Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ERWIN_NOT_ERLOSE
Kukulkan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,545 Elo+
Solo
Chaac
Chaac
Hashm_1997
Chaac
Level 139
God Stats
4W - 7L
1,487 SR
Queue Stats
27W - 38L
1,395 Elo+
Party 1
Chiron
Chiron
Trialsnowball
Chiron
Level 160
God Stats
7W - 9L
1,515 SR
Queue Stats
278W - 257L
1,536 Elo+
Solo
Cthulhu
Cthulhu
dracfamer
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,365 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,468 Elo+

VS

Team Averages
Level 107
1,581 SR
1,473 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Ardustpear
Cliodhna
Level 27
God Stats
0W - 1L
1,741 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fenixevilangel
Baron Samedi
Level 109
God Stats
11W - 13L
1,522 SR
Queue Stats
225W - 246L
1,415 Elo+
Solo
Jormungandr
Jormungandr
Star_Lord411
Jormungandr
Level 147
God Stats
5W - 4L
1,644 SR
Queue Stats
246W - 259L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 5 / 5
7,827
783
5,212
7,978
6,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 0 / 3
8,591
859
8,879
4,098
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
14
2 / 1 / 5
7,518
752
6,307
12,845
8,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
2 / 0 / 5
7,795
780
9,368
5,309
2,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
dracfamer
Cthulhu
13
0 / 1 / 3
7,207
721
4,187
9,620
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 1 / 2
7,621
762
4,609
7,722
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
 
Chaac
9
0 / 2 / 0
5,396
540
120
2,109
748
Cliodhna
Ardustpear
Cliodhna
12
1 / 3 / 4
6,710
671
7,330
10,301
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Fenixevilangel
Baron Samedi
13
3 / 3 / 3
7,450
745
9,718
13,538
6,483
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Star_Lord411
Jormungandr
13
0 / 3 / 5
6,668
667
5,125
9,590
8,703
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
12
Kills
6
7
Deaths
12
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
5
5
1.1
L
Hachiman
 
Hachiman
2
1
2
3
L
Chaac
 
Chaac
0
2
0
0
L
Cliodhna
Ardustpear
Cliodhna
1
3
4
1
W
5
0
3
6.5
L
Baron Samedi
Fenixevilangel
Baron Samedi
3
3
3
1.5
W
Chaac
2
1
5
4.5
L
Jormungandr
Star_Lord411
Jormungandr
0
3
5
0.83
W
2
0
5
4.5
W
Cthulhu
dracfamer
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,953
Damage
26,902
39,850
Taken
43,260
24,727
Mitigated
22,777
12,790
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,212
979
0
196
7,978
6,150
35
2,427
5,551
0
13,875
L
Hachiman
 
Hachiman
4,609
2,170
0
2,833
7,722
2,883
30
1,802
5,920
0
26,724
L
Chaac
 
Chaac
120
0
0
99
2,109
748
0
264
1,845
0
587
L
Cliodhna
Ardustpear
Cliodhna
7,330
1,296
0
2,447
10,301
3,960
0
2,864
7,437
0
19,908
W
8,879
144
0
497
4,098
1,760
296
965
3,133
25,451
0
L
Baron Samedi
Fenixevilangel
Baron Samedi
9,718
834
1,978
7,153
13,538
6,483
0
4,676
8,862
25,317
0
W
Chaac
6,307
475
0
5,276
12,845
8,564
157
4,324
8,521
0
24,910
L
Jormungandr
Star_Lord411
Jormungandr
5,125
1,106
0
0
9,590
8,703
0
3,552
6,038
24,048
0
W
9,368
1,972
965
1,829
5,309
2,074
843
3,337
1,972
0
32,322
W
Cthulhu
dracfamer
Cthulhu
4,187
44
538
3,489
9,620
6,179
108
4,390
5,230
21,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,938
Gold Earned
33,845
221
Minions Killed
180
10
Camps Cleared
4
978,895
Distance Traveled
749,482
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,827
783
23
2
2
201,181
0
L
Hachiman
7,621
762
62
6
0
167,594
3
L
Chaac
5,396
540
2
0
0
47,877
0
L
Cliodhna
6,710
671
33
3
2
183,373
0
W
Kukulkan
8,591
859
48
5
1
201,425
3
L
Baron Samedi
7,450
745
35
4
1
158,889
0
W
Chaac
7,518
752
33
3
0
193,838
2
L
Jormungandr
6,668
667
48
5
1
191,749
0
W
Chiron
7,795
780
68
7
5
193,997
2
W
Cthulhu
7,207
721
49
5
2
188,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role