Player Matchup

Fenrir
Fenrir
Diamond III
AKxBones
Fenrir
Diamond III
Level 143
God Stats
2W - 0L
1,558 SR
Queue Stats
133W - 90L
2,085 MMR
Party 2
Ares
Ares
Diamond III
getoveritbruh
Ares
Diamond III
Level 75
God Stats
46W - 24L
1,764 SR
Queue Stats
133W - 89L
2,142 MMR
Party 2
Sol
Sol
Diamond III
lilbluduck1
Sol
Diamond III
Level 149
God Stats
27W - 16L
1,687 SR
Queue Stats
133W - 90L
2,085 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,670 SR
2,104 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,542 SR
1,954 MMR
Sylvanus
Sylvanus
Platinum IV
ColliparknGA
Sylvanus
Platinum IV
Level 157
God Stats
3W - 3L
1,618 SR
Queue Stats
611W - 670L
1,600 MMR
Party 1
Cliodhna
Cliodhna
Diamond III
I3inlaggin
Cliodhna
Diamond III
Level 140
God Stats
5W - 8L
1,479 SR
Queue Stats
156W - 155L
2,225 MMR
Party 1
Thoth
Thoth
Diamond IV
Your_thumbs_slow
Thoth
Diamond IV
Level 158
God Stats
20W - 24L
1,530 SR
Queue Stats
521W - 567L
2,038 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AKxBones
Fenrir
17
9 / 1 / 2
12,787
673
19,319
17,294
18,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 8
12,664
667
11,868
19,326
27,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
0 / 2 / 8
11,120
585
20,424
9,680
5,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AchillesGebGilgameshPersephoneChaac

VS

Bans
OdinAthenaAh Muzen CabSobekMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ColliparknGA
Sylvanus
12
0 / 4 / 3
9,570
504
6,739
20,945
16,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
I3inlaggin
Cliodhna
14
3 / 3 / 0
10,618
559
15,531
22,566
13,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 4 / 3
10,177
536
9,678
13,557
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AKxBones
Fenrir
9
1
2
10
L
Sylvanus
ColliparknGA
Sylvanus
0
4
3
0.38
L
Cliodhna
I3inlaggin
Cliodhna
3
3
0
1
L
0
4
3
0.38
W
2
0
8
6
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,611
Damage
31,948
46,300
Taken
57,068
51,572
Mitigated
35,743
16,528
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AKxBones
Fenrir
19,319
4,630
0
4,255
17,294
18,151
363
6,652
10,068
1,488
49,813
L
Sylvanus
ColliparknGA
Sylvanus
6,739
649
6,522
8,480
20,945
16,116
0
14,751
5,107
11,359
0
L
Cliodhna
I3inlaggin
Cliodhna
15,531
2,045
0
285
22,566
13,991
29
13,039
8,407
0
37,422
L
9,678
184
0
843
13,557
5,636
0
3,755
9,244
62,112
0
W
11,868
461
0
6,701
19,326
27,852
211
5,701
13,173
20,540
0
W
20,424
5,384
0
5,572
9,680
5,569
2,839
3,683
5,921
89,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,571
Gold Earned
30,365
230
Minions Killed
181
10
Camps Cleared
6
1,073,417
Distance Traveled
955,884
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,787
673
58
3
5
383,551
3
L
Sylvanus
9,570
504
11
1
1
314,552
6
L
Cliodhna
10,618
559
41
2
2
355,168
2
L
Thoth
10,177
536
129
7
3
286,164
0
W
Ares
12,664
667
20
1
3
374,063
4
W
Sol
11,120
585
152
8
2
315,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role