Player Matchup

Sol
Sol
HEX Kelfs
Sol
Level 88
God Stats
0W - 1L
1,776 SR
Queue Stats
181W - 243L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
PentUpPower
Gilgamesh
Level 28
God Stats
28W - 23L
1,556 SR
Queue Stats
40W - 36L
1,431 Elo+
Party 2
Thanatos
Thanatos
T1ckT0ck22
Thanatos
Level 28
God Stats
0W - 2L
1,324 SR
Queue Stats
38W - 36L
1,420 Elo+
Party 2
Team Averages
Level 48
1,552 SR
1,394 Elo+

VS

Team Averages
Level 96
1,507 SR
1,381 Elo+
Bellona
Bellona
POSSESSED VoLK
Bellona
Level 160
God Stats
1W - 0L
1,552 SR
Queue Stats
145W - 122L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
The Silvos
Baron Samedi
Level 102
God Stats
7W - 5L
1,560 SR
Queue Stats
762W - 848L
1,438 Elo+
Solo
Izanami
Izanami
VenturousBeauty
Izanami
Level 26
God Stats
6W - 8L
1,411 SR
Queue Stats
43W - 62L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
10,111
674
9,803
12,814
8,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
PentUpPower
Gilgamesh
12
4 / 5 / 2
9,475
632
10,515
14,109
5,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
T1ckT0ck22
Thanatos
11
2 / 5 / 5
8,987
599
4,666
9,145
6,944
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 4
11,060
737
15,917
15,229
10,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
The Silvos
Baron Samedi
14
4 / 4 / 6
10,064
671
11,217
8,644
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 8
9,098
607
2,836
10,389
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
14
14
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
10
1
4
12
L
Gilgamesh
PentUpPower
Gilgamesh
4
5
2
1
L
Thanatos
T1ckT0ck22
Thanatos
2
5
5
0.9
W
Baron Samedi
The Silvos
Baron Samedi
4
4
6
1.75
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,984
Damage
29,970
36,068
Taken
34,262
20,937
Mitigated
18,085
8,183
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,803
2,886
0
3,862
12,814
8,480
781
5,745
6,802
42,361
3,999
W
15,917
7,200
147
3,520
15,229
10,068
420
3,702
11,527
0
38,516
L
Gilgamesh
PentUpPower
Gilgamesh
10,515
3,459
311
866
14,109
5,513
484
3,868
9,907
0
24,580
L
Thanatos
T1ckT0ck22
Thanatos
4,666
1,312
222
2,922
9,145
6,944
334
1,745
7,003
0
8,648
W
Baron Samedi
The Silvos
Baron Samedi
11,217
194
1,978
2,847
8,644
3,713
698
2,835
5,809
35,839
0
W
2,836
1,320
0
389
10,389
4,304
479
3,353
7,036
0
20,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,573
Gold Earned
30,222
143
Minions Killed
152
4
Camps Cleared
8
686,459
Distance Traveled
815,503
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,111
674
101
7
4
232,409
3
W
Bellona
11,060
737
56
4
4
281,310
0
L
Gilgamesh
9,475
632
30
2
0
254,910
2
L
Thanatos
8,987
599
12
1
0
199,140
0
W
Baron Samedi
10,064
671
49
3
3
270,015
3
W
Izanami
9,098
607
47
3
1
264,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role