Player Matchup

Thanatos
Thanatos
FazeAroogah
Thanatos
Level 25
God Stats
44W - 26L
1,640 SR
Queue Stats
79W - 54L
1,512 Elo+
Party 1
Hades
Hades
GoodGuyAleks
Hades
Level 28
God Stats
69W - 39L
1,631 SR
Queue Stats
83W - 63L
1,507 Elo+
Party 1
King Arthur
King Arthur
ProximateArc
King Arthur
Level 18
God Stats
4W - 4L
1,423 SR
Queue Stats
43W - 36L
1,472 Elo+
Party 1
Odin
Odin
SkullMask426
Odin
Level 19
God Stats
23W - 19L
1,340 SR
Queue Stats
30W - 37L
1,383 Elo+
Solo
Chang'e
Chang'e
dayy11
Chang'e
Level 4
God Stats
1W - 2L
1,571 SR
Queue Stats
1W - 3L
1,669 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,508 Elo+

VS

Team Averages
Level 16
1,636 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
Alucard_DPS
Tsukuyomi
Level 13
God Stats
1W - 1L
1,260 SR
Queue Stats
5W - 2L
1,580 Elo+
Solo
Kumbhakarna
Kumbhakarna
LemonFiji
Kumbhakarna
Level 29
God Stats
2W - 1L
1,573 SR
Queue Stats
7W - 4L
1,463 Elo+
Solo
Hachiman
Hachiman
ThunderThimble69
Hachiman
Level 8
God Stats
21W - 20L
1,588 SR
Queue Stats
23W - 23L
1,488 Elo+
Party 2
Olorun
Olorun
WAR-LORD-RIVER-1
Olorun
Level 11
God Stats
7W - 1L
1,995 SR
Queue Stats
15W - 15L
1,400 Elo+
Party 2
Hera
Hera
xxreaperxx67890
Hera
Level 18
God Stats
4W - 1L
1,764 SR
Queue Stats
76W - 85L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FazeAroogah
Thanatos
18
12 / 3 / 8
13,113
1,192
9,873
13,075
4,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 9 / 19
10,724
975
20,800
26,261
18,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ProximateArc
King Arthur
18
3 / 5 / 11
10,788
981
7,091
21,038
10,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 7 / 14
12,561
1,142
13,634
19,646
22,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
dayy11
Chang'e
18
4 / 9 / 16
11,688
1,063
9,341
18,693
6,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

103

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alucard_DPS
Tsukuyomi
19
11 / 4 / 17
13,826
1,257
24,533
12,014
4,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
LemonFiji
Kumbhakarna
19
1 / 5 / 27
12,161
1,106
8,703
19,390
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
12 / 3 / 14
12,951
1,177
18,062
10,548
3,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 5 / 18
12,404
1,128
17,858
13,043
4,885
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
1 / 8 / 25
11,377
1,034
21,956
12,849
4,409
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
134
25
Kills
33
33
Deaths
25
68
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alucard_DPS
Tsukuyomi
11
4
17
4.88
L
Thanatos
FazeAroogah
Thanatos
12
3
8
5.33
L
0
9
19
1.06
W
Kumbhakarna
LemonFiji
Kumbhakarna
1
5
27
2.9
L
King Arthur
ProximateArc
King Arthur
3
5
11
1.7
L
6
7
14
1.86
W
12
3
14
6.33
W
8
5
18
3.4
L
Chang'e
dayy11
Chang'e
4
9
16
1.33
W
1
8
25
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,739
Damage
91,112
98,713
Taken
67,844
63,227
Mitigated
34,761
17,247
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alucard_DPS
Tsukuyomi
24,533
6,826
0
310
12,014
4,638
0
4,511
7,266
0
55,239
L
Thanatos
FazeAroogah
Thanatos
9,873
2,626
0
5,710
13,075
4,478
0
5,163
7,912
0
20,999
L
20,800
1,207
768
4,663
26,261
18,559
0
13,349
12,912
35,415
0
W
Kumbhakarna
LemonFiji
Kumbhakarna
8,703
830
0
1,180
19,390
17,214
0
7,727
11,423
17,958
0
L
King Arthur
ProximateArc
King Arthur
7,091
1,018
0
0
21,038
10,583
0
10,585
10,453
0
30,039
L
13,634
1,698
0
1,479
19,646
22,981
0
10,042
9,604
0
35,240
W
18,062
13,983
454
1,538
10,548
3,615
0
5,184
5,117
0
34,784
W
17,858
8,037
599
3,085
13,043
4,885
0
5,602
7,228
36,092
0
L
Chang'e
dayy11
Chang'e
9,341
1,436
1,806
2,821
18,693
6,626
0
9,378
9,315
37,967
0
W
21,956
8,301
199
858
12,849
4,409
0
7,117
5,610
39,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,874
Gold Earned
62,719
201
Minions Killed
180
7
Camps Cleared
4
993,388
Distance Traveled
1,054,071
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,826
1,257
69
6
1
232,522
0
L
Thanatos
13,113
1,192
11
1
4
220,160
1
L
Hades
10,724
975
45
4
2
199,510
0
W
Kumbhakarna
12,161
1,106
14
1
0
216,416
0
L
King Arthur
10,788
981
41
4
0
188,529
0
L
Odin
12,561
1,142
44
4
1
191,871
1
W
Hachiman
12,951
1,177
20
2
1
208,687
0
W
Olorun
12,404
1,128
43
4
0
199,152
0
L
Chang'e
11,688
1,063
60
5
0
193,318
0
W
Hera
11,377
1,034
34
3
2
197,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role