Player Matchup

Sun Wukong
Sun Wukong
BustedNyoDaD
Sun Wukong
Level 143
God Stats
3W - 5L
1,541 SR
Queue Stats
293W - 293L
1,544 Elo+
Party 2
Geb
Geb
CaptnPayload
Geb
Level 128
God Stats
9W - 5L
1,573 SR
Queue Stats
556W - 503L
1,602 Elo+
Party 1
Tiamat
Tiamat
GrogLube
Tiamat
Level 160
God Stats
24W - 25L
1,562 SR
Queue Stats
440W - 429L
1,562 Elo+
Solo
Vulcan
Vulcan
OsamaBinLackinn
Vulcan
Level 129
God Stats
4W - 3L
1,686 SR
Queue Stats
329W - 300L
1,586 Elo+
Party 2
Olorun
Olorun
TheH0llowMan
Olorun
Level 129
God Stats
2W - 2L
1,405 SR
Queue Stats
514W - 447L
1,570 Elo+
Party 1
Team Averages
Level 138
1,553 SR
1,573 Elo+

VS

Team Averages
Level 122
1,493 SR
1,589 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BarelyANapkin
Charybdis
Level 157
God Stats
3W - 1L
1,582 SR
Queue Stats
106W - 74L
1,758 Elo+
Party 3
Bacchus
Bacchus
DangDanno
Bacchus
Level 76
God Stats
28W - 16L
1,626 SR
Queue Stats
159W - 205L
1,428 Elo+
Party 3
Amaterasu
Amaterasu
Friedcanadian
Amaterasu
Level 95
God Stats
3W - 3L
1,567 SR
Queue Stats
265W - 280L
1,588 Elo+
Solo
Rama
Rama
Yovska
Rama
Level 153
God Stats
2W - 3L
1,190 SR
Queue Stats
270W - 264L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BustedNyoDaD
Sun Wukong
13
2 / 2 / 1
8,240
515
10,669
12,982
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 6
7,418
464
5,375
16,298
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
GrogLube
Tiamat
13
1 / 3 / 4
7,722
483
6,094
10,450
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 2
7,940
496
7,156
8,578
4,935
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
15
3 / 5 / 1
9,434
590
6,803
13,166
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
8 / 4 / 2
9,922
620
11,775
13,927
8,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
BarelyANapkin
Charybdis
16
3 / 2 / 5
10,080
630
9,964
8,777
3,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
DangDanno
Bacchus
13
2 / 1 / 8
8,556
535
6,478
14,011
17,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Friedcanadian
Amaterasu
14
0 / 2 / 2
8,950
559
7,451
14,187
12,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Yovska
Rama
16
4 / 1 / 5
9,831
614
9,547
7,882
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
10
Kills
17
17
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
4
2
2.25
W
Charybdis
BarelyANapkin
Charybdis
3
2
5
2.75
L
Sun Wukong
BustedNyoDaD
Sun Wukong
2
2
1
1.25
L
1
3
6
1.33
W
Bacchus
DangDanno
Bacchus
2
1
8
6
W
Amaterasu
Friedcanadian
Amaterasu
0
2
2
0.5
L
Tiamat
GrogLube
Tiamat
1
3
4
1
L
3
4
2
1
L
Olorun
3
5
1
0.7
W
Rama
Yovska
Rama
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,097
Damage
45,215
61,474
Taken
58,784
31,834
Mitigated
44,753
19,540
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,775
4,917
0
2,177
13,927
8,329
0
7,162
6,646
0
69,393
W
Charybdis
BarelyANapkin
Charybdis
9,964
7,444
0
1,702
8,777
3,499
3,157
5,862
2,915
0
85,700
L
Sun Wukong
BustedNyoDaD
Sun Wukong
10,669
2,296
0
3,974
12,982
8,148
0
2,765
10,217
1,940
44,795
L
5,375
811
0
4,480
16,298
10,849
0
2,722
13,576
20,750
0
W
Bacchus
DangDanno
Bacchus
6,478
506
502
4,243
14,011
17,773
210
7,042
6,849
22,256
0
W
Amaterasu
Friedcanadian
Amaterasu
7,451
2,156
0
5,553
14,187
12,522
0
1,628
11,567
11,234
40,551
L
Tiamat
GrogLube
Tiamat
6,094
981
0
4,222
10,450
4,459
5
1,347
9,103
46,017
0
L
7,156
2,092
0
1,176
8,578
4,935
25
932
7,646
46,635
0
L
Olorun
6,803
3,686
628
5,060
13,166
3,443
0
996
12,170
61,818
0
W
Rama
Yovska
Rama
9,547
6,316
0
4,434
7,882
2,630
2,338
4,546
3,336
0
75,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
47,339
444
Minions Killed
590
0
Camps Cleared
0
1,556,598
Distance Traveled
1,572,991
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,922
620
127
8
0
344,918
3
W
Charybdis
10,080
630
173
11
0
295,493
7
L
Sun Wukong
8,240
515
99
6
0
348,567
3
L
Geb
7,418
464
21
1
0
317,835
6
W
Bacchus
8,556
535
16
1
0
321,901
1
W
Amaterasu
8,950
559
133
8
0
312,463
3
L
Tiamat
7,722
483
92
6
0
296,831
1
L
Vulcan
7,940
496
85
5
0
319,695
5
L
Olorun
9,434
590
147
9
0
273,670
5
W
Rama
9,831
614
141
9
0
298,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role