Player Matchup

Neith
Neith
BloodyWolf280129
Neith
Level 14
God Stats
3W - 7L
1,103 SR
Queue Stats
9W - 18L
1,111 Elo+
Solo
Hera
Hera
FlySkittle
Hera
Level 132
God Stats
1W - 2L
1,164 SR
Queue Stats
140W - 186L
1,412 Elo+
Party 2
Xing Tian
Xing Tian
MaestroJeff
Xing Tian
Level 69
God Stats
3W - 3L
1,454 SR
Queue Stats
76W - 106L
1,290 Elo+
Party 2
Team Averages
Level 72
1,240 SR
1,271 Elo+

VS

Team Averages
Level 43
1,363 SR
1,322 Elo+
Kukulkan
Kukulkan
PeachFuzz56
Kukulkan
Level 6
God Stats
3W - 8L
1,372 SR
Queue Stats
3W - 8L
1,229 Elo+
Solo
Sobek
Sobek
Priitzy
Sobek
Level 43
God Stats
1W - 1L
1,434 SR
Queue Stats
54W - 66L
1,368 Elo+
Party 1
Olorun
Olorun
SnotRodKing
Olorun
Level 80
God Stats
4W - 5L
1,283 SR
Queue Stats
97W - 118L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 3
7,737
703
5,998
7,477
2,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 0 / 4
7,299
664
10,846
4,938
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
MaestroJeff
Xing Tian
10
0 / 1 / 7
6,575
598
3,723
8,259
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PeachFuzz56
Kukulkan
10
1 / 5 / 3
6,731
612
4,437
7,679
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Priitzy
Sobek
10
0 / 1 / 3
6,995
636
3,509
9,701
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
11
3 / 2 / 1
7,278
662
8,170
8,830
3,435
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
3
0
4
5
W
Xing Tian
MaestroJeff
Xing Tian
0
1
7
3.5
L
Kukulkan
PeachFuzz56
Kukulkan
1
5
3
0.5
L
Sobek
Priitzy
Sobek
0
1
3
1.5
L
Olorun
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
16,116
20,674
Taken
26,210
8,204
Mitigated
15,675
7,225
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,998
1,970
0
2,756
7,477
2,497
0
5,479
1,742
0
18,260
W
10,846
2,094
0
1,238
4,938
1,946
114
3,954
894
30,807
0
W
Xing Tian
MaestroJeff
Xing Tian
3,723
71
263
2,968
8,259
3,761
0
6,488
1,641
11,638
0
L
Kukulkan
PeachFuzz56
Kukulkan
4,437
786
0
0
7,679
2,912
576
5,091
2,348
21,873
0
L
Sobek
Priitzy
Sobek
3,509
337
325
4,357
9,701
9,328
0
4,855
4,514
8,312
0
L
Olorun
8,170
3,717
1,216
3,174
8,830
3,435
0
4,168
4,502
26,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,611
Gold Earned
21,004
110
Minions Killed
113
2
Camps Cleared
4
592,277
Distance Traveled
540,433
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,737
703
32
3
0
190,404
0
W
Hera
7,299
664
68
6
2
203,326
2
W
Xing Tian
6,575
598
10
1
0
198,547
0
L
Kukulkan
6,731
612
45
4
0
163,473
0
L
Sobek
6,995
636
9
1
1
212,027
0
L
Olorun
7,278
662
59
5
3
164,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role