Player Matchup

Cthulhu
Cthulhu
Alzey62
Cthulhu
Level 46
God Stats
2W - 0L
1,443 SR
Queue Stats
34W - 16L
1,665 Elo+
Party 1
Vulcan
Vulcan
CallMeKenshii
Vulcan
Level 128
God Stats
1W - 1L
1,342 SR
Queue Stats
31W - 18L
1,638 Elo+
Party 1
Ullr
Ullr
ºWeedon
Ullr
Level 50
God Stats
12W - 3L
1,650 SR
Queue Stats
118W - 68L
1,609 Elo+
Solo
Team Averages
Level 75
1,478 SR
1,637 Elo+

VS

Team Averages
Level 115
1,492 SR
1,579 Elo+
Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JocLaSunet
Gilgamesh
Level 121
God Stats
8W - 7L
1,650 SR
Queue Stats
274W - 219L
1,670 Elo+
Solo
Geb
Geb
LeFiej
Geb
Level 120
God Stats
1W - 5L
1,325 SR
Queue Stats
259W - 254L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alzey62
Cthulhu
12
4 / 0 / 7
8,875
888
6,997
11,811
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 2 / 5
7,812
781
10,167
5,391
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
12
4 / 0 / 6
7,957
796
9,485
9,602
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 4 / 1
6,115
612
5,716
7,792
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JocLaSunet
Gilgamesh
11
2 / 5 / 0
6,728
673
9,695
12,776
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
LeFiej
Geb
8
0 / 2 / 1
6,237
624
2,740
9,149
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
1
0.13
W
Cthulhu
Alzey62
Cthulhu
4
0
7
7.5
W
3
2
5
2.75
L
Gilgamesh
JocLaSunet
Gilgamesh
2
5
0
0.4
L
Geb
LeFiej
Geb
0
2
1
0.25
W
Ullr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
18,151
26,804
Taken
29,717
20,967
Mitigated
14,009
8,641
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,716
456
0
682
7,792
2,456
0
4,446
3,085
21,466
0
W
Cthulhu
Alzey62
Cthulhu
6,997
656
788
3,587
11,811
13,709
394
4,087
7,474
14,559
0
W
10,167
2,129
0
51
5,391
2,232
656
2,277
2,996
35,674
0
L
Gilgamesh
JocLaSunet
Gilgamesh
9,695
2,095
353
1,662
12,776
7,012
0
7,277
4,830
4,259
21,412
L
Geb
LeFiej
Geb
2,740
371
0
1,233
9,149
4,541
0
5,045
3,758
10,555
0
W
Ullr
9,485
2,842
0
4,215
9,602
5,026
1,373
3,716
5,615
0
30,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,644
Gold Earned
19,080
123
Minions Killed
105
7
Camps Cleared
3
641,261
Distance Traveled
533,785
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,115
612
30
3
1
199,138
3
W
Cthulhu
8,875
888
12
1
1
223,691
5
W
Vulcan
7,812
781
62
6
3
211,022
1
L
Gilgamesh
6,728
673
49
5
1
190,390
2
L
Geb
6,237
624
26
3
1
144,257
0
W
Ullr
7,957
796
49
5
3
206,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role