Player Matchup

Anubis
Anubis
MrDylanTek
Anubis
Level 25
God Stats
0W - 3L
1,413 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Ylosqua
Kuzenbo
Level 74
God Stats
13W - 20L
1,422 SR
Queue Stats
201W - 275L
1,327 Elo+
Party 2
He Bo
He Bo
megantje98
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,121 Elo+
Solo
Team Averages
Level 39
1,445 SR
1,316 Elo+

VS

Team Averages
Level 59
1,329 SR
1,322 Elo+
Gilgamesh
Gilgamesh
Evil Blood 1995
Gilgamesh
Level 127
God Stats
30W - 23L
1,422 SR
Queue Stats
221W - 230L
1,508 Elo+
Solo
Merlin
Merlin
FamousJb_
Merlin
Level 25
God Stats
30W - 54L
1,291 SR
Queue Stats
47W - 105L
1,170 Elo+
Party 1
Medusa
Medusa
skiiii_2000
Medusa
Level 26
God Stats
11W - 21L
1,273 SR
Queue Stats
64W - 106L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MrDylanTek
Anubis
13
2 / 11 / 2
10,603
589
5,333
18,145
7,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Ylosqua
Kuzenbo
17
5 / 0 / 2
12,784
710
17,008
26,696
28,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
9
0 / 15 / 2
8,955
498
2,055
16,612
5,670
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Evil Blood 1995
Gilgamesh
16
8 / 2 / 11
12,416
690
20,830
19,158
13,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
FamousJb_
Merlin
17
9 / 1 / 11
12,758
709
20,468
13,721
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
9 / 4 / 7
12,023
668
14,159
10,737
4,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
26
26
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Evil Blood 1995
Gilgamesh
8
2
11
6.75
W
Merlin
FamousJb_
Merlin
9
1
11
14.5
L
Anubis
MrDylanTek
Anubis
2
11
2
0.27
L
Kuzenbo
Ylosqua
Kuzenbo
5
0
2
6
L
He Bo
0
15
2
0.07
W
Medusa
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,396
Damage
55,457
61,453
Taken
43,616
41,808
Mitigated
23,058
13,002
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Evil Blood 1995
Gilgamesh
20,830
6,401
0
2,778
19,158
13,502
0
8,339
10,819
0
70,467
W
Merlin
FamousJb_
Merlin
20,468
920
108
4,439
13,721
5,345
344
9,863
3,858
55,098
0
L
Anubis
MrDylanTek
Anubis
5,333
196
0
3,266
18,145
7,244
68
7,910
10,235
35,085
0
L
Kuzenbo
Ylosqua
Kuzenbo
17,008
5,302
0
9,436
26,696
28,894
435
8,740
17,956
47,074
0
L
He Bo
2,055
500
0
300
16,612
5,670
0
4,453
12,159
8,147
0
W
Medusa
14,159
7,153
0
1,674
10,737
4,211
1,251
6,815
3,922
0
47,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
37,197
155
Minions Killed
231
4
Camps Cleared
11
831,681
Distance Traveled
878,475
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,416
690
65
4
8
338,520
5
W
Merlin
12,758
709
82
5
2
304,366
0
L
Anubis
10,603
589
62
3
2
236,239
0
L
Kuzenbo
12,784
710
74
4
1
376,627
2
L
He Bo
8,955
498
19
1
1
218,815
0
W
Medusa
12,023
668
84
5
1
235,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role