3,164
13,330
0
W
Thanatos
ItzBangzy
Thanatos
2,123
550
0
5,805
5,388
1,618
216
86
5,302
0
27,882
L
2,884
330
0
1,888
7,566
3,061
0
1,320
6,202
0
20,673
W
Ymir
5,273
1,989
0
1,663
6,872
4,782
0
1,327
5,419
28,937
2,583
L
Zeus
4,017
600
29
366
6,796
2,030
396
4,239
2,289
24,264
0
W
7,212
3,271
133
618
6,911
4,352
0
957
5,954
0
27,393
L
Erlang Shen
godeater34
Erlang Shen
3,295
1,796
0
2,839
8,618
4,175
0
1,304
7,262
0
19,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
25,400
287
Minions Killed
247
0
Camps Cleared
0
1,015,570
Distance Traveled
897,505
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,633
663
47
5
0
208,509
2
L
Izanami
5,082
508
58
6
0
135,482
1
W
Ah Muzen Cab
6,146
615
57
6
0
215,010
0
L
Hades
4,461
446
37
4
0
186,926
0
W
Thanatos
6,291
629
72
7
0
182,033
0
L
Mulan
5,428
543
49
5
0
195,818
0
W
Ymir
6,360
636
57
6
0
188,855
2
L
Zeus
5,024
502
55
6
0
185,068
0
W
Osiris
6,530
653
54
5
0
221,163
2
L
Erlang Shen
5,405
541
48
5
0
194,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role