Player Matchup

Sun Wukong
Sun Wukong
BBBlueriver
Sun Wukong
Level 17
God Stats
22W - 21L
1,484 SR
Queue Stats
37W - 44L
1,317 Elo+
Party 2
Fenrir
Fenrir
LiL-_-Dyl-_-
Fenrir
Level 10
God Stats
8W - 3L
1,713 SR
Queue Stats
36W - 35L
1,386 Elo+
Solo
Ra
Ra
MackDaddySteve
Ra
Level 45
God Stats
45W - 43L
1,443 SR
Queue Stats
218W - 272L
1,280 Elo+
Party 2
Heimdallr
Heimdallr
Tr3man53z
Heimdallr
Level 29
God Stats
106W - 118L
1,458 SR
Queue Stats
133W - 160L
1,350 Elo+
Party 2
Xing Tian
Xing Tian
sport10boy
Xing Tian
Level 8
God Stats
14W - 13L
1,406 SR
Queue Stats
27W - 33L
1,332 Elo+
Party 2
Team Averages
Level 22
1,501 SR
1,333 Elo+

VS

Team Averages
Level 19
1,355 SR
1,312 Elo+
Heimdallr
Heimdallr
CHILAKILLER8515
Heimdallr
Level 20
God Stats
19W - 33L
1,278 SR
Queue Stats
94W - 128L
1,255 Elo+
Party 1
Achilles
Achilles
Ryanomatical
Achilles
Level 29
God Stats
0W - 3L
1,380 SR
Queue Stats
24W - 19L
1,349 Elo+
Solo
Chronos
Chronos
lemon_junior6
Chronos
Level 16
God Stats
9W - 13L
1,398 SR
Queue Stats
48W - 79L
1,329 Elo+
Solo
Fenrir
Fenrir
maalsais
Fenrir
Level 7
God Stats
2W - 10L
1,257 SR
Queue Stats
28W - 55L
1,280 Elo+
Party 1
Thanatos
Thanatos
mackenesis
Thanatos
Level 25
God Stats
31W - 42L
1,460 SR
Queue Stats
68W - 93L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BBBlueriver
Sun Wukong
19
0 / 7 / 3
13,768
459
5,460
26,525
17,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
20
11 / 5 / 3
15,952
532
16,279
18,664
15,112
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 8 / 6
16,182
539
24,876
18,649
8,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Tr3man53z
Heimdallr
20
14 / 7 / 10
17,442
581
33,127
30,415
16,066
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
sport10boy
Xing Tian
20
4 / 8 / 13
14,852
495
10,293
31,172
48,377
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHILAKILLER8515
Heimdallr
20
7 / 13 / 7
14,197
473
19,898
26,459
8,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Ryanomatical
Achilles
20
9 / 2 / 9
15,169
506
21,310
25,771
33,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
20
14 / 12 / 5
16,790
560
27,954
27,709
10,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
maalsais
Fenrir
18
2 / 6 / 7
12,224
407
6,777
20,674
12,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
mackenesis
Thanatos
19
3 / 5 / 0
12,517
417
6,599
19,643
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
63
38
Kills
35
35
Deaths
38
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BBBlueriver
Sun Wukong
0
7
3
0.21
L
Heimdallr
CHILAKILLER8515
Heimdallr
7
13
7
0.81
W
Fenrir
11
5
3
2.5
W
9
8
6
1.5
L
Achilles
Ryanomatical
Achilles
9
2
9
6.75
W
Heimdallr
Tr3man53z
Heimdallr
14
7
10
2.71
L
Chronos
14
12
5
1.38
L
Fenrir
maalsais
Fenrir
2
6
7
0.92
L
Thanatos
mackenesis
Thanatos
3
5
0
0.6
W
Xing Tian
sport10boy
Xing Tian
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,035
Damage
82,538
125,425
Taken
120,256
105,784
Mitigated
71,384
37,130
Healing
26,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BBBlueriver
Sun Wukong
5,460
2,809
0
7,638
26,525
17,342
6,392
4,931
20,576
0
70,449
L
Heimdallr
CHILAKILLER8515
Heimdallr
19,898
8,269
94
2,878
26,459
8,059
378
7,181
19,278
0
88,682
W
Fenrir
16,279
5,170
0
6,328
18,664
15,112
0
4,197
14,299
767
90,545
W
24,876
989
991
5,307
18,649
8,887
2,754
10,310
8,039
102,959
0
L
Achilles
Ryanomatical
Achilles
21,310
6,218
0
2,561
25,771
33,181
710
7,550
18,221
0
85,808
W
Heimdallr
Tr3man53z
Heimdallr
33,127
19,248
517
11,301
30,415
16,066
9,766
4,288
25,665
73
123,765
L
Chronos
27,954
10,278
0
1,616
27,709
10,379
4,154
13,455
14,254
112,243
6,125
L
Fenrir
maalsais
Fenrir
6,777
2,417
0
4,312
20,674
12,631
0
2,121
18,553
0
59,542
L
Thanatos
mackenesis
Thanatos
6,599
1,418
0
15,273
19,643
7,134
1,930
5,342
14,301
0
76,704
W
Xing Tian
sport10boy
Xing Tian
10,293
1,580
816
4,232
31,172
48,377
905
1,909
28,860
49,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,196
Gold Earned
70,897
681
Minions Killed
645
0
Camps Cleared
0
2,747,311
Distance Traveled
2,744,203
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,768
459
130
4
0
526,546
1
L
Heimdallr
14,197
473
128
4
0
513,636
1
W
Fenrir
15,952
532
119
4
0
633,163
3
W
Ra
16,182
539
184
6
0
519,722
0
L
Achilles
15,169
506
132
4
0
651,150
2
W
Heimdallr
17,442
581
196
7
0
514,642
0
L
Chronos
16,790
560
188
6
0
504,521
0
L
Fenrir
12,224
407
79
3
0
512,617
0
L
Thanatos
12,517
417
118
4
0
562,279
0
W
Xing Tian
14,852
495
52
2
0
553,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role