Player Matchup

Vulcan
Vulcan
Carry0rTroll
Vulcan
Level 26
God Stats
20W - 27L
1,421 SR
Queue Stats
112W - 121L
1,404 Elo+
Solo
Loki
Loki
Hec588
Loki
Level 28
God Stats
5W - 6L
1,404 SR
Queue Stats
15W - 22L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
LtMcLovin
Sun Wukong
Level 29
God Stats
2W - 2L
1,491 SR
Queue Stats
161W - 181L
1,388 Elo+
Solo
Medusa
Medusa
Orzianna1304
Medusa
Level 6
God Stats
1W - 3L
1,633 SR
Queue Stats
2W - 7L
1,256 Elo+
Party 3
Ymir
Ymir
Otharaldaron
Ymir
Level 29
God Stats
3W - 8L
1,309 SR
Queue Stats
20W - 22L
1,380 Elo+
Party 3
Team Averages
Level 24
1,451 SR
1,362 Elo+

VS

Team Averages
Level 24
1,502 SR
1,347 Elo+
Morgan Le Fay
Morgan Le Fay
CrowsMonarch
Morgan Le Fay
Level 47
God Stats
15W - 11L
1,571 SR
Queue Stats
66W - 113L
1,369 Elo+
Party 2
Neith
Neith
DaddyAdmiiral
Neith
Level 8
God Stats
8W - 11L
1,523 SR
Queue Stats
65W - 108L
1,435 Elo+
Party 2
Osiris
Osiris
DannyJohnson534
Osiris
Level 39
God Stats
4W - 5L
1,650 SR
Queue Stats
104W - 116L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
PyroGamer23
Cthulhu
Level 20
God Stats
1W - 0L
1,276 SR
Queue Stats
33W - 46L
1,260 Elo+
Party 2
Fenrir
Fenrir
sitdownbot
Fenrir
Level 7
God Stats
6W - 6L
1,491 SR
Queue Stats
10W - 16L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
4 / 1 / 4
14,619
541
18,473
12,967
5,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Hec588
Loki
20
6 / 4 / 5
13,618
504
15,354
21,980
8,072
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
LtMcLovin
Sun Wukong
20
10 / 7 / 6
13,356
495
23,274
32,523
24,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
1 / 3 / 0
8,129
301
1,970
5,271
995
Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 1
8,395
311
1,052
8,691
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrowsMonarch
Morgan Le Fay
19
1 / 2 / 6
12,551
465
8,460
14,098
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 4 / 6
13,056
484
9,507
10,974
5,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 4
13,868
514
13,663
23,238
21,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
PyroGamer23
Cthulhu
18
4 / 3 / 8
12,979
481
11,441
22,440
30,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
sitdownbot
Fenrir
19
4 / 8 / 6
12,817
475
12,714
25,963
12,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
21
Kills
19
19
Deaths
21
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vulcan
4
1
4
6
W
Morgan Le Fay
CrowsMonarch
Morgan Le Fay
1
2
6
2
W
6
4
6
2.25
W
4
4
4
1.5
L
Loki
Hec588
Loki
6
4
5
2.13
L
Sun Wukong
LtMcLovin
Sun Wukong
10
7
6
1.86
L
Medusa
1
3
0
0.33
L
0
4
1
0.13
W
Cthulhu
PyroGamer23
Cthulhu
4
3
8
2.67
W
Fenrir
sitdownbot
Fenrir
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,123
Damage
55,785
81,432
Taken
96,713
43,486
Mitigated
76,262
17,230
Healing
26,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
18,473
7,482
100
3,644
12,967
5,841
3,791
5,230
7,737
130,907
0
W
Morgan Le Fay
CrowsMonarch
Morgan Le Fay
8,460
710
0
4,120
14,098
6,799
1,831
5,975
7,795
102,503
0
W
9,507
4,598
0
2,145
10,974
5,027
1,560
1,812
9,126
0
80,750
W
13,663
7,113
999
10,226
23,238
21,236
2,360
1,027
22,145
0
88,605
L
Loki
Hec588
Loki
15,354
6,155
0
6,589
21,980
8,072
1,064
4,849
17,131
0
102,532
L
Sun Wukong
LtMcLovin
Sun Wukong
23,274
5,223
20
5,163
32,523
24,444
288
7,154
25,369
0
67,111
L
Medusa
1,970
790
0
297
5,271
995
0
1,241
4,030
0
12,722
L
1,052
344
266
1,151
8,691
4,134
0
1,427
7,264
16,293
0
W
Cthulhu
PyroGamer23
Cthulhu
11,441
1,141
293
1,807
22,440
30,830
668
8,149
13,928
43,590
0
W
Fenrir
sitdownbot
Fenrir
12,714
4,810
0
6,651
25,963
12,370
1,694
1,830
24,023
0
70,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,117
Gold Earned
65,271
493
Minions Killed
606
0
Camps Cleared
0
1,889,577
Distance Traveled
2,276,586
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,619
541
206
8
0
512,000
13
W
Morgan Le Fay
12,551
465
163
6
0
410,282
13
W
Neith
13,056
484
126
5
0
451,305
2
W
Osiris
13,868
514
157
6
0
482,535
0
L
Loki
13,618
504
178
7
0
497,921
2
L
Sun Wukong
13,356
495
58
2
0
470,912
1
L
Medusa
8,129
301
23
1
0
236,960
1
L
Ymir
8,395
311
28
1
0
171,784
2
W
Cthulhu
12,979
481
60
2
0
471,598
0
W
Fenrir
12,817
475
100
4
0
460,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role