Player Matchup

Fenrir
Fenrir
IceDragon4000
Fenrir
Level 94
God Stats
14W - 11L
1,528 SR
Queue Stats
22W - 24L
1,375 Elo+
Party 1
Hachiman
Hachiman
QuantumPotato381
Hachiman
Level 108
God Stats
4W - 1L
1,844 SR
Queue Stats
125W - 89L
1,565 Elo+
Party 1
Vamana
Vamana
ReisterBunny
Vamana
Level 64
God Stats
6W - 4L
1,619 SR
Queue Stats
26W - 31L
1,485 Elo+
Solo
Yemoja
Yemoja
VsSandmansV
Yemoja
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,374 Elo+
Party 1
Persephone
Persephone
xHirigollenx
Persephone
Level 121
God Stats
2W - 2L
1,522 SR
Queue Stats
354W - 373L
1,493 Elo+
Solo
Team Averages
Level 91
1,603 SR
1,458 Elo+

VS

Team Averages
Level 83
1,613 SR
1,489 Elo+
Arachne
Arachne
BarbaricLaw
Arachne
Level 64
God Stats
9W - 6L
1,500 SR
Queue Stats
78W - 53L
1,540 Elo+
Solo
Izanami
Izanami
Dyn74
Izanami
Level 86
God Stats
8W - 4L
1,561 SR
Queue Stats
443W - 494L
1,462 Elo+
Solo
Horus
Horus
HaraldBjornson
Horus
Level 91
God Stats
76W - 71L
1,549 SR
Queue Stats
346W - 356L
1,510 Elo+
Solo
Ares
Ares
MaineGoon
Ares
Level 88
God Stats
5W - 5L
1,677 SR
Queue Stats
94W - 102L
1,467 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PapaMesMes
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,780 SR
Queue Stats
87W - 98L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
7,808
601
7,203
10,150
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 1
6,528
502
7,560
7,916
1,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
13
3 / 3 / 1
7,711
593
8,324
15,078
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
11
1 / 1 / 3
5,955
458
4,363
6,017
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
xHirigollenx
Persephone
11
1 / 3 / 1
6,969
536
4,446
7,635
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BarbaricLaw
Arachne
13
4 / 2 / 4
7,934
610
7,968
9,533
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Dyn74
Izanami
15
2 / 2 / 2
7,731
595
4,968
10,075
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 0
6,018
463
5,288
8,592
3,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
11
3 / 1 / 2
7,015
540
4,481
10,200
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
PapaMesMes
Morgan Le Fay
12
3 / 5 / 3
7,147
550
8,231
9,122
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
12
Kills
13
13
Deaths
13
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
BarbaricLaw
Arachne
4
2
4
3
L
Izanami
Dyn74
Izanami
2
2
2
1.5
L
1
3
0
0.33
W
5
3
1
1.83
L
Ares
3
1
2
4
L
Morgan Le Fay
PapaMesMes
Morgan Le Fay
3
5
3
0.9
W
2
3
1
0.83
W
Vamana
3
3
1
1.17
W
Yemoja
1
1
3
2.5
W
Persephone
xHirigollenx
Persephone
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,896
Damage
30,936
46,796
Taken
47,522
20,897
Mitigated
25,219
15,134
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BarbaricLaw
Arachne
7,968
5,493
0
3,475
9,533
4,340
781
2,406
6,903
0
53,386
L
Izanami
Dyn74
Izanami
4,968
2,768
0
3,182
10,075
3,192
1,733
676
9,161
0
67,673
L
5,288
2,083
0
3,032
8,592
3,934
0
0
7,914
0
22,522
W
7,203
1,555
0
2,878
10,150
3,912
0
3,023
6,999
0
46,080
L
Ares
4,481
204
0
1,747
10,200
9,895
324
3,290
6,370
20,283
0
L
Morgan Le Fay
PapaMesMes
Morgan Le Fay
8,231
1,261
0
1,611
9,122
3,858
31
1,739
7,171
38,731
0
W
7,560
4,807
0
1,850
7,916
1,096
0
773
7,099
0
38,007
W
Vamana
8,324
2,793
0
6,855
15,078
9,277
302
1,253
13,193
1,823
46,206
W
Yemoja
4,363
516
392
0
6,017
4,064
0
2,690
3,265
20,316
0
W
Persephone
xHirigollenx
Persephone
4,446
484
0
3,159
7,635
2,548
0
4,347
2,975
37,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,971
Gold Earned
35,845
374
Minions Killed
369
0
Camps Cleared
0
1,257,787
Distance Traveled
1,264,969
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,934
610
109
8
0
289,402
2
L
Izanami
7,731
595
127
10
0
261,197
3
L
Horus
6,018
463
43
3
0
182,251
0
W
Fenrir
7,808
601
92
7
0
296,549
0
L
Ares
7,015
540
29
2
0
275,257
0
L
Morgan Le Fay
7,147
550
61
5
0
256,862
4
W
Hachiman
6,528
502
76
6
0
243,618
2
W
Vamana
7,711
593
88
7
0
233,584
6
W
Yemoja
5,955
458
33
3
0
245,215
0
W
Persephone
6,969
536
85
7
0
238,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role