Player Matchup

Kukulkan
Kukulkan
Didi1Dudu2
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,057 Elo+
Solo
Cthulhu
Cthulhu
Jack Bauer 855
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LilRail6404
Jormungandr
Level 16
God Stats
4W - 3L
1,704 SR
Queue Stats
26W - 21L
1,512 Elo+
Solo
Neith
Neith
WheelByte_
Neith
Level 29
God Stats
8W - 13L
1,466 SR
Queue Stats
50W - 52L
1,461 Elo+
Solo
Ymir
Ymir
legendfortnite7
Ymir
Level 19
God Stats
6W - 12L
1,313 SR
Queue Stats
28W - 44L
1,309 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,368 Elo+

VS

Team Averages
Level 17
1,519 SR
1,399 Elo+
Ymir
Ymir
Bl4ckViper2000
Ymir
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 55L
1,692 Elo+
Solo
Izanami
Izanami
BobbyAndersLost
Izanami
Level 28
God Stats
23W - 21L
1,499 SR
Queue Stats
73W - 86L
1,343 Elo+
Solo
Fenrir
Fenrir
GattoBALISTICO
Fenrir
Level 8
God Stats
6W - 3L
1,721 SR
Queue Stats
119W - 73L
1,646 Elo+
Solo
Horus
Horus
jfz1218
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,128 Elo+
Solo
Anubis
Anubis
pedigree-1425
Anubis
Level 16
God Stats
2W - 0L
1,377 SR
Queue Stats
10W - 15L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Didi1Dudu2
Kukulkan
10
1 / 6 / 1
6,734
421
2,981
8,685
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
6,167
385
930
7,555
4,018
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
LilRail6404
Jormungandr
16
3 / 4 / 1
9,751
609
10,917
14,384
12,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
11
3 / 6 / 0
7,314
457
6,009
9,323
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
7,197
450
5,194
12,906
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 9
6,914
432
2,363
8,278
6,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 8
7,975
498
10,272
8,398
3,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
17 / 1 / 1
11,357
710
19,269
15,171
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
jfz1218
Horus
12
1 / 4 / 0
7,445
465
2,503
12,707
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 4
8,291
518
4,417
8,892
3,580
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
22
22
Deaths
10
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
W
1
1
8
5
L
Kukulkan
Didi1Dudu2
Kukulkan
1
6
1
0.25
W
17
1
1
17.5
L
0
2
1
0.25
L
Jormungandr
LilRail6404
Jormungandr
3
4
1
0.88
L
Neith
3
6
0
0.5
W
Horus
jfz1218
Horus
1
4
0
0.25
L
0
4
1
0.13
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,031
Damage
38,824
52,853
Taken
53,446
29,609
Mitigated
28,326
7,260
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,363
386
0
0
8,278
6,503
148
2,984
5,294
16,058
0
W
10,272
5,238
0
3,389
8,398
3,065
1,186
2,672
5,726
0
67,620
L
Kukulkan
Didi1Dudu2
Kukulkan
2,981
494
0
250
8,685
1,744
194
1,769
6,916
26,457
0
W
19,269
7,733
0
7,984
15,171
6,666
2,468
6,777
8,394
0
86,499
L
930
188
0
750
7,555
4,018
398
1,533
6,022
17,167
0
L
Jormungandr
LilRail6404
Jormungandr
10,917
3,846
0
2,500
14,384
12,247
39
1,202
12,762
76,177
0
L
Neith
6,009
2,146
8
1,598
9,323
4,170
396
1,418
7,905
0
51,599
W
Horus
jfz1218
Horus
2,503
956
199
1,181
12,707
8,512
0
5,890
6,817
8,900
26,580
L
5,194
180
0
2,154
12,906
7,430
258
1,384
11,522
16,245
0
W
4,417
594
0
0
8,892
3,580
1,088
3,003
5,889
52,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
41,982
364
Minions Killed
440
0
Camps Cleared
0
1,303,535
Distance Traveled
1,521,079
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,914
432
21
1
0
304,911
0
W
Izanami
7,975
498
132
8
0
279,946
2
L
Kukulkan
6,734
421
43
3
0
254,452
0
W
Fenrir
11,357
710
138
9
0
354,610
3
L
Cthulhu
6,167
385
33
2
0
223,294
1
L
Jormungandr
9,751
609
159
10
0
256,578
1
L
Neith
7,314
457
106
7
0
267,719
3
W
Horus
7,445
465
64
4
0
328,438
0
L
Ymir
7,197
450
23
1
0
301,492
2
W
Anubis
8,291
518
85
5
0
253,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role