Player Matchup

Cabrakan
Cabrakan
Eira_Frost
Cabrakan
Level 106
God Stats
2W - 1L
1,504 SR
Queue Stats
129W - 124L
1,518 Elo+
Solo
Apollo
Apollo
FakeGizmo698
Apollo
Level 122
God Stats
1W - 1L
1,173 SR
Queue Stats
26W - 20L
1,566 Elo+
Solo
Cernunnos
Cernunnos
Flipmeg
Cernunnos
Level 107
God Stats
2W - 3L
1,273 SR
Queue Stats
460W - 441L
1,511 Elo+
Solo
Tiamat
Tiamat
Jacksons2416
Tiamat
Level 152
God Stats
4W - 2L
1,495 SR
Queue Stats
124W - 122L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
nightmare0408437
Aphrodite
Level 110
God Stats
4W - 5L
1,637 SR
Queue Stats
199W - 219L
1,450 Elo+
Party 2
Team Averages
Level 119
1,416 SR
1,514 Elo+

VS

Team Averages
Level 116
1,429 SR
1,539 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
I Got Cypher
Cliodhna
Level 63
God Stats
0W - 2L
1,247 SR
Queue Stats
13W - 16L
1,525 Elo+
Solo
Hel
Hel
Onis Sorrow
Hel
Level 156
God Stats
1W - 1L
1,520 SR
Queue Stats
58W - 48L
1,561 Elo+
Solo
Ne Zha
Ne Zha
Opis
Ne Zha
Level 138
God Stats
1W - 1L
1,379 SR
Queue Stats
109W - 91L
1,541 Elo+
Party 1
Tiamat
Tiamat
Slayster77
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 42L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eira_Frost
Cabrakan
17
2 / 3 / 22
10,197
850
7,051
17,168
15,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
14
3 / 4 / 16
9,189
766
9,905
13,591
4,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Flipmeg
Cernunnos
16
4 / 3 / 17
9,793
816
11,720
11,904
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
15
4 / 2 / 20
9,427
786
16,281
8,972
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
19
13 / 1 / 10
11,516
960
11,306
10,388
5,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 6 / 6
8,681
723
12,308
14,813
5,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
I Got Cypher
Cliodhna
15
3 / 5 / 7
8,653
721
11,403
13,258
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 6
8,215
685
6,248
12,125
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Opis
Ne Zha
13
1 / 6 / 4
7,504
625
8,221
9,971
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Slayster77
Tiamat
16
4 / 5 / 8
9,342
779
10,992
11,124
7,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
44
26
Kills
13
13
Deaths
27
85
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
6
6
1.17
W
Cabrakan
Eira_Frost
Cabrakan
2
3
22
4.33
W
Apollo
3
4
16
2.75
W
Cernunnos
Flipmeg
Cernunnos
4
3
17
4.17
L
Cliodhna
I Got Cypher
Cliodhna
3
5
7
1.3
W
Tiamat
4
2
20
7
L
1
5
6
0.8
L
Ne Zha
Opis
Ne Zha
1
6
4
0.5
L
Tiamat
Slayster77
Tiamat
4
5
8
1.6
W
Aphrodite
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,263
Damage
49,172
62,023
Taken
61,291
36,960
Mitigated
29,099
34,781
Healing
24,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,308
3,983
0
700
14,813
5,369
0
6,217
8,462
0
22,464
W
Cabrakan
Eira_Frost
Cabrakan
7,051
810
1,342
2,496
17,168
15,687
553
4,069
12,723
11,457
0
W
Apollo
9,905
4,543
730
3,187
13,591
4,755
2,223
3,440
10,030
0
26,532
W
Cernunnos
Flipmeg
Cernunnos
11,720
3,789
1,449
2,406
11,904
4,361
1,258
4,121
7,750
0
28,935
L
Cliodhna
I Got Cypher
Cliodhna
11,403
917
1,218
3,188
13,258
5,249
983
7,798
5,322
0
17,649
W
Tiamat
16,281
699
1,074
2,485
8,972
6,302
229
2,452
6,433
27,758
0
L
6,248
442
7,480
5,191
12,125
5,028
799
7,602
4,297
17,788
0
L
Ne Zha
Opis
Ne Zha
8,221
1,152
1,476
1,607
9,971
6,185
520
5,972
3,869
0
16,739
L
Tiamat
Slayster77
Tiamat
10,992
1,022
1,755
2,136
11,124
7,268
784
6,303
4,703
21,063
0
W
Aphrodite
11,306
1,003
12,320
7,292
10,388
5,855
1,093
3,158
7,085
28,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,122
Gold Earned
42,395
141
Minions Killed
109
0
Camps Cleared
0
1,150,172
Distance Traveled
1,060,851
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,681
723
32
3
0
203,914
0
W
Cabrakan
10,197
850
9
1
0
219,348
0
W
Apollo
9,189
766
26
2
0
221,486
3
W
Cernunnos
9,793
816
39
3
0
252,292
3
L
Cliodhna
8,653
721
14
1
0
221,200
0
W
Tiamat
9,427
786
19
2
0
213,941
0
L
Hel
8,215
685
25
2
0
193,795
1
L
Ne Zha
7,504
625
16
1
0
224,099
4
L
Tiamat
9,342
779
22
2
0
217,843
0
W
Aphrodite
11,516
960
48
4
0
243,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role