Player Matchup

Bastet
Bastet
Pablo_Escobar125
Bastet
Level 128
God Stats
0W - 3L
1,320 SR
Queue Stats
102W - 89L
1,545 Elo+
Party 2
Xing Tian
Xing Tian
conker100
Xing Tian
Level 103
God Stats
0W - 3L
1,533 SR
Queue Stats
96W - 93L
1,514 Elo+
Party 2
Chronos
Chronos
staticshock555
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 125L
1,484 Elo+
Solo
Team Averages
Level 127
1,451 SR
1,515 Elo+

VS

Team Averages
Level 147
1,501 SR
1,536 Elo+
Sylvanus
Sylvanus
Myth Subway
Sylvanus
Level 129
God Stats
2W - 0L
1,315 SR
Queue Stats
66W - 65L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stickyfing3rs01
Tsukuyomi
Level 154
God Stats
3W - 0L
1,541 SR
Queue Stats
34W - 25L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
The gr8 germ
Baron Samedi
Level 159
God Stats
77W - 53L
1,646 SR
Queue Stats
678W - 635L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 0
10,644
591
10,048
16,055
5,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
conker100
Xing Tian
13
0 / 4 / 4
9,810
545
10,485
16,699
13,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 5
11,260
626
18,862
19,084
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Myth Subway
Sylvanus
17
5 / 2 / 13
13,147
730
7,488
19,830
24,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Stickyfing3rs01
Tsukuyomi
14
3 / 5 / 10
11,376
632
11,589
19,689
8,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
The gr8 germ
Baron Samedi
18
10 / 2 / 8
13,212
734
23,762
13,255
8,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
18
18
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Myth Subway
Sylvanus
5
2
13
5.75
L
5
8
0
0.63
W
Tsukuyomi
Stickyfing3rs01
Tsukuyomi
3
5
10
1.6
W
Baron Samedi
The gr8 germ
Baron Samedi
10
2
8
7
L
Xing Tian
conker100
Xing Tian
0
4
4
0.5
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,395
Damage
42,839
51,838
Taken
52,774
25,105
Mitigated
41,506
7,112
Healing
23,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Myth Subway
Sylvanus
7,488
1,775
3,826
8,487
19,830
24,653
204
11,559
7,629
28,298
0
L
10,048
3,327
0
2,008
16,055
5,010
108
9,713
6,342
0
30,436
W
Tsukuyomi
Stickyfing3rs01
Tsukuyomi
11,589
2,353
0
3,376
19,689
8,365
174
9,819
9,648
0
45,651
W
Baron Samedi
The gr8 germ
Baron Samedi
23,762
495
3,119
5,068
13,255
8,488
287
6,388
6,678
58,360
0
L
Xing Tian
conker100
Xing Tian
10,485
1,079
0
972
16,699
13,256
0
7,196
9,503
28,017
0
L
18,862
8,110
0
4,132
19,084
6,839
666
14,781
4,303
46,565
3,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,714
Gold Earned
37,735
180
Minions Killed
188
7
Camps Cleared
8
879,572
Distance Traveled
912,030
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,147
730
36
2
1
261,614
0
L
Bastet
10,644
591
50
3
3
305,829
3
W
Tsukuyomi
11,376
632
57
3
1
322,570
2
W
Baron Samedi
13,212
734
95
5
6
327,846
4
L
Xing Tian
9,810
545
42
2
1
285,602
4
L
Chronos
11,260
626
88
5
3
288,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role