Player Matchup

Cupid
Cupid
Darck-Aris
Cupid
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 45L
1,474 Elo+
Party 2
Cerberus
Cerberus
Dinoflash2159
Cerberus
Level 25
God Stats
4W - 10L
1,260 SR
Queue Stats
79W - 108L
1,309 Elo+
Solo
Agni
Agni
LeaTheKillYou
Agni
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 97L
1,459 Elo+
Solo
Cliodhna
Cliodhna
Spira-Wolf
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,381 Elo+
Solo
Kukulkan
Kukulkan
nociya
Kukulkan
Level 28
God Stats
15W - 18L
1,536 SR
Queue Stats
120W - 129L
1,521 Elo+
Party 2
Team Averages
Level 25
1,459 SR
1,429 Elo+

VS

Team Averages
Level 34
1,354 SR
1,411 Elo+
Kukulkan
Kukulkan
BUKI1806
Kukulkan
Level 19
God Stats
3W - 0L
1,394 SR
Queue Stats
25W - 28L
1,501 Elo+
Solo
Guan Yu
Guan Yu
DardzTheLardz
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,490 Elo+
Solo
Charybdis
Charybdis
II_Don_Titjes_II
Charybdis
Level 109
God Stats
1W - 0L
1,095 SR
Queue Stats
29W - 28L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
II_Safke_ll
Cthulhu
Level 6
God Stats
3W - 3L
1,506 SR
Queue Stats
20W - 20L
1,390 Elo+
Party 1
Scylla
Scylla
Il_TheViper_Il
Scylla
Level 28
God Stats
5W - 6L
1,274 SR
Queue Stats
14W - 21L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
7 / 12 / 14
13,773
1,059
17,051
24,393
8,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Dinoflash2159
Cerberus
19
2 / 6 / 15
12,245
942
1,697
12,432
4,701
20
11 / 5 / 14
16,094
1,238
31,196
26,529
8,609
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Spira-Wolf
Cliodhna
18
2 / 4 / 8
11,462
882
5,059
5,997
2,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
nociya
Kukulkan
20
11 / 3 / 11
14,988
1,153
26,593
17,263
5,284
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BUKI1806
Kukulkan
20
9 / 5 / 16
15,246
1,173
30,759
15,337
4,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
20
3 / 9 / 18
13,104
1,008
12,830
24,103
31,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
20
11 / 2 / 14
15,296
1,177
24,071
13,254
3,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
II_Safke_ll
Cthulhu
20
0 / 11 / 13
11,591
892
3,266
21,526
9,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 6 / 12
13,692
1,053
9,369
13,104
3,181
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
103
33
Kills
30
30
Deaths
33
62
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BUKI1806
Kukulkan
9
5
16
3.4
L
Cupid
7
12
14
1.17
W
Guan Yu
3
9
18
1.33
L
Cerberus
Dinoflash2159
Cerberus
2
6
15
1.58
W
Charybdis
11
2
14
9
W
Cthulhu
II_Safke_ll
Cthulhu
0
11
13
0.59
W
7
6
12
2.17
L
11
5
14
3.6
L
Cliodhna
Spira-Wolf
Cliodhna
2
4
8
1.5
L
Kukulkan
nociya
Kukulkan
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,596
Damage
80,295
86,614
Taken
87,324
29,576
Mitigated
52,300
8,433
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BUKI1806
Kukulkan
30,759
479
0
644
15,337
4,680
0
11,678
3,659
66,474
0
L
Cupid
17,051
10,243
440
2,787
24,393
8,834
0
11,361
12,583
0
36,277
W
Guan Yu
12,830
2,384
3,103
4,537
24,103
31,205
0
14,932
9,171
0
18,301
L
Cerberus
Dinoflash2159
Cerberus
1,697
160
0
883
12,432
4,701
0
6,109
6,051
5,693
0
W
Charybdis
24,071
16,559
0
2,525
13,254
3,439
0
9,678
3,576
0
56,904
W
Cthulhu
II_Safke_ll
Cthulhu
3,266
167
0
72
21,526
9,795
0
14,012
7,514
10,454
0
W
9,369
1,126
1,499
2,322
13,104
3,181
0
9,186
3,918
41,726
0
L
31,196
2,277
234
3,435
26,529
8,609
0
12,237
14,052
71,295
0
L
Cliodhna
Spira-Wolf
Cliodhna
5,059
527
0
607
5,997
2,148
0
2,443
3,410
0
14,655
L
Kukulkan
nociya
Kukulkan
26,593
2,677
0
47
17,263
5,284
0
11,244
5,836
59,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,562
Gold Earned
68,929
258
Minions Killed
279
5
Camps Cleared
3
927,196
Distance Traveled
1,160,841
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,246
1,173
93
7
0
266,235
0
L
Cupid
13,773
1,059
45
3
3
214,148
0
W
Guan Yu
13,104
1,008
5
0
0
250,799
0
L
Cerberus
12,245
942
14
1
0
114,230
3
W
Charybdis
15,296
1,177
59
5
0
235,512
0
W
Cthulhu
11,591
892
30
2
2
193,158
2
W
Scylla
13,692
1,053
92
7
1
215,137
0
L
Agni
16,094
1,238
98
8
0
263,671
0
L
Cliodhna
11,462
882
18
1
1
82,307
0
L
Kukulkan
14,988
1,153
83
6
1
252,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role