Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CGOK RulxDF
Ymir
Level 111
God Stats
12W - 4L
1,630 SR
Queue Stats
145W - 123L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
TCH_Rose
Jormungandr
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 64L
1,400 Elo+
Solo
Team Averages
Level 97
1,543 SR
1,476 Elo+

VS

Team Averages
Level 86
1,597 SR
1,365 Elo+
Medusa
Medusa
QAUCKMYSACK
Medusa
Level 49
God Stats
68W - 70L
1,500 SR
Queue Stats
83W - 113L
1,345 Elo+
Party 2
Bacchus
Bacchus
T4nnerm4n
Bacchus
Level 103
God Stats
0W - 5L
1,777 SR
Queue Stats
108W - 127L
1,388 Elo+
Party 2
Tiamat
Tiamat
lianju
Tiamat
Level 105
God Stats
3W - 4L
1,514 SR
Queue Stats
36W - 69L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
2 / 1 / 3
4,403
881
2,542
2,398
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 1 / 1
4,362
872
2,571
3,574
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TCH_Rose
Jormungandr
8
1 / 0 / 4
4,406
881
1,317
1,195
461
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 3 / 1
3,605
721
1,189
3,004
938
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
T4nnerm4n
Bacchus
7
2 / 2 / 0
4,164
833
2,292
4,908
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
lianju
Tiamat
3
0 / 0 / 0
3,306
661
0
0
0
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
2
2
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
3
3.5
W
2
1
1
2.5
L
Medusa
0
3
1
0.17
L
Bacchus
T4nnerm4n
Bacchus
2
2
0
1
W
Jormungandr
TCH_Rose
Jormungandr
1
0
4
3
L
Tiamat
lianju
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,430
Damage
3,481
7,167
Taken
7,912
2,811
Mitigated
4,214
1,344
Healing
966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,542
272
0
342
2,398
761
0
1,085
1,313
10,053
0
W
2,571
1,159
0
153
3,574
1,589
0
1,360
2,214
5,321
1,133
L
Medusa
1,189
623
0
98
3,004
938
0
2,347
523
0
4,479
L
Bacchus
T4nnerm4n
Bacchus
2,292
355
86
782
4,908
3,276
0
3,701
1,073
6,652
0
W
Jormungandr
TCH_Rose
Jormungandr
1,317
215
284
565
1,195
461
172
372
823
10,088
0
L
Tiamat
lianju
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,171
Gold Earned
11,075
46
Minions Killed
13
4
Camps Cleared
1
247,970
Distance Traveled
159,284
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,403
881
20
4
2
77,662
1
W
Ymir
4,362
872
9
2
1
82,014
1
L
Medusa
3,605
721
6
1
0
68,166
0
L
Bacchus
4,164
833
7
1
1
86,538
0
W
Jormungandr
4,406
881
17
3
1
88,294
0
L
Tiamat
3,306
661
0
0
0
4,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role