Player Matchup

Neith
Neith
Dvornychenko
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Madpudding001
Sun Wukong
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,439 Elo+
Solo
Amaterasu
Amaterasu
Panssar1Nyrkk1
Amaterasu
Level 28
God Stats
37W - 51L
1,424 SR
Queue Stats
119W - 150L
1,314 Elo+
Solo
Heimdallr
Heimdallr
Ze_Ronron
Heimdallr
Level 25
God Stats
7W - 11L
1,417 SR
Queue Stats
17W - 22L
1,314 Elo+
Solo
Guan Yu
Guan Yu
okydoky51
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,250 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,363 Elo+

VS

Team Averages
Level 22
1,482 SR
1,326 Elo+
Cupid
Cupid
CiscoRazzia
Cupid
Level 26
God Stats
7W - 2L
1,672 SR
Queue Stats
35W - 27L
1,347 Elo+
Party 1
Fenrir
Fenrir
FayssalMess
Fenrir
Level 15
God Stats
9W - 4L
1,601 SR
Queue Stats
13W - 10L
1,316 Elo+
Party 1
Ymir
Ymir
I-Sylvanas-I
Ymir
Level 29
God Stats
15W - 14L
1,365 SR
Queue Stats
192W - 233L
1,314 Elo+
Solo
Loki
Loki
kostroma_3
Loki
Level 28
God Stats
9W - 11L
1,270 SR
Queue Stats
62W - 73L
1,343 Elo+
Solo
Izanami
Izanami
oceanic_unit833
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 4 / 0
5,438
418
1,441
3,078
966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Madpudding001
Sun Wukong
9
1 / 4 / 0
5,894
453
3,963
7,379
2,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Panssar1Nyrkk1
Amaterasu
10
1 / 5 / 1
6,088
468
5,626
10,185
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Ze_Ronron
Heimdallr
8
0 / 4 / 2
5,251
404
3,383
6,942
1,960
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
okydoky51
Guan Yu
7
0 / 4 / 1
4,875
375
1,127
5,335
2,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 2
7,896
607
5,693
5,021
1,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
10
4 / 0 / 5
6,599
508
4,586
6,296
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 5
6,633
510
3,790
7,598
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
7 / 1 / 3
7,292
561
5,411
7,031
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 3
6,336
487
1,254
6,907
1,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
21
21
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
2
4
0
0.5
W
Fenrir
4
0
5
6.5
W
3
0
5
5.5
L
Sun Wukong
Madpudding001
Sun Wukong
1
4
0
0.25
L
Amaterasu
Panssar1Nyrkk1
Amaterasu
1
5
1
0.3
L
Heimdallr
Ze_Ronron
Heimdallr
0
4
2
0.25
W
7
1
3
8.5
W
0
1
3
1.5
L
Guan Yu
okydoky51
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,540
Damage
20,734
32,919
Taken
32,853
12,521
Mitigated
14,797
5,780
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,693
3,386
0
969
5,021
1,439
4,369
0
5,021
0
39,718
L
1,441
928
0
161
3,078
966
1,455
315
2,763
0
12,120
W
Fenrir
4,586
1,699
0
623
6,296
1,793
938
0
6,229
0
16,936
W
3,790
1,224
0
1,781
7,598
7,740
46
0
7,454
13,500
0
L
Sun Wukong
Madpudding001
Sun Wukong
3,963
1,062
0
608
7,379
2,882
48
148
7,231
0
23,620
L
Amaterasu
Panssar1Nyrkk1
Amaterasu
5,626
2,571
64
3,552
10,185
4,231
0
1,720
8,465
0
27,232
L
Heimdallr
Ze_Ronron
Heimdallr
3,383
1,687
0
625
6,942
1,960
148
690
6,252
0
18,805
W
5,411
2,478
0
2,972
7,031
1,994
683
0
7,031
0
31,362
W
1,254
877
0
485
6,907
1,831
669
0
6,907
0
32,536
L
Guan Yu
okydoky51
Guan Yu
1,127
141
0
770
5,335
2,482
0
917
4,418
0
5,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
34,756
152
Minions Killed
259
0
Camps Cleared
0
1,000,265
Distance Traveled
1,318,281
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,896
607
85
7
0
239,767
0
L
Neith
5,438
418
16
1
0
90,951
1
W
Fenrir
6,599
508
24
2
0
301,131
0
W
Ymir
6,633
510
17
1
0
292,072
3
L
Sun Wukong
5,894
453
40
3
0
234,203
0
L
Amaterasu
6,088
468
54
4
0
240,904
4
L
Heimdallr
5,251
404
37
3
0
222,989
0
W
Loki
7,292
561
63
5
0
257,405
1
W
Izanami
6,336
487
70
5
0
227,906
0
L
Guan Yu
4,875
375
5
0
0
211,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role