Player Matchup

Sol
Sol
Diamond IV
BigLezShow
Sol
Diamond IV
Level 154
God Stats
5W - 6L
1,808 SR
Queue Stats
280W - 313L
2,078 MMR
Solo
Neith
Neith
Platinum V
Junior100df
Neith
Platinum V
Level 149
God Stats
49W - 65L
1,439 SR
Queue Stats
207W - 228L
1,582 MMR
Solo
Geb
Geb
Gold I
Legend2Marvel
Geb
Gold I
Level 79
God Stats
9W - 7L
1,591 SR
Queue Stats
248W - 307L
1,706 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,613 SR
1,788 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,604 SR
1,819 MMR
Raijin
Raijin
Platinum I
StruttingSword
Raijin
Platinum I
Level 150
God Stats
10W - 14L
1,581 SR
Queue Stats
243W - 271L
1,857 MMR
Solo
Cthulhu
Cthulhu
Gold V
rotprophet
Cthulhu
Gold V
Level 109
God Stats
3W - 6L
1,606 SR
Queue Stats
144W - 206L
1,558 MMR
Solo
Ne Zha
Ne Zha
Platinum III
trunken-Medizin
Ne Zha
Platinum III
Level 87
God Stats
11W - 14L
1,626 SR
Queue Stats
183W - 200L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
10,112
722
15,469
12,598
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 2
9,287
663
9,578
7,635
2,755
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 4 / 3
9,693
692
8,171
17,254
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaGilgameshArtioOdinBacchus

VS

Bans
FenrirAchillesGuan YuChaacMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
9,120
651
9,287
7,642
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
rotprophet
Cthulhu
14
3 / 1 / 4
9,950
711
12,183
17,765
18,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 4
8,910
636
10,345
17,041
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
8
8
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
2
2
2
1.5
W
2
4
3
0.88
L
2
2
5
2.25
L
Cthulhu
rotprophet
Cthulhu
3
1
4
5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,218
Damage
31,815
37,487
Taken
42,448
20,186
Mitigated
31,163
11,692
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,469
5,648
0
5,857
12,598
4,846
2,326
7,447
4,962
41,538
3,468
W
9,578
2,327
0
1,682
7,635
2,755
717
4,532
2,965
0
32,625
W
8,171
1,677
431
3,722
17,254
12,585
210
9,628
7,155
19,688
0
L
9,287
734
0
500
7,642
2,506
661
3,619
3,790
36,366
0
L
Cthulhu
rotprophet
Cthulhu
12,183
541
217
5,908
17,765
18,311
258
9,416
7,999
35,463
0
L
10,345
2,781
0
4,151
17,041
10,346
600
8,993
7,506
0
36,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,092
Gold Earned
27,980
166
Minions Killed
178
3
Camps Cleared
9
764,888
Distance Traveled
785,392
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,112
722
80
6
2
246,628
4
W
Neith
9,287
663
58
4
0
263,150
5
W
Geb
9,693
692
28
2
1
255,110
7
L
Raijin
9,120
651
103
7
5
243,409
5
L
Cthulhu
9,950
711
47
3
0
285,860
3
L
Ne Zha
8,910
636
28
2
4
256,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role