Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Blackbourne21
Serqet
Level 123
God Stats
1W - 1L
1,714 SR
Queue Stats
354W - 346L
1,456 Elo+
Solo
Chronos
Chronos
FxAxMxE
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,288 Elo+
Solo
Camazotz
Camazotz
Glyphion_1023
Camazotz
Level 109
God Stats
6W - 7L
1,375 SR
Queue Stats
311W - 293L
1,357 Elo+
Solo
Geb
Geb
Violent Action
Geb
Level 148
God Stats
1W - 5L
1,119 SR
Queue Stats
533W - 611L
1,412 Elo+
Solo
Team Averages
Level 101
1,442 SR
1,403 Elo+

VS

Team Averages
Level 58
1,575 SR
1,389 Elo+
Nemesis
Nemesis
Littleboom32
Nemesis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 55L
1,465 Elo+
Solo
Sol
Sol
Lxstful
Sol
Level 29
God Stats
5W - 2L
1,619 SR
Queue Stats
83W - 103L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
Th3Reap3rGam1ng
Sylvanus
Level 49
God Stats
2W - 0L
1,765 SR
Queue Stats
87W - 114L
1,310 Elo+
Party 1
Hun Batz
Hun Batz
coolmike900
Hun Batz
Level 43
God Stats
2W - 1L
1,494 SR
Queue Stats
125W - 98L
1,422 Elo+
Solo
Kukulkan
Kukulkan
goldenpheonix99
Kukulkan
Level 126
God Stats
5W - 0L
1,497 SR
Queue Stats
135W - 147L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 9 / 7
10,050
773
10,811
19,221
6,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 9
10,103
777
9,290
13,062
8,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
FxAxMxE
Chronos
14
1 / 7 / 7
8,825
679
9,440
13,833
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Camazotz
Glyphion_1023
Camazotz
14
5 / 7 / 8
9,153
704
12,179
22,514
12,297
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 10
9,783
753
14,079
21,301
19,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Littleboom32
Nemesis
17
2 / 3 / 23
10,194
784
11,364
14,378
9,005
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
20
13 / 3 / 15
12,519
963
29,035
17,625
7,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
18
1 / 4 / 26
10,165
782
6,330
16,324
18,245
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
coolmike900
Hun Batz
15
6 / 6 / 6
9,660
743
15,336
11,754
4,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
19
11 / 4 / 11
11,591
892
18,355
8,724
3,762
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
114
20
Kills
33
33
Deaths
20
41
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
9
7
0.83
L
6
6
9
1.75
L
Chronos
FxAxMxE
Chronos
1
7
7
0.64
L
Camazotz
Glyphion_1023
Camazotz
5
7
8
1.29
W
Nemesis
Littleboom32
Nemesis
2
3
23
4.5
W
Sol
13
3
15
6.83
W
Sylvanus
1
4
26
3.5
L
4
4
10
2.25
W
Hun Batz
coolmike900
Hun Batz
6
6
6
1.5
W
Kukulkan
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,799
Damage
80,420
89,931
Taken
68,805
51,942
Mitigated
43,455
28,767
Healing
32,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,811
1,113
5,034
6,473
19,221
6,839
279
11,167
8,054
25,641
0
L
9,290
2,185
1,327
1,081
13,062
8,542
0
6,639
6,423
0
11,328
L
Chronos
FxAxMxE
Chronos
9,440
1,441
294
1,076
13,833
4,607
72
8,267
5,566
20,702
0
L
Camazotz
Glyphion_1023
Camazotz
12,179
2,754
229
6,317
22,514
12,297
546
14,069
8,445
0
15,802
W
Nemesis
Littleboom32
Nemesis
11,364
4,715
2,243
2,839
14,378
9,005
867
9,184
5,169
0
17,159
W
Sol
29,035
11,294
1,688
10,798
17,625
7,634
1,957
8,551
8,651
56,107
0
W
Sylvanus
6,330
2,533
6,841
4,746
16,324
18,245
752
5,739
9,715
13,290
0
L
14,079
302
468
6,468
21,301
19,657
200
13,578
7,723
27,190
0
W
Hun Batz
coolmike900
Hun Batz
15,336
3,116
789
483
11,754
4,809
245
6,076
4,859
0
20,664
W
Kukulkan
18,355
1,700
883
870
8,724
3,762
693
4,780
3,632
40,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,914
Gold Earned
54,129
106
Minions Killed
132
0
Camps Cleared
0
1,108,047
Distance Traveled
1,162,121
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,050
773
37
3
0
207,498
1
L
Serqet
10,103
777
9
1
0
244,011
3
L
Chronos
8,825
679
31
2
0
200,196
1
L
Camazotz
9,153
704
11
1
0
236,035
0
W
Nemesis
10,194
784
4
0
0
285,904
2
W
Sol
12,519
963
56
4
0
240,615
0
W
Sylvanus
10,165
782
9
1
0
191,725
0
L
Geb
9,783
753
18
1
0
220,307
1
W
Hun Batz
9,660
743
12
1
0
240,154
0
W
Kukulkan
11,591
892
51
4
0
203,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role